blob: fbc8466fd4c7686b78cd529ae840697a3a7df5f9 [file] [log] [blame]
// Copyright (c) 1999, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
//
// Revamped and reorganized by Craig Silverstein
//
// This is the file that should be included by any file which declares
// command line flag.
#ifndef GFLAGS_DECLARE_H_
#define GFLAGS_DECLARE_H_
// ---------------------------------------------------------------------------
// Namespace of gflags library symbols.
#define GFLAGS_NAMESPACE google
// ---------------------------------------------------------------------------
// Windows DLL import/export.
// We always want to import the symbols of the gflags library
#ifndef GFLAGS_DLL_DECL
# if 0 && defined(_MSC_VER)
# define GFLAGS_DLL_DECL __declspec(dllimport)
# else
# define GFLAGS_DLL_DECL
# endif
#endif
// We always want to import variables declared in user code
#ifndef GFLAGS_DLL_DECLARE_FLAG
# ifdef _MSC_VER
# define GFLAGS_DLL_DECLARE_FLAG __declspec(dllimport)
# else
# define GFLAGS_DLL_DECLARE_FLAG
# endif
#endif
// ---------------------------------------------------------------------------
// Flag types
#include <string>
#if 1
# include <stdint.h> // the normal place uint32_t is defined
#elif 1
# include <sys/types.h> // the normal place u_int32_t is defined
#elif 0
# include <inttypes.h> // a third place for uint32_t or u_int32_t
#endif
namespace GFLAGS_NAMESPACE {
#if 0 // C99
typedef int32_t int32;
typedef uint32_t uint32;
typedef int64_t int64;
typedef uint64_t uint64;
#elif 0 // BSD
typedef int32_t int32;
typedef u_int32_t uint32;
typedef int64_t int64;
typedef u_int64_t uint64;
#elif 1 // Windows
typedef __int32 int32;
typedef unsigned __int32 uint32;
typedef __int64 int64;
typedef unsigned __int64 uint64;
#else
# error Do not know how to define a 32-bit integer quantity on your system
#endif
} // namespace GFLAGS_NAMESPACE
namespace fLS {
// The meaning of "string" might be different between now and when the
// macros below get invoked (e.g., if someone is experimenting with
// other string implementations that get defined after this file is
// included). Save the current meaning now and use it in the macros.
typedef std::string clstring;
} // namespace fLS
#define DECLARE_VARIABLE(type, shorttype, name) \
/* We always want to import declared variables, dll or no */ \
namespace fL##shorttype { extern GFLAGS_DLL_DECLARE_FLAG type FLAGS_##name; } \
using fL##shorttype::FLAGS_##name
#define DECLARE_bool(name) \
DECLARE_VARIABLE(bool, B, name)
#define DECLARE_int32(name) \
DECLARE_VARIABLE(::GFLAGS_NAMESPACE::int32, I, name)
#define DECLARE_int64(name) \
DECLARE_VARIABLE(::GFLAGS_NAMESPACE::int64, I64, name)
#define DECLARE_uint64(name) \
DECLARE_VARIABLE(::GFLAGS_NAMESPACE::uint64, U64, name)
#define DECLARE_double(name) \
DECLARE_VARIABLE(double, D, name)
#define DECLARE_string(name) \
/* We always want to import declared variables, dll or no */ \
namespace fLS { \
using ::fLS::clstring; \
extern GFLAGS_DLL_DECLARE_FLAG ::fLS::clstring& FLAGS_##name; \
} \
using fLS::FLAGS_##name
#endif // GFLAGS_DECLARE_H_