| /* |
| * libjingle |
| * Copyright 2013, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #import <UIKit/UIKit.h> |
| |
| // These methods will be called by the AppEngine chanel. The documentation |
| // for these methods is found here. (Yes, it is a JS API.) |
| // https://developers.google.com/appengine/docs/java/channel/javascript |
| @protocol GAEMessageHandler<NSObject> |
| |
| - (void)onOpen; |
| - (void)onMessage:(NSDictionary*)data; |
| - (void)onClose; |
| - (void)onError:(int)code withDescription:(NSString *)description; |
| |
| @end |
| |
| // Initialize with a token for an AppRTC data channel. This will load |
| // ios_channel.html and use the token to establish a data channel between the |
| // application and AppEngine. |
| @interface GAEChannelClient : NSObject<UIWebViewDelegate> |
| |
| - (id)initWithToken:(NSString *)token delegate:(id<GAEMessageHandler>)delegate; |
| |
| @end |