dcsctp: Compute RTO with higher precision

Since the code measuring the RTT has been converted to using TimeDelta
which internally stores the duration in microseconds, from DurationMs
which uses milliseconds, the RTO calculation can use the higher
precision to calculate lower non-zero durations on really fast networks
such within a data center.

Before this CL, which is from the initial drop of dcSCTP, the RTO
calculation was done using the algorithm from the paper "V. Jacobson:
Congestion avoidance and control", but now we're using the original
algorith from https://tools.ietf.org/html/rfc4960#section-6.3.1, which
comes from https://datatracker.ietf.org/doc/html/rfc6298#section-2.

Two issues were found and corrected:
 1. The min RTT variance that is specified in the config file was
    previously incorrectly divided by 8. That was not its intention,
    but we're keeping that behaviour as other clients have actually
    measured a good value to put there. This represents "G" in
    the "basic algorithm" above, and since that is multiplied with K,
    which is four, the default value of 220 wouldn't make sense if it
    wasn't scaled down, as that would make the RTO easily saturate to
    the RTO_max (800ms).
 2. The previous algorithm had large round-off errors (probably because
    the code used milliseconds), which makes fairly big changes to the
    calculated RTO in some situations.

Bug: webrtc:15593
Change-Id: I95a3e137c2bbbe7bf8b99c016381e9e63fd01d87
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/349000
Reviewed-by: Florent Castelli <orphis@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#42170}
4 files changed
tree: 7c9334a5d411ce8bbfcfbcc5c4d139e9f5b8a01c
  1. api/
  2. audio/
  3. build_overrides/
  4. call/
  5. common_audio/
  6. common_video/
  7. data/
  8. docs/
  9. examples/
  10. experiments/
  11. g3doc/
  12. infra/
  13. logging/
  14. media/
  15. modules/
  16. net/
  17. p2p/
  18. pc/
  19. resources/
  20. rtc_base/
  21. rtc_tools/
  22. sdk/
  23. stats/
  24. system_wrappers/
  25. test/
  26. tools_webrtc/
  27. video/
  28. .clang-format
  29. .git-blame-ignore-revs
  30. .gitignore
  31. .gn
  32. .mailmap
  33. .style.yapf
  34. .vpython3
  35. AUTHORS
  36. BUILD.gn
  37. CODE_OF_CONDUCT.md
  38. codereview.settings
  39. DEPS
  40. DIR_METADATA
  41. ENG_REVIEW_OWNERS
  42. LICENSE
  43. license_template.txt
  44. native-api.md
  45. OWNERS
  46. OWNERS_INFRA
  47. PATENTS
  48. PRESUBMIT.py
  49. presubmit_test.py
  50. presubmit_test_mocks.py
  51. pylintrc
  52. pylintrc_old_style
  53. README.chromium
  54. README.md
  55. WATCHLISTS
  56. webrtc.gni
  57. webrtc_lib_link_test.cc
  58. whitespace.txt
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info