| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| // This sub-API supports the following functionalities: |
| // |
| // - Enables full duplex VoIP sessions via RTP using G.711 (mu-Law or A-Law). |
| // - Initialization and termination. |
| // - Trace information on text files or via callbacks. |
| // - Multi-channel support (mixing, sending to multiple destinations etc.). |
| // |
| // To support other codecs than G.711, the VoECodec sub-API must be utilized. |
| // |
| // Usage example, omitting error checking: |
| // |
| // using namespace webrtc; |
| // VoiceEngine* voe = VoiceEngine::Create(); |
| // VoEBase* base = VoEBase::GetInterface(voe); |
| // base->Init(); |
| // int ch = base->CreateChannel(); |
| // base->StartPlayout(ch); |
| // ... |
| // base->DeleteChannel(ch); |
| // base->Terminate(); |
| // base->Release(); |
| // VoiceEngine::Delete(voe); |
| // |
| #ifndef VOICE_ENGINE_VOE_BASE_H_ |
| #define VOICE_ENGINE_VOE_BASE_H_ |
| |
| #include "api/audio_codecs/audio_decoder_factory.h" |
| #include "common_types.h" // NOLINT(build/include) |
| #include "modules/audio_coding/include/audio_coding_module.h" |
| #include "rtc_base/scoped_ref_ptr.h" |
| |
| namespace webrtc { |
| |
| class AudioDeviceModule; |
| class AudioProcessing; |
| |
| // VoiceEngine |
| class WEBRTC_DLLEXPORT VoiceEngine { |
| public: |
| // Creates a VoiceEngine object, which can then be used to acquire |
| // sub-APIs. Returns NULL on failure. |
| static VoiceEngine* Create(); |
| |
| // Deletes a created VoiceEngine object and releases the utilized resources. |
| // Note that if there are outstanding references held via other interfaces, |
| // the voice engine instance will not actually be deleted until those |
| // references have been released. |
| static bool Delete(VoiceEngine*& voiceEngine); |
| |
| protected: |
| VoiceEngine() {} |
| ~VoiceEngine() {} |
| }; |
| |
| // VoEBase |
| class WEBRTC_DLLEXPORT VoEBase { |
| public: |
| struct ChannelConfig { |
| AudioCodingModule::Config acm_config; |
| bool enable_voice_pacing = false; |
| }; |
| |
| // Factory for the VoEBase sub-API. Increases an internal reference |
| // counter if successful. Returns NULL if the API is not supported or if |
| // construction fails. |
| static VoEBase* GetInterface(VoiceEngine* voiceEngine); |
| |
| // Releases the VoEBase sub-API and decreases an internal reference |
| // counter. Returns the new reference count. This value should be zero |
| // for all sub-APIs before the VoiceEngine object can be safely deleted. |
| virtual int Release() = 0; |
| |
| // Initializes all common parts of the VoiceEngine; e.g. all |
| // encoders/decoders, the sound card and core receiving components. |
| // This method also makes it possible to install some user-defined external |
| // modules: |
| // - The Audio Device Module (ADM) which implements all the audio layer |
| // functionality in a separate (reference counted) module. |
| // - The AudioProcessing module is unused - only kept for API compatibility. |
| // - An AudioDecoderFactory - used to create audio decoders. |
| virtual int Init( |
| AudioDeviceModule* audio_device, |
| AudioProcessing* audio_processing, |
| const rtc::scoped_refptr<AudioDecoderFactory>& decoder_factory) = 0; |
| |
| // Terminates all VoiceEngine functions and releases allocated resources. |
| virtual void Terminate() = 0; |
| |
| // Creates a new channel and allocates the required resources for it. |
| // The second version accepts a |config| struct which includes an Audio Coding |
| // Module config and an option to enable voice pacing. Note that the |
| // decoder_factory member of the ACM config will be ignored (the decoder |
| // factory set through Init() will always be used). |
| // Returns channel ID or -1 in case of an error. |
| virtual int CreateChannel(const ChannelConfig& config) = 0; |
| |
| // Deletes an existing channel and releases the utilized resources. |
| // Returns -1 in case of an error, 0 otherwise. |
| virtual int DeleteChannel(int channel) = 0; |
| |
| protected: |
| VoEBase() {} |
| virtual ~VoEBase() {} |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // VOICE_ENGINE_VOE_BASE_H_ |