Add a channel factory interface.

The interface is implemented by the ChannelManager and contains methods
to create and destroy media channel objects as used by a transceiver.

This will subsequently allow us to delete the channel objects from
the transceiver class where ownership really lies rather than from
the outside - which is currently required by some tests that keep
channel objects on the stack. We'll furthermore be able to do the
destruction asynchronously without additional Invoke()s as we do now
which will remove an Invoke when making sdp changes.

With introducing the interface, the following simplifications were made:
* ChannelManager constructed on the signaling thread.
  Before, there was an Invoke in the context class, which existed
  for the purposes of calling MediaEngine::Init() (which in turn is
  only needed for the VoiceEngine). This Invoke has now been moved
  into the CM (more tbd).
* The CM now has a pointer to the signaling thread (since that's the
  construction thread). That allows us to remove the signaling thread
  parameter from the CreateFooChannel methods.
* The ssrc_generator (UniqueRandomIdGenerator) instance for SSRCs moved
  from SdpOfferAnswerHandler to the CM, as it's always used in
  combination with the CM. This simplifies the CreateFooChannel methods
  as well as a couple of other classes that have a CM dependency.
* Removed DestroyFooChannel related code from SdpOfferAnswerHandler since
  the channel type detail can be taken care of by the CM.

Bug: webrtc:11992, webrtc:13540
Change-Id: I04938a803734de8489ba31e6212d9eaecc244126
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/247904
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#35766}
23 files changed
tree: 025c6efa117e99b4b0b162476693421943551129
  1. api/
  2. audio/
  3. build_overrides/
  4. call/
  5. common_audio/
  6. common_video/
  7. data/
  8. docs/
  9. examples/
  10. g3doc/
  11. logging/
  12. media/
  13. modules/
  14. net/
  15. p2p/
  16. pc/
  17. resources/
  18. rtc_base/
  19. rtc_tools/
  20. sdk/
  21. stats/
  22. system_wrappers/
  23. test/
  24. tools_webrtc/
  25. video/
  26. .clang-format
  27. .git-blame-ignore-revs
  28. .gitignore
  29. .gn
  30. .style.yapf
  31. .vpython
  32. .vpython3
  33. AUTHORS
  34. BUILD.gn
  35. CODE_OF_CONDUCT.md
  36. codereview.settings
  37. DEPS
  38. DIR_METADATA
  39. ENG_REVIEW_OWNERS
  40. g3doc.lua
  41. LICENSE
  42. license_template.txt
  43. native-api.md
  44. OWNERS
  45. PATENTS
  46. PRESUBMIT.py
  47. presubmit_test.py
  48. presubmit_test_mocks.py
  49. pylintrc
  50. README.chromium
  51. README.md
  52. WATCHLISTS
  53. webrtc.gni
  54. webrtc_lib_link_test.cc
  55. whitespace.txt
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info