| commit | afe1f74c04d908f8bd8ad5b15c6adf6ce6250969 | [log] [tgz] |
|---|---|---|
| author | sprang <sprang@webrtc.org> | Tue Apr 12 09:45:13 2016 |
| committer | Commit bot <commit-bot@chromium.org> | Tue Apr 12 09:45:20 2016 |
| tree | e5b260ce6a6358254a0cf1192eb82964dc7deb2e | |
| parent | b97526ed651679789d14780ba3c636af83feafd7 [diff] |
Make sure temporal layered screenshare frames are sent in at least 2s. If a very large frame is sent (high res slide change) when the available send bitrate is very low, the it might take many seconds before any new frames are emitted as the accrued debt will take time to pay off. Add a bailout, so that if a frame hasn't been sent for 2 seconds, cancel the debt immediately, even if the target bitrate is then exceeded. BUG=webrtc:5750 Review URL: https://codereview.webrtc.org/1869003002 Cr-Commit-Position: refs/heads/master@{#12328}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.