Adding more comments to every header file in api/ subdirectory.
Many of these interfaces are not intuitive, or are the way they are for
complex historical reasons, so it would be nice to document these things
for future developers.
Also, many nonstandard things (such as RTCConfiguration options) were
not documented at all before this CL.
BUG=webrtc:7131
TBR=pthatcher@webrtc.org
NOTRY=True
Review-Url: https://codereview.webrtc.org/2680273002
Cr-Commit-Position: refs/heads/master@{#16485}
diff --git a/webrtc/api/datachannelinterface.h b/webrtc/api/datachannelinterface.h
index 5fa657d..92bdee2 100644
--- a/webrtc/api/datachannelinterface.h
+++ b/webrtc/api/datachannelinterface.h
@@ -24,31 +24,43 @@
namespace webrtc {
+// C++ version of: https://www.w3.org/TR/webrtc/#idl-def-rtcdatachannelinit
+// TODO(deadbeef): Use rtc::Optional for the "-1 if unset" things.
struct DataChannelInit {
- DataChannelInit()
- : reliable(false),
- ordered(true),
- maxRetransmitTime(-1),
- maxRetransmits(-1),
- negotiated(false),
- id(-1) {
- }
+ // Deprecated. Reliability is assumed, and channel will be unreliable if
+ // maxRetransmitTime or MaxRetransmits is set.
+ bool reliable = false;
- bool reliable; // Deprecated.
- bool ordered; // True if ordered delivery is required.
- int maxRetransmitTime; // The max period of time in milliseconds in which
- // retransmissions will be sent. After this time, no
- // more retransmissions will be sent. -1 if unset.
- int maxRetransmits; // The max number of retransmissions. -1 if unset.
- std::string protocol; // This is set by the application and opaque to the
- // WebRTC implementation.
- bool negotiated; // True if the channel has been externally negotiated
- // and we do not send an in-band signalling in the
- // form of an "open" message.
- int id; // The stream id, or SID, for SCTP data channels. -1
- // if unset.
+ // True if ordered delivery is required.
+ bool ordered = true;
+
+ // The max period of time in milliseconds in which retransmissions will be
+ // sent. After this time, no more retransmissions will be sent. -1 if unset.
+ //
+ // Cannot be set along with |maxRetransmits|.
+ int maxRetransmitTime = -1;
+
+ // The max number of retransmissions. -1 if unset.
+ //
+ // Cannot be set along with |maxRetransmitTime|.
+ int maxRetransmits = -1;
+
+ // This is set by the application and opaque to the WebRTC implementation.
+ std::string protocol;
+
+ // True if the channel has been externally negotiated and we do not send an
+ // in-band signalling in the form of an "open" message. If this is true, |id|
+ // below must be set; otherwise it should be unset and will be negotiated
+ // in-band.
+ bool negotiated = false;
+
+ // The stream id, or SID, for SCTP data channels. -1 if unset (see above).
+ int id = -1;
};
+// At the JavaScript level, data can be passed in as a string or a blob, so
+// this structure's |binary| flag tells whether the data should be interpreted
+// as binary or text.
struct DataBuffer {
DataBuffer(const rtc::CopyOnWriteBuffer& data, bool binary)
: data(data),
@@ -68,6 +80,10 @@
bool binary;
};
+// Used to implement RTCDataChannel events.
+//
+// The code responding to these callbacks should unwind the stack before
+// using any other webrtc APIs; re-entrancy is not supported.
class DataChannelObserver {
public:
// The data channel state have changed.
@@ -83,7 +99,8 @@
class DataChannelInterface : public rtc::RefCountInterface {
public:
- // Keep in sync with DataChannel.java:State and
+ // C++ version of: https://www.w3.org/TR/webrtc/#idl-def-rtcdatachannelstate
+ // Unlikely to change, but keep in sync with DataChannel.java:State and
// RTCDataChannel.h:RTCDataChannelState.
enum DataState {
kConnecting,
@@ -107,14 +124,20 @@
return "";
}
+ // Used to receive events from the data channel. Only one observer can be
+ // registered at a time. UnregisterObserver should be called before the
+ // observer object is destroyed.
virtual void RegisterObserver(DataChannelObserver* observer) = 0;
virtual void UnregisterObserver() = 0;
+
// The label attribute represents a label that can be used to distinguish this
// DataChannel object from other DataChannel objects.
virtual std::string label() const = 0;
- virtual bool reliable() const = 0;
- // TODO(tommyw): Remove these dummy implementations when all classes have
+ // The accessors below simply return the properties from the DataChannelInit
+ // the data channel was constructed with.
+ virtual bool reliable() const = 0;
+ // TODO(deadbeef): Remove these dummy implementations when all classes have
// implemented these APIs. They should all just return the values the
// DataChannel was created with.
virtual bool ordered() const { return false; }
@@ -123,18 +146,33 @@
virtual std::string protocol() const { return std::string(); }
virtual bool negotiated() const { return false; }
+ // Returns the ID from the DataChannelInit, if it was negotiated out-of-band.
+ // If negotiated in-band, this ID will be populated once the DTLS role is
+ // determined, and until then this will return -1.
virtual int id() const = 0;
virtual DataState state() const = 0;
virtual uint32_t messages_sent() const = 0;
virtual uint64_t bytes_sent() const = 0;
virtual uint32_t messages_received() const = 0;
virtual uint64_t bytes_received() const = 0;
- // The buffered_amount returns the number of bytes of application data
- // (UTF-8 text and binary data) that have been queued using SendBuffer but
- // have not yet been transmitted to the network.
+
+ // Returns the number of bytes of application data (UTF-8 text and binary
+ // data) that have been queued using Send but have not yet been processed at
+ // the SCTP level. See comment above Send below.
virtual uint64_t buffered_amount() const = 0;
+
+ // Begins the graceful data channel closing procedure. See:
+ // https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.7
virtual void Close() = 0;
- // Sends |data| to the remote peer.
+
+ // Sends |data| to the remote peer. If the data can't be sent at the SCTP
+ // level (due to congestion control), it's buffered at the data channel level,
+ // up to a maximum of 16MB. If Send is called while this buffer is full, the
+ // data channel will be closed abruptly.
+ //
+ // So, it's important to use buffered_amount() and OnBufferedAmountChange to
+ // ensure the data channel is used efficiently but without filling this
+ // buffer.
virtual bool Send(const DataBuffer& buffer) = 0;
protected: