Add a new BitBuffer class to webrtc base.

Provides a read-only interface for reading byte and bit-sized data from
an underlying buffer in network/big-endian order. Also provides a method
for reading exponential golomb encoded values, which will be useful in
H.264 packet parsing (separate CL).

BUG=
R=pthatcher@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/49719004

Cr-Commit-Position: refs/heads/master@{#9046}
diff --git a/webrtc/base/BUILD.gn b/webrtc/base/BUILD.gn
index 9168d16..46bacd8 100644
--- a/webrtc/base/BUILD.gn
+++ b/webrtc/base/BUILD.gn
@@ -179,6 +179,8 @@
     "base64.cc",
     "base64.h",
     "basicdefs.h",
+    "bitbuffer.cc",
+    "bitbuffer.h",
     "bytebuffer.cc",
     "bytebuffer.h",
     "byteorder.h",
diff --git a/webrtc/base/base.gyp b/webrtc/base/base.gyp
index c767a9a..72f1b63 100644
--- a/webrtc/base/base.gyp
+++ b/webrtc/base/base.gyp
@@ -102,6 +102,8 @@
         'basictypes.h',
         'bind.h',
         'bind.h.pump',
+        'bitbuffer.cc',
+        'bitbuffer.h',
         'bytebuffer.cc',
         'bytebuffer.h',
         'byteorder.h',
diff --git a/webrtc/base/base_tests.gyp b/webrtc/base/base_tests.gyp
index 3a9b164..d9e560e 100644
--- a/webrtc/base/base_tests.gyp
+++ b/webrtc/base/base_tests.gyp
@@ -53,6 +53,7 @@
           'base64_unittest.cc',
           'basictypes_unittest.cc',
           'bind_unittest.cc',
+          'bitbuffer_unittest.cc',
           'buffer_unittest.cc',
           'bytebuffer_unittest.cc',
           'byteorder_unittest.cc',
diff --git a/webrtc/base/bitbuffer.cc b/webrtc/base/bitbuffer.cc
new file mode 100644
index 0000000..f41962a
--- /dev/null
+++ b/webrtc/base/bitbuffer.cc
@@ -0,0 +1,154 @@
+/*
+ *  Copyright 2015 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/base/bitbuffer.h"
+
+#include <limits>
+
+#include "webrtc/base/checks.h"
+
+namespace {
+
+// Returns the lowest (right-most) |bit_count| bits in |byte|.
+uint8 LowestBits(uint8 byte, size_t bit_count) {
+  DCHECK_LE(bit_count, 8u);
+  uint8 mask_shift = 8 - static_cast<uint8>(bit_count);
+  return byte & (0xFF >> mask_shift);
+}
+
+// Returns the highest (left-most) |bit_count| bits in |byte|, shifted to the
+// lowest bits (to the right).
+uint8 HighestBits(uint8 byte, size_t bit_count) {
+  DCHECK_LE(bit_count, 8u);
+  uint8 shift = 8 - static_cast<uint8>(bit_count);
+  uint8 mask = 0xFF << shift;
+  return (byte & mask) >> shift;
+}
+
+}  // namespace
+
+namespace rtc {
+
+BitBuffer::BitBuffer(const uint8* bytes, size_t byte_count)
+    : bytes_(bytes), byte_count_(byte_count), byte_offset_(), bit_offset_() {
+  DCHECK(static_cast<uint64>(byte_count_) <=
+         std::numeric_limits<uint32>::max());
+}
+
+uint64 BitBuffer::RemainingBitCount() const {
+  return (static_cast<uint64>(byte_count_) - byte_offset_) * 8 - bit_offset_;
+}
+
+bool BitBuffer::ReadUInt8(uint8* val) {
+  uint32 bit_val;
+  if (!ReadBits(&bit_val, sizeof(uint8) * 8)) {
+    return false;
+  }
+  DCHECK(bit_val <= std::numeric_limits<uint8>::max());
+  *val = static_cast<uint8>(bit_val);
+  return true;
+}
+
+bool BitBuffer::ReadUInt16(uint16* val) {
+  uint32 bit_val;
+  if (!ReadBits(&bit_val, sizeof(uint16) * 8)) {
+    return false;
+  }
+  DCHECK(bit_val <= std::numeric_limits<uint16>::max());
+  *val = static_cast<uint16>(bit_val);
+  return true;
+}
+
+bool BitBuffer::ReadUInt32(uint32* val) {
+  return ReadBits(val, sizeof(uint32) * 8);
+}
+
+bool BitBuffer::PeekBits(uint32* val, size_t bit_count) {
+  if (!val || bit_count > RemainingBitCount() || bit_count > 32) {
+    return false;
+  }
+  const uint8* bytes = bytes_ + byte_offset_;
+  size_t remaining_bits_in_current_byte = 8 - bit_offset_;
+  uint32 bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
+  // If we're reading fewer bits than what's left in the current byte, just
+  // return the portion of this byte that we need.
+  if (bit_count < remaining_bits_in_current_byte) {
+    *val = HighestBits(bits, bit_offset_ + bit_count);
+    return true;
+  }
+  // Otherwise, subtract what we've read from the bit count and read as many
+  // full bytes as we can into bits.
+  bit_count -= remaining_bits_in_current_byte;
+  while (bit_count >= 8) {
+    bits = (bits << 8) | *bytes++;
+    bit_count -= 8;
+  }
+  // Whatever we have left is smaller than a byte, so grab just the bits we need
+  // and shift them into the lowest bits.
+  if (bit_count > 0) {
+    bits <<= bit_count;
+    bits |= HighestBits(*bytes, bit_count);
+  }
+  *val = bits;
+  return true;
+}
+
+bool BitBuffer::ReadBits(uint32* val, size_t bit_count) {
+  return PeekBits(val, bit_count) && ConsumeBits(bit_count);
+}
+
+bool BitBuffer::ConsumeBytes(size_t byte_count) {
+  return ConsumeBits(byte_count * 8);
+}
+
+bool BitBuffer::ConsumeBits(size_t bit_count) {
+  if (bit_count > RemainingBitCount()) {
+    return false;
+  }
+
+  byte_offset_ += (bit_offset_ + bit_count) / 8;
+  bit_offset_ = (bit_offset_ + bit_count) % 8;
+  return true;
+}
+
+bool BitBuffer::ReadExponentialGolomb(uint32* val) {
+  if (!val) {
+    return false;
+  }
+  // Store off the current byte/bit offset, in case we want to restore them due
+  // to a failed parse.
+  size_t original_byte_offset = byte_offset_;
+  size_t original_bit_offset = bit_offset_;
+
+  // Count the number of leading 0 bits by peeking/consuming them one at a time.
+  size_t zero_bit_count = 0;
+  uint32 peeked_bit;
+  while (PeekBits(&peeked_bit, 1) && peeked_bit == 0) {
+    zero_bit_count++;
+    ConsumeBits(1);
+  }
+
+  // We should either be at the end of the stream, or the next bit should be 1.
+  DCHECK(!PeekBits(&peeked_bit, 1) || peeked_bit == 1);
+
+  // The bit count of the value is the number of zeros + 1. Make sure that many
+  // bits fits in a uint32 and that we have enough bits left for it, and then
+  // read the value.
+  size_t value_bit_count = zero_bit_count + 1;
+  if (value_bit_count > 32 || !ReadBits(val, value_bit_count)) {
+    byte_offset_ = original_byte_offset;
+    bit_offset_ = original_bit_offset;
+    return false;
+  }
+  *val -= 1;
+  return true;
+}
+
+}  // namespace rtc
diff --git a/webrtc/base/bitbuffer.h b/webrtc/base/bitbuffer.h
new file mode 100644
index 0000000..356a817
--- /dev/null
+++ b/webrtc/base/bitbuffer.h
@@ -0,0 +1,75 @@
+/*
+ *  Copyright 2015 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_BASE_BITBUFFER_H_
+#define WEBRTC_BASE_BITBUFFER_H_
+
+#include "webrtc/base/common.h"
+
+namespace rtc {
+
+// A class, similar to ByteBuffer, that can parse bit-sized data out of a set of
+// bytes. Has a similar API to the read-only parts of ByteBuffer, plus methods
+// for reading bit-sized data and processing exponential golomb encoded data.
+// Sizes/counts specify bits/bytes, for clarity.
+// Byte order is assumed big-endian/network.
+class BitBuffer {
+ public:
+  BitBuffer(const uint8* bytes, size_t byte_count);
+
+  // The remaining bits in the byte buffer.
+  uint64 RemainingBitCount() const;
+
+  // Reads byte-sized values from the buffer. Returns false if there isn't
+  // enough data left for the specified type.
+  bool ReadUInt8(uint8* val);
+  bool ReadUInt16(uint16* val);
+  bool ReadUInt32(uint32* val);
+
+  // Reads bit-sized values from the buffer. Returns false if there isn't enough
+  // data left for the specified type.
+  bool ReadBits(uint32* val, size_t bit_count);
+
+  // Peeks bit-sized values from the buffer. Returns false if there isn't enough
+  // data left for the specified type. Doesn't move the current read offset.
+  bool PeekBits(uint32* val, size_t bit_count);
+
+  // Reads the exponential golomb encoded value at the current bit offset.
+  // Exponential golomb values are encoded as:
+  // 1) x = source val + 1
+  // 2) In binary, write [countbits(x) - 1] 0s, then x
+  // To decode, we count the number of leading 0 bits, read that many + 1 bits,
+  // and increment the result by 1.
+  // Returns false if there isn't enough data left for the specified type, or if
+  // the value wouldn't fit in a uint32.
+  bool ReadExponentialGolomb(uint32* val);
+
+  // Moves current position |byte_count| bytes forward. Returns false if
+  // there aren't enough bytes left in the buffer.
+  bool ConsumeBytes(size_t byte_count);
+  // Moves current position |bit_count| bits forward. Returns false if
+  // there aren't enough bits left in the buffer.
+  bool ConsumeBits(size_t bit_count);
+
+ private:
+  const uint8* const bytes_;
+  // The total size of |bytes_|.
+  size_t byte_count_;
+  // The current offset, in bytes, from the start of |bytes_|.
+  size_t byte_offset_;
+  // The current offset, in bits, into the current byte.
+  size_t bit_offset_;
+
+  DISALLOW_COPY_AND_ASSIGN(BitBuffer);
+};
+
+}  // namespace rtc
+
+#endif  // WEBRTC_BASE_BITBUFFER_H_
diff --git a/webrtc/base/bitbuffer_unittest.cc b/webrtc/base/bitbuffer_unittest.cc
new file mode 100644
index 0000000..143ea6f
--- /dev/null
+++ b/webrtc/base/bitbuffer_unittest.cc
@@ -0,0 +1,183 @@
+/*
+ *  Copyright 2015 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/base/bitbuffer.h"
+#include "webrtc/base/bytebuffer.h"
+#include "webrtc/base/common.h"
+#include "webrtc/base/gunit.h"
+
+namespace rtc {
+
+TEST(BitBufferTest, ConsumeBits) {
+  const uint8 bytes[64] = {0};
+  BitBuffer buffer(bytes, 32);
+  uint64 total_bits = 32 * 8;
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+  EXPECT_TRUE(buffer.ConsumeBits(3));
+  total_bits -= 3;
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+  EXPECT_TRUE(buffer.ConsumeBits(3));
+  total_bits -= 3;
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+  EXPECT_TRUE(buffer.ConsumeBits(15));
+  total_bits -= 15;
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+  EXPECT_TRUE(buffer.ConsumeBits(37));
+  total_bits -= 37;
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+
+  EXPECT_FALSE(buffer.ConsumeBits(32 * 8));
+  EXPECT_EQ(total_bits, buffer.RemainingBitCount());
+}
+
+TEST(BitBufferTest, ReadBytesAligned) {
+  const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89};
+  uint8 val8;
+  uint16 val16;
+  uint32 val32;
+  BitBuffer buffer(bytes, 8);
+  EXPECT_TRUE(buffer.ReadUInt8(&val8));
+  EXPECT_EQ(0x0Au, val8);
+  EXPECT_TRUE(buffer.ReadUInt8(&val8));
+  EXPECT_EQ(0xBCu, val8);
+  EXPECT_TRUE(buffer.ReadUInt16(&val16));
+  EXPECT_EQ(0xDEF1u, val16);
+  EXPECT_TRUE(buffer.ReadUInt32(&val32));
+  EXPECT_EQ(0x23456789u, val32);
+}
+
+TEST(BitBufferTest, ReadBytesOffset4) {
+  const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89, 0x0A};
+  uint8 val8;
+  uint16 val16;
+  uint32 val32;
+  BitBuffer buffer(bytes, 9);
+  EXPECT_TRUE(buffer.ConsumeBits(4));
+
+  EXPECT_TRUE(buffer.ReadUInt8(&val8));
+  EXPECT_EQ(0xABu, val8);
+  EXPECT_TRUE(buffer.ReadUInt8(&val8));
+  EXPECT_EQ(0xCDu, val8);
+  EXPECT_TRUE(buffer.ReadUInt16(&val16));
+  EXPECT_EQ(0xEF12u, val16);
+  EXPECT_TRUE(buffer.ReadUInt32(&val32));
+  EXPECT_EQ(0x34567890u, val32);
+}
+
+TEST(BitBufferTest, ReadBytesOffset3) {
+  // The pattern we'll check against is counting down from 0b1111. It looks
+  // weird here because it's all offset by 3.
+  // Byte pattern is:
+  //    56701234
+  //  0b00011111,
+  //  0b11011011,
+  //  0b10010111,
+  //  0b01010011,
+  //  0b00001110,
+  //  0b11001010,
+  //  0b10000110,
+  //  0b01000010
+  //       xxxxx <-- last 5 bits unused.
+
+  // The bytes. It almost looks like counting down by two at a time, except the
+  // jump at 5->3->0, since that's when the high bit is turned off.
+  const uint8 bytes[] = {0x1F, 0xDB, 0x97, 0x53, 0x0E, 0xCA, 0x86, 0x42};
+
+  uint8 val8;
+  uint16 val16;
+  uint32 val32;
+  BitBuffer buffer(bytes, 8);
+  EXPECT_TRUE(buffer.ConsumeBits(3));
+  EXPECT_TRUE(buffer.ReadUInt8(&val8));
+  EXPECT_EQ(0xFEu, val8);
+  EXPECT_TRUE(buffer.ReadUInt16(&val16));
+  EXPECT_EQ(0xDCBAu, val16);
+  EXPECT_TRUE(buffer.ReadUInt32(&val32));
+  EXPECT_EQ(0x98765432u, val32);
+  // 5 bits left unread. Not enough to read a uint8.
+  EXPECT_EQ(5u, buffer.RemainingBitCount());
+  EXPECT_FALSE(buffer.ReadUInt8(&val8));
+}
+
+TEST(BitBufferTest, ReadBits) {
+  // Bit values are:
+  //  0b01001101,
+  //  0b00110010
+  const uint8 bytes[] = {0x4D, 0x32};
+  uint32_t val;
+  BitBuffer buffer(bytes, 2);
+  EXPECT_TRUE(buffer.ReadBits(&val, 3));
+  // 0b010
+  EXPECT_EQ(0x2u, val);
+  EXPECT_TRUE(buffer.ReadBits(&val, 2));
+  // 0b01
+  EXPECT_EQ(0x1u, val);
+  EXPECT_TRUE(buffer.ReadBits(&val, 7));
+  // 0b1010011
+  EXPECT_EQ(0x53u, val);
+  EXPECT_TRUE(buffer.ReadBits(&val, 2));
+  // 0b00
+  EXPECT_EQ(0x0u, val);
+  EXPECT_TRUE(buffer.ReadBits(&val, 1));
+  // 0b1
+  EXPECT_EQ(0x1u, val);
+  EXPECT_TRUE(buffer.ReadBits(&val, 1));
+  // 0b0
+  EXPECT_EQ(0x0u, val);
+
+  EXPECT_FALSE(buffer.ReadBits(&val, 1));
+}
+
+uint64 GolombEncoded(uint32 val) {
+  val++;
+  uint32 bit_counter = val;
+  uint64 bit_count = 0;
+  while (bit_counter > 0) {
+    bit_count++;
+    bit_counter >>= 1;
+  }
+  return static_cast<uint64>(val) << (64 - (bit_count * 2 - 1));
+}
+
+TEST(BitBufferTest, GolombString) {
+  char test_string[] = "my precious";
+  for (size_t i = 0; i < ARRAY_SIZE(test_string); ++i) {
+    uint64 encoded_val = GolombEncoded(test_string[i]);
+    // Use ByteBuffer to convert to bytes, to account for endianness (BitBuffer
+    // requires network order).
+    ByteBuffer byteBuffer;
+    byteBuffer.WriteUInt64(encoded_val);
+    BitBuffer buffer(reinterpret_cast<const uint8*>(byteBuffer.Data()),
+                     byteBuffer.Length());
+    uint32 decoded_val;
+    EXPECT_TRUE(buffer.ReadExponentialGolomb(&decoded_val));
+    EXPECT_EQ(test_string[i], static_cast<char>(decoded_val));
+  }
+}
+
+TEST(BitBufferTest, NoGolombOverread) {
+  const uint8 bytes[] = {0x00, 0xFF, 0xFF};
+  // Make sure the bit buffer correctly enforces byte length on golomb reads.
+  // If it didn't, the above buffer would be valid at 3 bytes.
+  BitBuffer buffer(bytes, 1);
+  uint32 decoded_val;
+  EXPECT_FALSE(buffer.ReadExponentialGolomb(&decoded_val));
+
+  BitBuffer longer_buffer(bytes, 2);
+  EXPECT_FALSE(longer_buffer.ReadExponentialGolomb(&decoded_val));
+
+  BitBuffer longest_buffer(bytes, 3);
+  EXPECT_TRUE(longest_buffer.ReadExponentialGolomb(&decoded_val));
+  // Golomb should have read 9 bits, so 0x01FF, and since it is golomb, the
+  // result is 0x01FF - 1 = 0x01FE.
+  EXPECT_EQ(0x01FEu, decoded_val);
+}
+
+}  // namespace rtc