commit | c490e01bd1bd4a0d754ed5f746b95ac03136346f | [log] [tgz] |
---|---|---|
author | nisse <nisse@webrtc.org> | Thu Dec 10 14:23:33 2015 |
committer | Commit bot <commit-bot@chromium.org> | Thu Dec 10 14:23:42 2015 |
tree | 4930b28916cf8f347247f44efbe632001979b236 | |
parent | b8b6fbb7a5d2f5a14f7f6f81c253747aa28e4c7f [diff] |
Implement NativeToI420Buffer in C++, calling java SurfaceTextureHelper, new method .textureToYUV, to do the conversion using an opengl fragment shader. BUG=webrtc:4993 Review URL: https://codereview.webrtc.org/1460703002 Cr-Commit-Position: refs/heads/master@{#10972}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.