commit | c66613daf770622f91db97734af280c9cf2fd41e | [log] [tgz] |
---|---|---|
author | Magnus Jedvert <magjed@webrtc.org> | Tue Jun 19 08:46:56 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Jun 19 10:26:46 2018 |
tree | c4fc9acb8f6ce10dca433b88ce19bdc6746a59cb | |
parent | 8a5edb2568e0f21cec3a02c50429dca712910729 [diff] |
Android: Simlify createOesTextureBuffer() in VideoFrameBufferTest There is no need to hold on to the render thread after the OES texture buffer has been created. toI420() is handled by the thread in the SurfaceTextureHelper. Bug: webrtc:9391 Change-Id: Ide081bc083db72bb991f1deba74d3cecf3e1fee6 Reviewed-on: https://webrtc-review.googlesource.com/84121 Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23652}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.