commit | 908689d04718c02f7e29f12431faf447187cc713 | [log] [tgz] |
---|---|---|
author | Sergey Silkin <ssilkin@webrtc.org> | Mon Aug 20 07:28:45 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Mon Aug 20 10:25:55 2018 |
tree | af64370414c6b1b6eb8d84e300ac9d60aa3b6938 | |
parent | 814f99cf275f91445bcc782a4709d984d8b5e2bf [diff] |
Fix calculation of number of active spatial layers. It didn't account for implicit bitrate allocation, which is used in some unit tests, when bitrate distribution is done by the encoder wrapper. Bug: none Change-Id: I8fcf28e10f7a6c378580ef917221ad5c8d3869c9 Reviewed-on: https://webrtc-review.googlesource.com/94775 Reviewed-by: Åsa Persson <asapersson@webrtc.org> Commit-Queue: Sergey Silkin <ssilkin@webrtc.org> Cr-Commit-Position: refs/heads/master@{#24343}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.