Adds a modified copy of talk/base to webrtc/base. It is the first step in
migrating talk/base to webrtc/base.
BUG=N/A
R=niklas.enbom@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/17479005
git-svn-id: http://webrtc.googlecode.com/svn/trunk@6129 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/webrtc/base/nat_unittest.cc b/webrtc/base/nat_unittest.cc
new file mode 100644
index 0000000..8b9d8a1
--- /dev/null
+++ b/webrtc/base/nat_unittest.cc
@@ -0,0 +1,345 @@
+/*
+ * Copyright 2004 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <string>
+
+#include "webrtc/base/gunit.h"
+#include "webrtc/base/logging.h"
+#include "webrtc/base/natserver.h"
+#include "webrtc/base/natsocketfactory.h"
+#include "webrtc/base/nethelpers.h"
+#include "webrtc/base/network.h"
+#include "webrtc/base/physicalsocketserver.h"
+#include "webrtc/base/testclient.h"
+#include "webrtc/base/virtualsocketserver.h"
+
+using namespace rtc;
+
+bool CheckReceive(
+ TestClient* client, bool should_receive, const char* buf, size_t size) {
+ return (should_receive) ?
+ client->CheckNextPacket(buf, size, 0) :
+ client->CheckNoPacket();
+}
+
+TestClient* CreateTestClient(
+ SocketFactory* factory, const SocketAddress& local_addr) {
+ AsyncUDPSocket* socket = AsyncUDPSocket::Create(factory, local_addr);
+ return new TestClient(socket);
+}
+
+// Tests that when sending from internal_addr to external_addrs through the
+// NAT type specified by nat_type, all external addrs receive the sent packet
+// and, if exp_same is true, all use the same mapped-address on the NAT.
+void TestSend(
+ SocketServer* internal, const SocketAddress& internal_addr,
+ SocketServer* external, const SocketAddress external_addrs[4],
+ NATType nat_type, bool exp_same) {
+ Thread th_int(internal);
+ Thread th_ext(external);
+
+ SocketAddress server_addr = internal_addr;
+ server_addr.SetPort(0); // Auto-select a port
+ NATServer* nat = new NATServer(
+ nat_type, internal, server_addr, external, external_addrs[0]);
+ NATSocketFactory* natsf = new NATSocketFactory(internal,
+ nat->internal_address());
+
+ TestClient* in = CreateTestClient(natsf, internal_addr);
+ TestClient* out[4];
+ for (int i = 0; i < 4; i++)
+ out[i] = CreateTestClient(external, external_addrs[i]);
+
+ th_int.Start();
+ th_ext.Start();
+
+ const char* buf = "filter_test";
+ size_t len = strlen(buf);
+
+ in->SendTo(buf, len, out[0]->address());
+ SocketAddress trans_addr;
+ EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr));
+
+ for (int i = 1; i < 4; i++) {
+ in->SendTo(buf, len, out[i]->address());
+ SocketAddress trans_addr2;
+ EXPECT_TRUE(out[i]->CheckNextPacket(buf, len, &trans_addr2));
+ bool are_same = (trans_addr == trans_addr2);
+ ASSERT_EQ(are_same, exp_same) << "same translated address";
+ ASSERT_NE(AF_UNSPEC, trans_addr.family());
+ ASSERT_NE(AF_UNSPEC, trans_addr2.family());
+ }
+
+ th_int.Stop();
+ th_ext.Stop();
+
+ delete nat;
+ delete natsf;
+ delete in;
+ for (int i = 0; i < 4; i++)
+ delete out[i];
+}
+
+// Tests that when sending from external_addrs to internal_addr, the packet
+// is delivered according to the specified filter_ip and filter_port rules.
+void TestRecv(
+ SocketServer* internal, const SocketAddress& internal_addr,
+ SocketServer* external, const SocketAddress external_addrs[4],
+ NATType nat_type, bool filter_ip, bool filter_port) {
+ Thread th_int(internal);
+ Thread th_ext(external);
+
+ SocketAddress server_addr = internal_addr;
+ server_addr.SetPort(0); // Auto-select a port
+ NATServer* nat = new NATServer(
+ nat_type, internal, server_addr, external, external_addrs[0]);
+ NATSocketFactory* natsf = new NATSocketFactory(internal,
+ nat->internal_address());
+
+ TestClient* in = CreateTestClient(natsf, internal_addr);
+ TestClient* out[4];
+ for (int i = 0; i < 4; i++)
+ out[i] = CreateTestClient(external, external_addrs[i]);
+
+ th_int.Start();
+ th_ext.Start();
+
+ const char* buf = "filter_test";
+ size_t len = strlen(buf);
+
+ in->SendTo(buf, len, out[0]->address());
+ SocketAddress trans_addr;
+ EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr));
+
+ out[1]->SendTo(buf, len, trans_addr);
+ EXPECT_TRUE(CheckReceive(in, !filter_ip, buf, len));
+
+ out[2]->SendTo(buf, len, trans_addr);
+ EXPECT_TRUE(CheckReceive(in, !filter_port, buf, len));
+
+ out[3]->SendTo(buf, len, trans_addr);
+ EXPECT_TRUE(CheckReceive(in, !filter_ip && !filter_port, buf, len));
+
+ th_int.Stop();
+ th_ext.Stop();
+
+ delete nat;
+ delete natsf;
+ delete in;
+ for (int i = 0; i < 4; i++)
+ delete out[i];
+}
+
+// Tests that NATServer allocates bindings properly.
+void TestBindings(
+ SocketServer* internal, const SocketAddress& internal_addr,
+ SocketServer* external, const SocketAddress external_addrs[4]) {
+ TestSend(internal, internal_addr, external, external_addrs,
+ NAT_OPEN_CONE, true);
+ TestSend(internal, internal_addr, external, external_addrs,
+ NAT_ADDR_RESTRICTED, true);
+ TestSend(internal, internal_addr, external, external_addrs,
+ NAT_PORT_RESTRICTED, true);
+ TestSend(internal, internal_addr, external, external_addrs,
+ NAT_SYMMETRIC, false);
+}
+
+// Tests that NATServer filters packets properly.
+void TestFilters(
+ SocketServer* internal, const SocketAddress& internal_addr,
+ SocketServer* external, const SocketAddress external_addrs[4]) {
+ TestRecv(internal, internal_addr, external, external_addrs,
+ NAT_OPEN_CONE, false, false);
+ TestRecv(internal, internal_addr, external, external_addrs,
+ NAT_ADDR_RESTRICTED, true, false);
+ TestRecv(internal, internal_addr, external, external_addrs,
+ NAT_PORT_RESTRICTED, true, true);
+ TestRecv(internal, internal_addr, external, external_addrs,
+ NAT_SYMMETRIC, true, true);
+}
+
+bool TestConnectivity(const SocketAddress& src, const IPAddress& dst) {
+ // The physical NAT tests require connectivity to the selected ip from the
+ // internal address used for the NAT. Things like firewalls can break that, so
+ // check to see if it's worth even trying with this ip.
+ scoped_ptr<PhysicalSocketServer> pss(new PhysicalSocketServer());
+ scoped_ptr<AsyncSocket> client(pss->CreateAsyncSocket(src.family(),
+ SOCK_DGRAM));
+ scoped_ptr<AsyncSocket> server(pss->CreateAsyncSocket(src.family(),
+ SOCK_DGRAM));
+ if (client->Bind(SocketAddress(src.ipaddr(), 0)) != 0 ||
+ server->Bind(SocketAddress(dst, 0)) != 0) {
+ return false;
+ }
+ const char* buf = "hello other socket";
+ size_t len = strlen(buf);
+ int sent = client->SendTo(buf, len, server->GetLocalAddress());
+ SocketAddress addr;
+ const size_t kRecvBufSize = 64;
+ char recvbuf[kRecvBufSize];
+ Thread::Current()->SleepMs(100);
+ int received = server->RecvFrom(recvbuf, kRecvBufSize, &addr);
+ return received == sent && ::memcmp(buf, recvbuf, len) == 0;
+}
+
+void TestPhysicalInternal(const SocketAddress& int_addr) {
+ BasicNetworkManager network_manager;
+ network_manager.set_ipv6_enabled(true);
+ network_manager.StartUpdating();
+ // Process pending messages so the network list is updated.
+ Thread::Current()->ProcessMessages(0);
+
+ std::vector<Network*> networks;
+ network_manager.GetNetworks(&networks);
+ if (networks.empty()) {
+ LOG(LS_WARNING) << "Not enough network adapters for test.";
+ return;
+ }
+
+ SocketAddress ext_addr1(int_addr);
+ SocketAddress ext_addr2;
+ // Find an available IP with matching family. The test breaks if int_addr
+ // can't talk to ip, so check for connectivity as well.
+ for (std::vector<Network*>::iterator it = networks.begin();
+ it != networks.end(); ++it) {
+ const IPAddress& ip = (*it)->ip();
+ if (ip.family() == int_addr.family() && TestConnectivity(int_addr, ip)) {
+ ext_addr2.SetIP(ip);
+ break;
+ }
+ }
+ if (ext_addr2.IsNil()) {
+ LOG(LS_WARNING) << "No available IP of same family as " << int_addr;
+ return;
+ }
+
+ LOG(LS_INFO) << "selected ip " << ext_addr2.ipaddr();
+
+ SocketAddress ext_addrs[4] = {
+ SocketAddress(ext_addr1),
+ SocketAddress(ext_addr2),
+ SocketAddress(ext_addr1),
+ SocketAddress(ext_addr2)
+ };
+
+ scoped_ptr<PhysicalSocketServer> int_pss(new PhysicalSocketServer());
+ scoped_ptr<PhysicalSocketServer> ext_pss(new PhysicalSocketServer());
+
+ TestBindings(int_pss.get(), int_addr, ext_pss.get(), ext_addrs);
+ TestFilters(int_pss.get(), int_addr, ext_pss.get(), ext_addrs);
+}
+
+TEST(NatTest, TestPhysicalIPv4) {
+ TestPhysicalInternal(SocketAddress("127.0.0.1", 0));
+}
+
+TEST(NatTest, TestPhysicalIPv6) {
+ if (HasIPv6Enabled()) {
+ TestPhysicalInternal(SocketAddress("::1", 0));
+ } else {
+ LOG(LS_WARNING) << "No IPv6, skipping";
+ }
+}
+
+class TestVirtualSocketServer : public VirtualSocketServer {
+ public:
+ explicit TestVirtualSocketServer(SocketServer* ss)
+ : VirtualSocketServer(ss),
+ ss_(ss) {}
+ // Expose this publicly
+ IPAddress GetNextIP(int af) { return VirtualSocketServer::GetNextIP(af); }
+
+ private:
+ scoped_ptr<SocketServer> ss_;
+};
+
+void TestVirtualInternal(int family) {
+ scoped_ptr<TestVirtualSocketServer> int_vss(new TestVirtualSocketServer(
+ new PhysicalSocketServer()));
+ scoped_ptr<TestVirtualSocketServer> ext_vss(new TestVirtualSocketServer(
+ new PhysicalSocketServer()));
+
+ SocketAddress int_addr;
+ SocketAddress ext_addrs[4];
+ int_addr.SetIP(int_vss->GetNextIP(family));
+ ext_addrs[0].SetIP(ext_vss->GetNextIP(int_addr.family()));
+ ext_addrs[1].SetIP(ext_vss->GetNextIP(int_addr.family()));
+ ext_addrs[2].SetIP(ext_addrs[0].ipaddr());
+ ext_addrs[3].SetIP(ext_addrs[1].ipaddr());
+
+ TestBindings(int_vss.get(), int_addr, ext_vss.get(), ext_addrs);
+ TestFilters(int_vss.get(), int_addr, ext_vss.get(), ext_addrs);
+}
+
+TEST(NatTest, TestVirtualIPv4) {
+ TestVirtualInternal(AF_INET);
+}
+
+TEST(NatTest, TestVirtualIPv6) {
+ if (HasIPv6Enabled()) {
+ TestVirtualInternal(AF_INET6);
+ } else {
+ LOG(LS_WARNING) << "No IPv6, skipping";
+ }
+}
+
+// TODO: Finish this test
+class NatTcpTest : public testing::Test, public sigslot::has_slots<> {
+ public:
+ NatTcpTest() : connected_(false) {}
+ virtual void SetUp() {
+ int_vss_ = new TestVirtualSocketServer(new PhysicalSocketServer());
+ ext_vss_ = new TestVirtualSocketServer(new PhysicalSocketServer());
+ nat_ = new NATServer(NAT_OPEN_CONE, int_vss_, SocketAddress(),
+ ext_vss_, SocketAddress());
+ natsf_ = new NATSocketFactory(int_vss_, nat_->internal_address());
+ }
+ void OnConnectEvent(AsyncSocket* socket) {
+ connected_ = true;
+ }
+ void OnAcceptEvent(AsyncSocket* socket) {
+ accepted_ = server_->Accept(NULL);
+ }
+ void OnCloseEvent(AsyncSocket* socket, int error) {
+ }
+ void ConnectEvents() {
+ server_->SignalReadEvent.connect(this, &NatTcpTest::OnAcceptEvent);
+ client_->SignalConnectEvent.connect(this, &NatTcpTest::OnConnectEvent);
+ }
+ TestVirtualSocketServer* int_vss_;
+ TestVirtualSocketServer* ext_vss_;
+ NATServer* nat_;
+ NATSocketFactory* natsf_;
+ AsyncSocket* client_;
+ AsyncSocket* server_;
+ AsyncSocket* accepted_;
+ bool connected_;
+};
+
+TEST_F(NatTcpTest, DISABLED_TestConnectOut) {
+ server_ = ext_vss_->CreateAsyncSocket(SOCK_STREAM);
+ server_->Bind(SocketAddress());
+ server_->Listen(5);
+
+ client_ = int_vss_->CreateAsyncSocket(SOCK_STREAM);
+ EXPECT_GE(0, client_->Bind(SocketAddress()));
+ EXPECT_GE(0, client_->Connect(server_->GetLocalAddress()));
+
+
+ ConnectEvents();
+
+ EXPECT_TRUE_WAIT(connected_, 1000);
+ EXPECT_EQ(client_->GetRemoteAddress(), server_->GetLocalAddress());
+ EXPECT_EQ(client_->GetRemoteAddress(), accepted_->GetLocalAddress());
+ EXPECT_EQ(client_->GetLocalAddress(), accepted_->GetRemoteAddress());
+
+ client_->Close();
+}
+//#endif