commit | f7704d197b16ec4df06b6353daeea3da0f3c090b | [log] [tgz] |
---|---|---|
author | Peter Boström <pbos@webrtc.org> | Mon Apr 11 14:42:40 2016 |
committer | Peter Boström <pbos@webrtc.org> | Mon Apr 11 14:42:48 2016 |
tree | b645e1fe3c28c0ecb21c95ae6a0f0839cd73afb7 | |
parent | c7bdf8a729323dc1587371ec417bf956238d5877 [diff] |
Remove latency-based frame dropping on Android. This logic currently prevents loopback calls on Nexus 5X when it's slightly overloaded to maintain input framerate since encoding at ~25fps with one framedrop results in >70ms between frames naturally. With this change applied Nexus 5X can maintain ~25fps both in and out without building excessive latency (>2 frames) (this is now covered by CPU adaptation outside the codec wrapper). BUG= R=glaznev@webrtc.org Review URL: https://codereview.webrtc.org/1854413004 . Cr-Commit-Position: refs/heads/master@{#12317}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.