commit | d1587ad244af3388c1282a715cdf05032ba0c2fc | [log] [tgz] |
---|---|---|
author | magjed <magjed@webrtc.org> | Mon Mar 06 13:20:49 2017 |
committer | Commit bot <commit-bot@chromium.org> | Mon Mar 06 13:20:49 2017 |
tree | c4b01111e92eca2c402ae08e6de2607c52643e13 | |
parent | 87ee970776bc19be7e2f29228dea88e236dc360b [diff] |
Android HW decoder: Don't check slice_height for texture output The check: 'RTC_CHECK_GE(slice_height, height);' has been observed to fail after a reconfig. It looks like |slice_height| is still using the previous resolution. |slice_height| isn't used for texture output and hopefully this issue is texture specific. This CL only extracts and checks |slice_height| when it's actually used. BUG=b/35932686 Review-Url: https://codereview.webrtc.org/2736603003 Cr-Commit-Position: refs/heads/master@{#17065}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.