blob: 7bf7dc1dba46f0f290bf38419380766517c4002e [file] [log] [blame]
* Copyright 2008 The WebRTC Project Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include <memory>
#include "api/transport/stun.h"
#include "p2p/base/stun_server.h"
#include "rtc_base/async_udp_socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/thread.h"
namespace cricket {
// A test STUN server. Useful for unit tests.
class TestStunServer : StunServer {
using StunServerPtr =
std::unique_ptr<TestStunServer, std::function<void(TestStunServer*)>>;
static StunServerPtr Create(rtc::SocketServer* ss,
const rtc::SocketAddress& addr,
rtc::Thread& network_thread);
// Set a fake STUN address to return to the client.
void set_fake_stun_addr(const rtc::SocketAddress& addr) {
fake_stun_addr_ = addr;
static void DeleteOnNetworkThread(TestStunServer* server);
TestStunServer(rtc::AsyncUDPSocket* socket, rtc::Thread& network_thread)
: StunServer(socket), network_thread_(network_thread) {}
void OnBindingRequest(StunMessage* msg,
const rtc::SocketAddress& remote_addr) override;
rtc::SocketAddress fake_stun_addr_;
rtc::Thread& network_thread_;
} // namespace cricket