Android: Improve handling of RGB texture frames

In the transition period when we have both VideoRenderer.Callbacks and
VideoSinks, and VideoRenderer.I420Frames and VideoFrames, the adapters
between them does not handle RGB frames correctly. This CL improves the
situation somewhat, and at least gives clearer error messages.

BUG=webrtc:7749

Review-Url: https://codereview.webrtc.org/3017433002
Cr-Commit-Position: refs/heads/master@{#19817}
2 files changed
tree: 7d7fb2b1ee7a7e96c954b8c2b9681eb6636194fe
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools_webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. .vpython
  12. AUTHORS
  13. BUILD.gn
  14. CODE_OF_CONDUCT.md
  15. codereview.settings
  16. DEPS
  17. LICENSE
  18. license_template.txt
  19. LICENSE_THIRD_PARTY
  20. OWNERS
  21. PATENTS
  22. PRESUBMIT.py
  23. pylintrc
  24. README.md
  25. style-guide.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info