| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "webrtc/libjingle/xmpp/xmppengineimpl.h" |
| |
| #include <algorithm> |
| #include <sstream> |
| #include <vector> |
| |
| #include "webrtc/libjingle/xmllite/xmlelement.h" |
| #include "webrtc/libjingle/xmllite/xmlprinter.h" |
| #include "webrtc/libjingle/xmpp/constants.h" |
| #include "webrtc/libjingle/xmpp/saslhandler.h" |
| #include "webrtc/libjingle/xmpp/xmpplogintask.h" |
| #include "webrtc/base/common.h" |
| |
| namespace buzz { |
| |
| XmppEngine* XmppEngine::Create() { |
| return new XmppEngineImpl(); |
| } |
| |
| |
| XmppEngineImpl::XmppEngineImpl() |
| : stanza_parse_handler_(this), |
| stanza_parser_(&stanza_parse_handler_), |
| engine_entered_(0), |
| password_(), |
| requested_resource_(STR_EMPTY), |
| tls_option_(buzz::TLS_REQUIRED), |
| login_task_(new XmppLoginTask(this)), |
| next_id_(0), |
| state_(STATE_START), |
| encrypted_(false), |
| error_code_(ERROR_NONE), |
| subcode_(0), |
| stream_error_(), |
| raised_reset_(false), |
| output_handler_(NULL), |
| session_handler_(NULL), |
| iq_entries_(new IqEntryVector()), |
| sasl_handler_(), |
| output_(new std::stringstream()) { |
| for (int i = 0; i < HL_COUNT; i+= 1) { |
| stanza_handlers_[i].reset(new StanzaHandlerVector()); |
| } |
| |
| // Add XMPP namespaces to XML namespaces stack. |
| xmlns_stack_.AddXmlns("stream", "http://etherx.jabber.org/streams"); |
| xmlns_stack_.AddXmlns("", "jabber:client"); |
| } |
| |
| XmppEngineImpl::~XmppEngineImpl() { |
| DeleteIqCookies(); |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetOutputHandler( |
| XmppOutputHandler* output_handler) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| output_handler_ = output_handler; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetSessionHandler( |
| XmppSessionHandler* session_handler) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| session_handler_ = session_handler; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::HandleInput( |
| const char* bytes, size_t len) { |
| if (state_ < STATE_OPENING || state_ > STATE_OPEN) |
| return XMPP_RETURN_BADSTATE; |
| |
| EnterExit ee(this); |
| |
| // TODO: The return value of the xml parser is not checked. |
| stanza_parser_.Parse(bytes, len, false); |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::ConnectionClosed(int subcode) { |
| if (state_ != STATE_CLOSED) { |
| EnterExit ee(this); |
| // If told that connection closed and not already closed, |
| // then connection was unpexectedly dropped. |
| if (subcode) { |
| SignalError(ERROR_SOCKET, subcode); |
| } else { |
| SignalError(ERROR_CONNECTION_CLOSED, 0); // no subcode |
| } |
| } |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetTls(TlsOptions use_tls) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| tls_option_ = use_tls; |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetTlsServer( |
| const std::string& tls_server_hostname, |
| const std::string& tls_server_domain) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| tls_server_hostname_ = tls_server_hostname; |
| tls_server_domain_= tls_server_domain; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| TlsOptions XmppEngineImpl::GetTls() { |
| return tls_option_; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetUser(const Jid& jid) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| user_jid_ = jid; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| const Jid& XmppEngineImpl::GetUser() { |
| return user_jid_; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetSaslHandler(SaslHandler* sasl_handler) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| sasl_handler_.reset(sasl_handler); |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SetRequestedResource( |
| const std::string& resource) { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| requested_resource_ = resource; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| const std::string& XmppEngineImpl::GetRequestedResource() { |
| return requested_resource_; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::AddStanzaHandler( |
| XmppStanzaHandler* stanza_handler, |
| XmppEngine::HandlerLevel level) { |
| if (state_ == STATE_CLOSED) |
| return XMPP_RETURN_BADSTATE; |
| |
| stanza_handlers_[level]->push_back(stanza_handler); |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::RemoveStanzaHandler( |
| XmppStanzaHandler* stanza_handler) { |
| bool found = false; |
| |
| for (int level = 0; level < HL_COUNT; level += 1) { |
| StanzaHandlerVector::iterator new_end = |
| std::remove(stanza_handlers_[level]->begin(), |
| stanza_handlers_[level]->end(), |
| stanza_handler); |
| |
| if (new_end != stanza_handlers_[level]->end()) { |
| stanza_handlers_[level]->erase(new_end, stanza_handlers_[level]->end()); |
| found = true; |
| } |
| } |
| |
| if (!found) |
| return XMPP_RETURN_BADARGUMENT; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::Connect() { |
| if (state_ != STATE_START) |
| return XMPP_RETURN_BADSTATE; |
| |
| EnterExit ee(this); |
| |
| // get the login task started |
| state_ = STATE_OPENING; |
| if (login_task_) { |
| login_task_->IncomingStanza(NULL, false); |
| if (login_task_->IsDone()) |
| login_task_.reset(); |
| } |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SendStanza(const XmlElement* element) { |
| if (state_ == STATE_CLOSED) |
| return XMPP_RETURN_BADSTATE; |
| |
| EnterExit ee(this); |
| |
| if (login_task_) { |
| // still handshaking - then outbound stanzas are queued |
| login_task_->OutgoingStanza(element); |
| } else { |
| // handshake done - send straight through |
| InternalSendStanza(element); |
| } |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| XmppReturnStatus XmppEngineImpl::SendRaw(const std::string& text) { |
| if (state_ == STATE_CLOSED || login_task_) |
| return XMPP_RETURN_BADSTATE; |
| |
| EnterExit ee(this); |
| |
| (*output_) << text; |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| std::string XmppEngineImpl::NextId() { |
| std::stringstream ss; |
| ss << next_id_++; |
| return ss.str(); |
| } |
| |
| XmppReturnStatus XmppEngineImpl::Disconnect() { |
| if (state_ != STATE_CLOSED) { |
| EnterExit ee(this); |
| if (state_ == STATE_OPEN) |
| *output_ << "</stream:stream>"; |
| state_ = STATE_CLOSED; |
| } |
| |
| return XMPP_RETURN_OK; |
| } |
| |
| void XmppEngineImpl::IncomingStart(const XmlElement* start) { |
| if (HasError() || raised_reset_) |
| return; |
| |
| if (login_task_) { |
| // start-stream should go to login task |
| login_task_->IncomingStanza(start, true); |
| if (login_task_->IsDone()) |
| login_task_.reset(); |
| } |
| else { |
| // if not logging in, it's an error to see a start |
| SignalError(ERROR_XML, 0); |
| } |
| } |
| |
| void XmppEngineImpl::IncomingStanza(const XmlElement* stanza) { |
| if (HasError() || raised_reset_) |
| return; |
| |
| if (stanza->Name() == QN_STREAM_ERROR) { |
| // Explicit XMPP stream error |
| SignalStreamError(stanza); |
| } else if (login_task_) { |
| // Handle login handshake |
| login_task_->IncomingStanza(stanza, false); |
| if (login_task_->IsDone()) |
| login_task_.reset(); |
| } else if (HandleIqResponse(stanza)) { |
| // iq is handled by above call |
| } else { |
| // give every "peek" handler a shot at all stanzas |
| for (size_t i = 0; i < stanza_handlers_[HL_PEEK]->size(); i += 1) { |
| (*stanza_handlers_[HL_PEEK])[i]->HandleStanza(stanza); |
| } |
| |
| // give other handlers a shot in precedence order, stopping after handled |
| for (int level = HL_SINGLE; level <= HL_ALL; level += 1) { |
| for (size_t i = 0; i < stanza_handlers_[level]->size(); i += 1) { |
| if ((*stanza_handlers_[level])[i]->HandleStanza(stanza)) |
| return; |
| } |
| } |
| |
| // If nobody wants to handle a stanza then send back an error. |
| // Only do this for IQ stanzas as messages should probably just be dropped |
| // and presence stanzas should certainly be dropped. |
| std::string type = stanza->Attr(QN_TYPE); |
| if (stanza->Name() == QN_IQ && |
| !(type == "error" || type == "result")) { |
| SendStanzaError(stanza, XSE_FEATURE_NOT_IMPLEMENTED, STR_EMPTY); |
| } |
| } |
| } |
| |
| void XmppEngineImpl::IncomingEnd(bool isError) { |
| if (HasError() || raised_reset_) |
| return; |
| |
| SignalError(isError ? ERROR_XML : ERROR_DOCUMENT_CLOSED, 0); |
| } |
| |
| void XmppEngineImpl::InternalSendStart(const std::string& to) { |
| std::string hostname = tls_server_hostname_; |
| if (hostname.empty()) |
| hostname = to; |
| |
| // If not language is specified, the spec says use * |
| std::string lang = lang_; |
| if (lang.length() == 0) |
| lang = "*"; |
| |
| // send stream-beginning |
| // note, we put a \r\n at tne end fo the first line to cause non-XMPP |
| // line-oriented servers (e.g., Apache) to reveal themselves more quickly. |
| *output_ << "<stream:stream to=\"" << hostname << "\" " |
| << "xml:lang=\"" << lang << "\" " |
| << "version=\"1.0\" " |
| << "xmlns:stream=\"http://etherx.jabber.org/streams\" " |
| << "xmlns=\"jabber:client\">\r\n"; |
| } |
| |
| void XmppEngineImpl::InternalSendStanza(const XmlElement* element) { |
| // It should really never be necessary to set a FROM attribute on a stanza. |
| // It is implied by the bind on the stream and if you get it wrong |
| // (by flipping from/to on a message?) the server will close the stream. |
| ASSERT(!element->HasAttr(QN_FROM)); |
| |
| XmlPrinter::PrintXml(output_.get(), element, &xmlns_stack_); |
| } |
| |
| std::string XmppEngineImpl::ChooseBestSaslMechanism( |
| const std::vector<std::string>& mechanisms, bool encrypted) { |
| return sasl_handler_->ChooseBestSaslMechanism(mechanisms, encrypted); |
| } |
| |
| SaslMechanism* XmppEngineImpl::GetSaslMechanism(const std::string& name) { |
| return sasl_handler_->CreateSaslMechanism(name); |
| } |
| |
| void XmppEngineImpl::SignalBound(const Jid& fullJid) { |
| if (state_ == STATE_OPENING) { |
| bound_jid_ = fullJid; |
| state_ = STATE_OPEN; |
| } |
| } |
| |
| void XmppEngineImpl::SignalStreamError(const XmlElement* stream_error) { |
| if (state_ != STATE_CLOSED) { |
| stream_error_.reset(new XmlElement(*stream_error)); |
| SignalError(ERROR_STREAM, 0); |
| } |
| } |
| |
| void XmppEngineImpl::SignalError(Error error_code, int sub_code) { |
| if (state_ != STATE_CLOSED) { |
| error_code_ = error_code; |
| subcode_ = sub_code; |
| state_ = STATE_CLOSED; |
| } |
| } |
| |
| bool XmppEngineImpl::HasError() { |
| return error_code_ != ERROR_NONE; |
| } |
| |
| void XmppEngineImpl::StartTls(const std::string& domain) { |
| if (output_handler_) { |
| // As substitute for the real (login jid's) domain, we permit |
| // verifying a tls_server_domain_ instead, if one was passed. |
| // This allows us to avoid running a proxy that needs to handle |
| // valuable certificates. |
| output_handler_->StartTls( |
| tls_server_domain_.empty() ? domain : tls_server_domain_); |
| encrypted_ = true; |
| } |
| } |
| |
| XmppEngineImpl::EnterExit::EnterExit(XmppEngineImpl* engine) |
| : engine_(engine), |
| state_(engine->state_) { |
| engine->engine_entered_ += 1; |
| } |
| |
| XmppEngineImpl::EnterExit::~EnterExit() { |
| XmppEngineImpl* engine = engine_; |
| |
| engine->engine_entered_ -= 1; |
| |
| bool closing = (engine->state_ != state_ && |
| engine->state_ == STATE_CLOSED); |
| bool flushing = closing || (engine->engine_entered_ == 0); |
| |
| if (engine->output_handler_ && flushing) { |
| std::string output = engine->output_->str(); |
| if (output.length() > 0) |
| engine->output_handler_->WriteOutput(output.c_str(), output.length()); |
| engine->output_->str(""); |
| |
| if (closing) { |
| engine->output_handler_->CloseConnection(); |
| engine->output_handler_ = 0; |
| } |
| } |
| |
| if (engine->engine_entered_) |
| return; |
| |
| if (engine->raised_reset_) { |
| engine->stanza_parser_.Reset(); |
| engine->raised_reset_ = false; |
| } |
| |
| if (engine->session_handler_) { |
| if (engine->state_ != state_) |
| engine->session_handler_->OnStateChange(engine->state_); |
| // Note: Handling of OnStateChange(CLOSED) should allow for the |
| // deletion of the engine, so no members should be accessed |
| // after this line. |
| } |
| } |
| |
| } // namespace buzz |