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/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef NET_DCSCTP_TX_RETRANSMISSION_QUEUE_H_
#define NET_DCSCTP_TX_RETRANSMISSION_QUEUE_H_
#include <cstdint>
#include <functional>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "net/dcsctp/common/sequence_numbers.h"
#include "net/dcsctp/packet/chunk/forward_tsn_chunk.h"
#include "net/dcsctp/packet/chunk/iforward_tsn_chunk.h"
#include "net/dcsctp/packet/chunk/sack_chunk.h"
#include "net/dcsctp/packet/data.h"
#include "net/dcsctp/public/dcsctp_options.h"
#include "net/dcsctp/timer/timer.h"
#include "net/dcsctp/tx/retransmission_timeout.h"
#include "net/dcsctp/tx/send_queue.h"
namespace dcsctp {
// The RetransmissionQueue manages all DATA/I-DATA chunks that are in-flight and
// schedules them to be retransmitted if necessary. Chunks are retransmitted
// when they have been lost for a number of consecutive SACKs, or when the
// retransmission timer, `t3_rtx` expires.
//
// As congestion control is tightly connected with the state of transmitted
// packets, that's also managed here to limit the amount of data that is
// in-flight (sent, but not yet acknowledged).
class RetransmissionQueue {
public:
static constexpr size_t kMinimumFragmentedPayload = 10;
// State for DATA chunks (message fragments) in the queue - used in tests.
enum class State {
// The chunk has been sent but not received yet (from the sender's point of
// view, as no SACK has been received yet that reference this chunk).
kInFlight,
// A SACK has been received which explicitly marked this chunk as missing -
// it's now NACKED and may be retransmitted if NACKED enough times.
kNacked,
// A chunk that will be retransmitted when possible.
kToBeRetransmitted,
// A SACK has been received which explicitly marked this chunk as received.
kAcked,
// A chunk whose message has expired or has been retransmitted too many
// times (RFC3758). It will not be retransmitted anymore.
kAbandoned,
};
// Creates a RetransmissionQueue which will send data using `initial_tsn` as
// the first TSN to use for sent fragments. It will poll data from
// `send_queue` and call `on_send_queue_empty` when it is empty. When
// SACKs are received, it will estimate the RTT, and call `on_new_rtt`. When
// an outstanding chunk has been ACKed, it will call
// `on_clear_retransmission_counter` and will also use `t3_rtx`, which is the
// SCTP retransmission timer to manage retransmissions.
RetransmissionQueue(absl::string_view log_prefix,
TSN initial_tsn,
size_t a_rwnd,
SendQueue& send_queue,
std::function<void(DurationMs rtt)> on_new_rtt,
std::function<void()> on_clear_retransmission_counter,
Timer& t3_rtx,
const DcSctpOptions& options,
bool supports_partial_reliability = true,
bool use_message_interleaving = false);
// Handles a received SACK. Returns true if the `sack` was processed and
// false if it was discarded due to received out-of-order and not relevant.
bool HandleSack(TimeMs now, const SackChunk& sack);
// Handles an expired retransmission timer.
void HandleT3RtxTimerExpiry();
// Returns a list of chunks to send that would fit in one SCTP packet with
// `bytes_remaining_in_packet` bytes available. This may be further limited by
// the congestion control windows. Note that `ShouldSendForwardTSN` must be
// called prior to this method, to abandon expired chunks, as this method will
// not expire any chunks.
std::vector<std::pair<TSN, Data>> GetChunksToSend(
TimeMs now,
size_t bytes_remaining_in_packet);
// Returns the internal state of all queued chunks. This is only used in
// unit-tests.
std::vector<std::pair<TSN, State>> GetChunkStatesForTesting() const;
// Returns the next TSN that will be allocated for sent DATA chunks.
TSN next_tsn() const { return next_tsn_.Wrap(); }
// Returns the size of the congestion window, in bytes. This is the number of
// bytes that may be in-flight.
size_t cwnd() const { return cwnd_; }
// Overrides the current congestion window size.
void set_cwnd(size_t cwnd) { cwnd_ = cwnd; }
// Returns the current receiver window size.
size_t rwnd() const { return rwnd_; }
// Returns the number of bytes of packets that are in-flight.
size_t outstanding_bytes() const { return outstanding_bytes_; }
// Given the current time `now`, it will evaluate if there are chunks that
// have expired and that need to be discarded. It returns true if a
// FORWARD-TSN should be sent.
bool ShouldSendForwardTsn(TimeMs now);
// Creates a FORWARD-TSN chunk.
ForwardTsnChunk CreateForwardTsn() const;
// Creates an I-FORWARD-TSN chunk.
IForwardTsnChunk CreateIForwardTsn() const;
// See the SendQueue for a longer description of these methods related
// to stream resetting.
void PrepareResetStreams(rtc::ArrayView<const StreamID> streams);
bool CanResetStreams() const;
void CommitResetStreams();
void RollbackResetStreams();
private:
enum class CongestionAlgorithmPhase {
kSlowStart,
kCongestionAvoidance,
};
// A fragmented message's DATA chunk while in the retransmission queue, and
// its associated metadata.
class TxData {
public:
enum class NackAction {
kNothing,
kRetransmit,
kAbandon,
};
explicit TxData(Data data,
absl::optional<size_t> max_retransmissions,
TimeMs time_sent,
absl::optional<TimeMs> expires_at)
: max_retransmissions_(max_retransmissions),
time_sent_(time_sent),
expires_at_(expires_at),
data_(std::move(data)) {}
TimeMs time_sent() const { return time_sent_; }
const Data& data() const { return data_; }
// Acks an item.
void Ack();
// Nacks an item. If it has been nacked enough times, or if `retransmit_now`
// is set, it might be marked for retransmission. If the item has reached
// its max retransmission value, it will instead be abandoned. The action
// performed is indicated as return value.
NackAction Nack(bool retransmit_now = false);
// Prepares the item to be retransmitted. Sets it as outstanding and
// clears all nack counters.
void Retransmit();
// Marks this item as abandoned.
void Abandon();
bool is_outstanding() const { return ack_state_ == AckState::kUnacked; }
bool is_acked() const { return ack_state_ == AckState::kAcked; }
bool is_nacked() const { return ack_state_ == AckState::kNacked; }
bool is_abandoned() const { return is_abandoned_; }
// Indicates if this chunk should be retransmitted.
bool should_be_retransmitted() const { return should_be_retransmitted_; }
// Indicates if this chunk has ever been retransmitted.
bool has_been_retransmitted() const { return num_retransmissions_ > 0; }
// Given the current time, and the current state of this DATA chunk, it will
// indicate if it has expired (SCTP Partial Reliability Extension).
bool has_expired(TimeMs now) const;
private:
enum class AckState {
kUnacked,
kAcked,
kNacked,
};
// Indicates the presence of this chunk, if it's in flight (Unacked), has
// been received (Acked) or is lost (Nacked).
AckState ack_state_ = AckState::kUnacked;
// Indicates if this chunk has been abandoned, which is a terminal state.
bool is_abandoned_ = false;
// Indicates if this chunk should be retransmitted.
bool should_be_retransmitted_ = false;
// The number of times the DATA chunk has been nacked (by having received a
// SACK which doesn't include it). Will be cleared on retransmissions.
size_t nack_count_ = 0;
// The number of times the DATA chunk has been retransmitted.
size_t num_retransmissions_ = 0;
// If the message was sent with a maximum number of retransmissions, this is
// set to that number. The value zero (0) means that it will never be
// retransmitted.
const absl::optional<size_t> max_retransmissions_;
// When the packet was sent, and placed in this queue.
const TimeMs time_sent_;
// If the message was sent with an expiration time, this is set.
const absl::optional<TimeMs> expires_at_;
// The actual data to send/retransmit.
Data data_;
};
// Contains variables scoped to a processing of an incoming SACK.
struct AckInfo {
explicit AckInfo(UnwrappedTSN cumulative_tsn_ack)
: highest_tsn_acked(cumulative_tsn_ack) {}
// All TSNs that have been acked (for the first time) in this SACK.
std::vector<TSN> acked_tsns;
// Bytes acked by increasing cumulative_tsn_ack in this SACK
size_t bytes_acked_by_cumulative_tsn_ack = 0;
// Bytes acked by gap blocks in this SACK.
size_t bytes_acked_by_new_gap_ack_blocks = 0;
// Indicates if this SACK indicates that packet loss has occurred. Just
// because a packet is missing in the SACK doesn't necessarily mean that
// there is packet loss as that packet might be in-flight and received
// out-of-order. But when it has been reported missing consecutive times, it
// will eventually be considered "lost" and this will be set.
bool has_packet_loss = false;
// Highest TSN Newly Acknowledged, an SCTP variable.
UnwrappedTSN highest_tsn_acked;
};
bool IsConsistent() const;
// Returns how large a chunk will be, serialized, carrying the data
size_t GetSerializedChunkSize(const Data& data) const;
// Indicates if the congestion control algorithm is in "fast recovery".
bool is_in_fast_recovery() const {
return fast_recovery_exit_tsn_.has_value();
}
// Indicates if the congestion control algorithm is in "fast retransmit".
bool is_in_fast_retransmit() const { return is_in_fast_retransmit_; }
// Indicates if the provided SACK is valid given what has previously been
// received. If it returns false, the SACK is most likely a duplicate of
// something already seen, so this returning false doesn't necessarily mean
// that the SACK is illegal.
bool IsSackValid(const SackChunk& sack) const;
// Given a `cumulative_tsn_ack` from an incoming SACK, will remove those items
// in the retransmission queue up until this value and will update `ack_info`
// by setting `bytes_acked_by_cumulative_tsn_ack` and `acked_tsns`.
void RemoveAcked(UnwrappedTSN cumulative_tsn_ack, AckInfo& ack_info);
// Helper method to nack an item and perform the correct operations given the
// action indicated when nacking an item (e.g. retransmitting or abandoning).
// The return value indicate if an action was performed, meaning that packet
// loss was detected and acted upon.
bool NackItem(UnwrappedTSN cumulative_tsn_ack,
TxData& item,
bool retransmit_now);
// Will mark the chunks covered by the `gap_ack_blocks` from an incoming SACK
// as "acked" and update `ack_info` by adding new TSNs to `added_tsns`.
void AckGapBlocks(UnwrappedTSN cumulative_tsn_ack,
rtc::ArrayView<const SackChunk::GapAckBlock> gap_ack_blocks,
AckInfo& ack_info);
// Mark chunks reported as "missing", as "nacked" or "to be retransmitted"
// depending how many times this has happened. Only packets up until
// `ack_info.highest_tsn_acked` (highest TSN newly acknowledged) are
// nacked/retransmitted. The method will set `ack_info.has_packet_loss`.
void NackBetweenAckBlocks(
UnwrappedTSN cumulative_tsn_ack,
rtc::ArrayView<const SackChunk::GapAckBlock> gap_ack_blocks,
AckInfo& ack_info);
// When a SACK chunk is received, this method will be called which _may_ call
// into the `RetransmissionTimeout` to update the RTO.
void UpdateRTT(TimeMs now, UnwrappedTSN cumulative_tsn_ack);
// If the congestion control is in "fast recovery mode", this may be exited
// now.
void MaybeExitFastRecovery(UnwrappedTSN cumulative_tsn_ack);
// If chunks have been ACKed, stop the retransmission timer.
void StopT3RtxTimerOnIncreasedCumulativeTsnAck(
UnwrappedTSN cumulative_tsn_ack);
// Update the congestion control algorithm given as the cumulative ack TSN
// value has increased, as reported in an incoming SACK chunk.
void HandleIncreasedCumulativeTsnAck(size_t outstanding_bytes,
size_t total_bytes_acked);
// Update the congestion control algorithm, given as packet loss has been
// detected, as reported in an incoming SACK chunk.
void HandlePacketLoss(UnwrappedTSN highest_tsn_acked);
// Update the view of the receiver window size.
void UpdateReceiverWindow(uint32_t a_rwnd);
// Given `max_size` of space left in a packet, which chunks can be added to
// it?
std::vector<std::pair<TSN, Data>> GetChunksToBeRetransmitted(size_t max_size);
// If there is data sent and not ACKED, ensure that the retransmission timer
// is running.
void StartT3RtxTimerIfOutstandingData();
// Given the current time `now_ms`, expire and abandon outstanding (sent at
// least once) chunks that have a limited lifetime.
void ExpireOutstandingChunks(TimeMs now);
// Given that a message fragment, `item` has been abandoned, abandon all other
// fragments that share the same message - both never-before-sent fragments
// that are still in the SendQueue and outstanding chunks.
void AbandonAllFor(const RetransmissionQueue::TxData& item);
// Returns the current congestion control algorithm phase.
CongestionAlgorithmPhase phase() const {
return (cwnd_ <= ssthresh_)
? CongestionAlgorithmPhase::kSlowStart
: CongestionAlgorithmPhase::kCongestionAvoidance;
}
const DcSctpOptions options_;
// If the peer supports RFC3758 - SCTP Partial Reliability Extension.
const bool partial_reliability_;
const std::string log_prefix_;
// The size of the data chunk (DATA/I-DATA) header that is used.
const size_t data_chunk_header_size_;
// Called when a new RTT measurement has been done
const std::function<void(DurationMs rtt)> on_new_rtt_;
// Called when a SACK has been seen that cleared the retransmission counter.
const std::function<void()> on_clear_retransmission_counter_;
// The retransmission counter.
Timer& t3_rtx_;
// Unwraps TSNs
UnwrappedTSN::Unwrapper tsn_unwrapper_;
// Congestion Window. Number of bytes that may be in-flight (sent, not acked).
size_t cwnd_;
// Receive Window. Number of bytes available in the receiver's RX buffer.
size_t rwnd_;
// Slow Start Threshold. See RFC4960.
size_t ssthresh_;
// Partial Bytes Acked. See RFC4960.
size_t partial_bytes_acked_ = 0;
// If set, fast recovery is enabled until this TSN has been cumulative
// acked.
absl::optional<UnwrappedTSN> fast_recovery_exit_tsn_ = absl::nullopt;
// Indicates if the congestion algorithm is in fast retransmit.
bool is_in_fast_retransmit_ = false;
// Next TSN to used.
UnwrappedTSN next_tsn_;
// The last cumulative TSN ack number
UnwrappedTSN last_cumulative_tsn_ack_;
// The send queue.
SendQueue& send_queue_;
// All the outstanding data chunks that are in-flight and that have not been
// cumulative acked. Note that it also contains chunks that have been acked in
// gap ack blocks.
std::map<UnwrappedTSN, TxData> outstanding_data_;
// Data chunks that are to be retransmitted.
std::set<UnwrappedTSN> to_be_retransmitted_;
// The number of bytes that are in-flight (sent but not yet acked or nacked).
size_t outstanding_bytes_ = 0;
};
} // namespace dcsctp
#endif // NET_DCSCTP_TX_RETRANSMISSION_QUEUE_H_