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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
namespace webrtc {
struct SpatialLayer {
bool operator==(const SpatialLayer& other) const;
bool operator!=(const SpatialLayer& other) const { return !(*this == other); }
unsigned short width; // NOLINT(runtime/int)
unsigned short height; // NOLINT(runtime/int)
float maxFramerate; // fps.
unsigned char numberOfTemporalLayers;
unsigned int maxBitrate; // kilobits/sec.
unsigned int targetBitrate; // kilobits/sec.
unsigned int minBitrate; // kilobits/sec.
unsigned int qpMax; // minimum quality
bool active; // encoded and sent.
} // namespace webrtc