blob: 942085f68b378c7dd197a19178d6fa3607ed32aa [file] [log] [blame]
/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "net/dcsctp/socket/dcsctp_socket.h"
#include <cstdint>
#include <deque>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/memory/memory.h"
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "net/dcsctp/packet/chunk/chunk.h"
#include "net/dcsctp/packet/chunk/cookie_echo_chunk.h"
#include "net/dcsctp/packet/chunk/data_chunk.h"
#include "net/dcsctp/packet/chunk/data_common.h"
#include "net/dcsctp/packet/chunk/error_chunk.h"
#include "net/dcsctp/packet/chunk/heartbeat_ack_chunk.h"
#include "net/dcsctp/packet/chunk/heartbeat_request_chunk.h"
#include "net/dcsctp/packet/chunk/idata_chunk.h"
#include "net/dcsctp/packet/chunk/init_chunk.h"
#include "net/dcsctp/packet/chunk/sack_chunk.h"
#include "net/dcsctp/packet/chunk/shutdown_chunk.h"
#include "net/dcsctp/packet/error_cause/error_cause.h"
#include "net/dcsctp/packet/error_cause/unrecognized_chunk_type_cause.h"
#include "net/dcsctp/packet/parameter/heartbeat_info_parameter.h"
#include "net/dcsctp/packet/parameter/parameter.h"
#include "net/dcsctp/packet/sctp_packet.h"
#include "net/dcsctp/packet/tlv_trait.h"
#include "net/dcsctp/public/dcsctp_message.h"
#include "net/dcsctp/public/dcsctp_options.h"
#include "net/dcsctp/public/dcsctp_socket.h"
#include "net/dcsctp/public/types.h"
#include "net/dcsctp/rx/reassembly_queue.h"
#include "net/dcsctp/socket/mock_dcsctp_socket_callbacks.h"
#include "net/dcsctp/testing/testing_macros.h"
#include "rtc_base/gunit.h"
#include "test/gmock.h"
namespace dcsctp {
namespace {
using ::testing::_;
using ::testing::AllOf;
using ::testing::ElementsAre;
using ::testing::HasSubstr;
using ::testing::IsEmpty;
using ::testing::SizeIs;
constexpr SendOptions kSendOptions;
constexpr size_t kLargeMessageSize = DcSctpOptions::kMaxSafeMTUSize * 20;
static constexpr size_t kSmallMessageSize = 10;
MATCHER_P(HasDataChunkWithSsn, ssn, "") {
absl::optional<SctpPacket> packet = SctpPacket::Parse(arg);
if (!packet.has_value()) {
*result_listener << "data didn't parse as an SctpPacket";
return false;
}
if (packet->descriptors()[0].type != DataChunk::kType) {
*result_listener << "the first chunk in the packet is not a data chunk";
return false;
}
absl::optional<DataChunk> dc =
DataChunk::Parse(packet->descriptors()[0].data);
if (!dc.has_value()) {
*result_listener << "The first chunk didn't parse as a data chunk";
return false;
}
if (dc->ssn() != ssn) {
*result_listener << "the ssn is " << *dc->ssn();
return false;
}
return true;
}
MATCHER_P(HasDataChunkWithMid, mid, "") {
absl::optional<SctpPacket> packet = SctpPacket::Parse(arg);
if (!packet.has_value()) {
*result_listener << "data didn't parse as an SctpPacket";
return false;
}
if (packet->descriptors()[0].type != IDataChunk::kType) {
*result_listener << "the first chunk in the packet is not an i-data chunk";
return false;
}
absl::optional<IDataChunk> dc =
IDataChunk::Parse(packet->descriptors()[0].data);
if (!dc.has_value()) {
*result_listener << "The first chunk didn't parse as an i-data chunk";
return false;
}
if (dc->message_id() != mid) {
*result_listener << "the mid is " << *dc->message_id();
return false;
}
return true;
}
MATCHER_P(HasSackWithCumAckTsn, tsn, "") {
absl::optional<SctpPacket> packet = SctpPacket::Parse(arg);
if (!packet.has_value()) {
*result_listener << "data didn't parse as an SctpPacket";
return false;
}
if (packet->descriptors()[0].type != SackChunk::kType) {
*result_listener << "the first chunk in the packet is not a data chunk";
return false;
}
absl::optional<SackChunk> sc =
SackChunk::Parse(packet->descriptors()[0].data);
if (!sc.has_value()) {
*result_listener << "The first chunk didn't parse as a data chunk";
return false;
}
if (sc->cumulative_tsn_ack() != tsn) {
*result_listener << "the cum_ack_tsn is " << *sc->cumulative_tsn_ack();
return false;
}
return true;
}
MATCHER(HasSackWithNoGapAckBlocks, "") {
absl::optional<SctpPacket> packet = SctpPacket::Parse(arg);
if (!packet.has_value()) {
*result_listener << "data didn't parse as an SctpPacket";
return false;
}
if (packet->descriptors()[0].type != SackChunk::kType) {
*result_listener << "the first chunk in the packet is not a data chunk";
return false;
}
absl::optional<SackChunk> sc =
SackChunk::Parse(packet->descriptors()[0].data);
if (!sc.has_value()) {
*result_listener << "The first chunk didn't parse as a data chunk";
return false;
}
if (!sc->gap_ack_blocks().empty()) {
*result_listener << "there are gap ack blocks";
return false;
}
return true;
}
TSN AddTo(TSN tsn, int delta) {
return TSN(*tsn + delta);
}
DcSctpOptions MakeOptionsForTest(bool enable_message_interleaving) {
DcSctpOptions options;
// To make the interval more predictable in tests.
options.heartbeat_interval_include_rtt = false;
options.enable_message_interleaving = enable_message_interleaving;
return options;
}
class DcSctpSocketTest : public testing::Test {
protected:
explicit DcSctpSocketTest(bool enable_message_interleaving = false)
: options_(MakeOptionsForTest(enable_message_interleaving)),
cb_a_("A"),
cb_z_("Z"),
sock_a_("A", cb_a_, nullptr, options_),
sock_z_("Z", cb_z_, nullptr, options_) {}
void AdvanceTime(DurationMs duration) {
cb_a_.AdvanceTime(duration);
cb_z_.AdvanceTime(duration);
}
static void ExchangeMessages(DcSctpSocket& sock_a,
MockDcSctpSocketCallbacks& cb_a,
DcSctpSocket& sock_z,
MockDcSctpSocketCallbacks& cb_z) {
bool delivered_packet = false;
do {
delivered_packet = false;
std::vector<uint8_t> packet_from_a = cb_a.ConsumeSentPacket();
if (!packet_from_a.empty()) {
delivered_packet = true;
sock_z.ReceivePacket(std::move(packet_from_a));
}
std::vector<uint8_t> packet_from_z = cb_z.ConsumeSentPacket();
if (!packet_from_z.empty()) {
delivered_packet = true;
sock_a.ReceivePacket(std::move(packet_from_z));
}
} while (delivered_packet);
}
void RunTimers(MockDcSctpSocketCallbacks& cb, DcSctpSocket& socket) {
for (;;) {
absl::optional<TimeoutID> timeout_id = cb.GetNextExpiredTimeout();
if (!timeout_id.has_value()) {
break;
}
socket.HandleTimeout(*timeout_id);
}
}
void RunTimers() {
RunTimers(cb_a_, sock_a_);
RunTimers(cb_z_, sock_z_);
}
// Calls Connect() on `sock_a_` and make the connection established.
void ConnectSockets() {
EXPECT_CALL(cb_a_, OnConnected).Times(1);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
sock_a_.Connect();
// Z reads INIT, INIT_ACK, COOKIE_ECHO, COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
const DcSctpOptions options_;
testing::NiceMock<MockDcSctpSocketCallbacks> cb_a_;
testing::NiceMock<MockDcSctpSocketCallbacks> cb_z_;
DcSctpSocket sock_a_;
DcSctpSocket sock_z_;
};
TEST_F(DcSctpSocketTest, EstablishConnection) {
EXPECT_CALL(cb_a_, OnConnected).Times(1);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
EXPECT_CALL(cb_a_, OnConnectionRestarted).Times(0);
EXPECT_CALL(cb_z_, OnConnectionRestarted).Times(0);
sock_a_.Connect();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads COOKIE_ACK.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, EstablishConnectionWithSetupCollision) {
EXPECT_CALL(cb_a_, OnConnected).Times(1);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
EXPECT_CALL(cb_a_, OnConnectionRestarted).Times(0);
EXPECT_CALL(cb_z_, OnConnectionRestarted).Times(0);
sock_a_.Connect();
sock_z_.Connect();
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, ShuttingDownWhileEstablishingConnection) {
EXPECT_CALL(cb_a_, OnConnected).Times(0);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
sock_a_.Connect();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Drop COOKIE_ACK, just to more easily verify shutdown protocol.
cb_z_.ConsumeSentPacket();
// As Socket A has received INIT_ACK, it has a TCB and is connected, while
// Socket Z needs to receive COOKIE_ECHO to get there. Socket A still has
// timers running at this point.
EXPECT_EQ(sock_a_.state(), SocketState::kConnecting);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
// Socket A is now shut down, which should make it stop those timers.
sock_a_.Shutdown();
EXPECT_CALL(cb_a_, OnClosed).Times(1);
EXPECT_CALL(cb_z_, OnClosed).Times(1);
// Z reads SHUTDOWN, produces SHUTDOWN_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads SHUTDOWN_ACK, produces SHUTDOWN_COMPLETE
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads SHUTDOWN_COMPLETE.
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
EXPECT_TRUE(cb_a_.ConsumeSentPacket().empty());
EXPECT_TRUE(cb_z_.ConsumeSentPacket().empty());
EXPECT_EQ(sock_a_.state(), SocketState::kClosed);
EXPECT_EQ(sock_z_.state(), SocketState::kClosed);
}
TEST_F(DcSctpSocketTest, EstablishSimultaneousConnection) {
EXPECT_CALL(cb_a_, OnConnected).Times(1);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
EXPECT_CALL(cb_a_, OnConnectionRestarted).Times(0);
EXPECT_CALL(cb_z_, OnConnectionRestarted).Times(0);
sock_a_.Connect();
// INIT isn't received by Z, as it wasn't ready yet.
cb_a_.ConsumeSentPacket();
sock_z_.Connect();
// A reads INIT, produces INIT_ACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads INIT_ACK, sends COOKIE_ECHO
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads COOKIE_ECHO - establishes connection.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
// Proceed with the remaining packets.
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, EstablishConnectionLostCookieAck) {
EXPECT_CALL(cb_a_, OnConnected).Times(1);
EXPECT_CALL(cb_z_, OnConnected).Times(1);
EXPECT_CALL(cb_a_, OnConnectionRestarted).Times(0);
EXPECT_CALL(cb_z_, OnConnectionRestarted).Times(0);
sock_a_.Connect();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// COOKIE_ACK is lost.
cb_z_.ConsumeSentPacket();
EXPECT_EQ(sock_a_.state(), SocketState::kConnecting);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
// This will make A re-send the COOKIE_ECHO
AdvanceTime(DurationMs(options_.t1_cookie_timeout));
RunTimers();
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads COOKIE_ACK.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, ResendInitAndEstablishConnection) {
sock_a_.Connect();
// INIT is never received by Z.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(init_packet.descriptors()[0].type, InitChunk::kType);
AdvanceTime(options_.t1_init_timeout);
RunTimers();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads COOKIE_ACK.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, ResendingInitTooManyTimesAborts) {
sock_a_.Connect();
// INIT is never received by Z.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(init_packet.descriptors()[0].type, InitChunk::kType);
for (int i = 0; i < options_.max_init_retransmits; ++i) {
AdvanceTime(options_.t1_init_timeout * (1 << i));
RunTimers();
// INIT is resent
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket resent_init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(resent_init_packet.descriptors()[0].type, InitChunk::kType);
}
// Another timeout, after the max init retransmits.
AdvanceTime(options_.t1_init_timeout * (1 << options_.max_init_retransmits));
EXPECT_CALL(cb_a_, OnAborted).Times(1);
RunTimers();
EXPECT_EQ(sock_a_.state(), SocketState::kClosed);
}
TEST_F(DcSctpSocketTest, ResendCookieEchoAndEstablishConnection) {
sock_a_.Connect();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// COOKIE_ECHO is never received by Z.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(init_packet.descriptors()[0].type, CookieEchoChunk::kType);
AdvanceTime(options_.t1_init_timeout);
RunTimers();
// Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads COOKIE_ACK.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
}
TEST_F(DcSctpSocketTest, ResendingCookieEchoTooManyTimesAborts) {
sock_a_.Connect();
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// COOKIE_ECHO is never received by Z.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(init_packet.descriptors()[0].type, CookieEchoChunk::kType);
for (int i = 0; i < options_.max_init_retransmits; ++i) {
AdvanceTime(options_.t1_cookie_timeout * (1 << i));
RunTimers();
// COOKIE_ECHO is resent
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket resent_init_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(resent_init_packet.descriptors()[0].type, CookieEchoChunk::kType);
}
// Another timeout, after the max init retransmits.
AdvanceTime(options_.t1_cookie_timeout *
(1 << options_.max_init_retransmits));
EXPECT_CALL(cb_a_, OnAborted).Times(1);
RunTimers();
EXPECT_EQ(sock_a_.state(), SocketState::kClosed);
}
TEST_F(DcSctpSocketTest, ShutdownConnection) {
ConnectSockets();
RTC_LOG(LS_INFO) << "Shutting down";
sock_a_.Shutdown();
// Z reads SHUTDOWN, produces SHUTDOWN_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// A reads SHUTDOWN_ACK, produces SHUTDOWN_COMPLETE
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Z reads SHUTDOWN_COMPLETE.
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kClosed);
EXPECT_EQ(sock_z_.state(), SocketState::kClosed);
}
TEST_F(DcSctpSocketTest, ShutdownTimerExpiresTooManyTimeClosesConnection) {
ConnectSockets();
sock_a_.Shutdown();
// Drop first SHUTDOWN packet.
cb_a_.ConsumeSentPacket();
EXPECT_EQ(sock_a_.state(), SocketState::kShuttingDown);
for (int i = 0; i < options_.max_retransmissions; ++i) {
AdvanceTime(DurationMs(options_.rto_initial * (1 << i)));
RunTimers();
// Dropping every shutdown chunk.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(packet.descriptors()[0].type, ShutdownChunk::kType);
EXPECT_TRUE(cb_a_.ConsumeSentPacket().empty());
}
// The last expiry, makes it abort the connection.
AdvanceTime(options_.rto_initial * (1 << options_.max_retransmissions));
EXPECT_CALL(cb_a_, OnAborted).Times(1);
RunTimers();
EXPECT_EQ(sock_a_.state(), SocketState::kClosed);
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(packet.descriptors()[0].type, AbortChunk::kType);
EXPECT_TRUE(cb_a_.ConsumeSentPacket().empty());
}
TEST_F(DcSctpSocketTest, EstablishConnectionWhileSendingData) {
sock_a_.Connect();
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2}), kSendOptions);
// Z reads INIT, produces INIT_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// // A reads INIT_ACK, produces COOKIE_ECHO
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// // Z reads COOKIE_ECHO, produces COOKIE_ACK
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// // A reads COOKIE_ACK.
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
EXPECT_EQ(sock_a_.state(), SocketState::kConnected);
EXPECT_EQ(sock_z_.state(), SocketState::kConnected);
absl::optional<DcSctpMessage> msg = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
}
TEST_F(DcSctpSocketTest, SendMessageAfterEstablished) {
ConnectSockets();
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2}), kSendOptions);
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
absl::optional<DcSctpMessage> msg = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
}
TEST_F(DcSctpSocketTest, TimeoutResendsPacket) {
ConnectSockets();
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2}), kSendOptions);
cb_a_.ConsumeSentPacket();
RTC_LOG(LS_INFO) << "Advancing time";
AdvanceTime(options_.rto_initial);
RunTimers();
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
absl::optional<DcSctpMessage> msg = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
}
TEST_F(DcSctpSocketTest, SendALotOfBytesMissedSecondPacket) {
ConnectSockets();
std::vector<uint8_t> payload(kLargeMessageSize);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), kSendOptions);
// First DATA
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Second DATA (lost)
cb_a_.ConsumeSentPacket();
// Retransmit and handle the rest
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
absl::optional<DcSctpMessage> msg = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
EXPECT_THAT(msg->payload(), testing::ElementsAreArray(payload));
}
TEST_F(DcSctpSocketTest, SendingHeartbeatAnswersWithAck) {
ConnectSockets();
// Inject a HEARTBEAT chunk
SctpPacket::Builder b(sock_a_.verification_tag(), DcSctpOptions());
uint8_t info[] = {1, 2, 3, 4};
Parameters::Builder params_builder;
params_builder.Add(HeartbeatInfoParameter(info));
b.Add(HeartbeatRequestChunk(params_builder.Build()));
sock_a_.ReceivePacket(b.Build());
// HEARTBEAT_ACK is sent as a reply. Capture it.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket ack_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
ASSERT_THAT(ack_packet.descriptors(), SizeIs(1));
ASSERT_HAS_VALUE_AND_ASSIGN(
HeartbeatAckChunk ack,
HeartbeatAckChunk::Parse(ack_packet.descriptors()[0].data));
ASSERT_HAS_VALUE_AND_ASSIGN(HeartbeatInfoParameter info_param, ack.info());
EXPECT_THAT(info_param.info(), ElementsAre(1, 2, 3, 4));
}
TEST_F(DcSctpSocketTest, ExpectHeartbeatToBeSent) {
ConnectSockets();
EXPECT_THAT(cb_a_.ConsumeSentPacket(), IsEmpty());
AdvanceTime(options_.heartbeat_interval);
RunTimers();
std::vector<uint8_t> hb_packet_raw = cb_a_.ConsumeSentPacket();
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket hb_packet,
SctpPacket::Parse(hb_packet_raw));
ASSERT_THAT(hb_packet.descriptors(), SizeIs(1));
ASSERT_HAS_VALUE_AND_ASSIGN(
HeartbeatRequestChunk hb,
HeartbeatRequestChunk::Parse(hb_packet.descriptors()[0].data));
ASSERT_HAS_VALUE_AND_ASSIGN(HeartbeatInfoParameter info_param, hb.info());
// The info is a single 64-bit number.
EXPECT_THAT(hb.info()->info(), SizeIs(8));
// Feed it to Sock-z and expect a HEARTBEAT_ACK that will be propagated back.
sock_z_.ReceivePacket(hb_packet_raw);
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
}
TEST_F(DcSctpSocketTest, CloseConnectionAfterTooManyLostHeartbeats) {
ConnectSockets();
EXPECT_THAT(cb_a_.ConsumeSentPacket(), testing::IsEmpty());
// Force-close socket Z so that it doesn't interfere from now on.
sock_z_.Close();
DurationMs time_to_next_hearbeat = options_.heartbeat_interval;
for (int i = 0; i < options_.max_retransmissions; ++i) {
RTC_LOG(LS_INFO) << "Letting HEARTBEAT interval timer expire - sending...";
AdvanceTime(time_to_next_hearbeat);
RunTimers();
// Dropping every heartbeat.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket hb_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(hb_packet.descriptors()[0].type, HeartbeatRequestChunk::kType);
RTC_LOG(LS_INFO) << "Letting the heartbeat expire.";
AdvanceTime(DurationMs(1000));
RunTimers();
time_to_next_hearbeat = options_.heartbeat_interval - DurationMs(1000);
}
RTC_LOG(LS_INFO) << "Letting HEARTBEAT interval timer expire - sending...";
AdvanceTime(time_to_next_hearbeat);
RunTimers();
// Last heartbeat
EXPECT_THAT(cb_a_.ConsumeSentPacket(), Not(IsEmpty()));
EXPECT_CALL(cb_a_, OnAborted).Times(1);
// Should suffice as exceeding RTO
AdvanceTime(DurationMs(1000));
RunTimers();
}
TEST_F(DcSctpSocketTest, RecoversAfterASuccessfulAck) {
ConnectSockets();
EXPECT_THAT(cb_a_.ConsumeSentPacket(), testing::IsEmpty());
// Force-close socket Z so that it doesn't interfere from now on.
sock_z_.Close();
DurationMs time_to_next_hearbeat = options_.heartbeat_interval;
for (int i = 0; i < options_.max_retransmissions; ++i) {
AdvanceTime(time_to_next_hearbeat);
RunTimers();
// Dropping every heartbeat.
cb_a_.ConsumeSentPacket();
RTC_LOG(LS_INFO) << "Letting the heartbeat expire.";
AdvanceTime(DurationMs(1000));
RunTimers();
time_to_next_hearbeat = options_.heartbeat_interval - DurationMs(1000);
}
RTC_LOG(LS_INFO) << "Getting the last heartbeat - and acking it";
AdvanceTime(time_to_next_hearbeat);
RunTimers();
std::vector<uint8_t> hb_packet_raw = cb_a_.ConsumeSentPacket();
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket hb_packet,
SctpPacket::Parse(hb_packet_raw));
ASSERT_THAT(hb_packet.descriptors(), SizeIs(1));
ASSERT_HAS_VALUE_AND_ASSIGN(
HeartbeatRequestChunk hb,
HeartbeatRequestChunk::Parse(hb_packet.descriptors()[0].data));
SctpPacket::Builder b(sock_a_.verification_tag(), options_);
b.Add(HeartbeatAckChunk(std::move(hb).extract_parameters()));
sock_a_.ReceivePacket(b.Build());
// Should suffice as exceeding RTO - which will not fire.
EXPECT_CALL(cb_a_, OnAborted).Times(0);
AdvanceTime(DurationMs(1000));
RunTimers();
EXPECT_THAT(cb_a_.ConsumeSentPacket(), IsEmpty());
// Verify that we get new heartbeats again.
RTC_LOG(LS_INFO) << "Expecting a new heartbeat";
AdvanceTime(time_to_next_hearbeat);
RunTimers();
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket another_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
EXPECT_EQ(another_packet.descriptors()[0].type, HeartbeatRequestChunk::kType);
}
TEST_F(DcSctpSocketTest, ResetStream) {
ConnectSockets();
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2}), {});
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
absl::optional<DcSctpMessage> msg = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
// Handle SACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Reset the outgoing stream. This will directly send a RE-CONFIG.
sock_a_.ResetStreams(std::vector<StreamID>({StreamID(1)}));
// Receiving the packet will trigger a callback, indicating that A has
// reset its stream. It will also send a RE-CONFIG with a response.
EXPECT_CALL(cb_z_, OnIncomingStreamsReset).Times(1);
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Receiving a response will trigger a callback. Streams are now reset.
EXPECT_CALL(cb_a_, OnStreamsResetPerformed).Times(1);
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
}
TEST_F(DcSctpSocketTest, ResetStreamWillMakeChunksStartAtZeroSsn) {
ConnectSockets();
std::vector<uint8_t> payload(options_.mtu - 100);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), {});
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), {});
auto packet1 = cb_a_.ConsumeSentPacket();
EXPECT_THAT(packet1, HasDataChunkWithSsn(SSN(0)));
sock_z_.ReceivePacket(packet1);
auto packet2 = cb_a_.ConsumeSentPacket();
EXPECT_THAT(packet2, HasDataChunkWithSsn(SSN(1)));
sock_z_.ReceivePacket(packet2);
// Handle SACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
absl::optional<DcSctpMessage> msg1 = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg1.has_value());
EXPECT_EQ(msg1->stream_id(), StreamID(1));
absl::optional<DcSctpMessage> msg2 = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg2.has_value());
EXPECT_EQ(msg2->stream_id(), StreamID(1));
// Reset the outgoing stream. This will directly send a RE-CONFIG.
sock_a_.ResetStreams(std::vector<StreamID>({StreamID(1)}));
// RE-CONFIG, req
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// RE-CONFIG, resp
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), {});
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), {});
auto packet3 = cb_a_.ConsumeSentPacket();
EXPECT_THAT(packet3, HasDataChunkWithSsn(SSN(0)));
sock_z_.ReceivePacket(packet3);
auto packet4 = cb_a_.ConsumeSentPacket();
EXPECT_THAT(packet4, HasDataChunkWithSsn(SSN(1)));
sock_z_.ReceivePacket(packet4);
// Handle SACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
}
TEST_F(DcSctpSocketTest, OnePeerReconnects) {
ConnectSockets();
EXPECT_CALL(cb_a_, OnConnectionRestarted).Times(1);
// Let's be evil here - reconnect while a fragmented packet was about to be
// sent. The receiving side should get it in full.
std::vector<uint8_t> payload(kLargeMessageSize);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), kSendOptions);
// First DATA
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Create a new association, z2 - and don't use z anymore.
testing::NiceMock<MockDcSctpSocketCallbacks> cb_z2("Z2");
DcSctpSocket sock_z2("Z2", cb_z2, nullptr, options_);
sock_z2.Connect();
// Retransmit and handle the rest. As there will be some chunks in-flight that
// have the wrong verification tag, those will yield errors.
ExchangeMessages(sock_a_, cb_a_, sock_z2, cb_z2);
absl::optional<DcSctpMessage> msg = cb_z2.ConsumeReceivedMessage();
ASSERT_TRUE(msg.has_value());
EXPECT_EQ(msg->stream_id(), StreamID(1));
EXPECT_THAT(msg->payload(), testing::ElementsAreArray(payload));
}
TEST_F(DcSctpSocketTest, SendMessageWithLimitedRtx) {
ConnectSockets();
SendOptions send_options;
send_options.max_retransmissions = 0;
std::vector<uint8_t> payload(options_.mtu - 100);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(51), payload), send_options);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(52), payload), send_options);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), send_options);
// First DATA
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Second DATA (lost)
cb_a_.ConsumeSentPacket();
// Third DATA
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// Handle SACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
// Now the missing data chunk will be marked as nacked, but it might still be
// in-flight and the reported gap could be due to out-of-order delivery. So
// the RetransmissionQueue will not mark it as "to be retransmitted" until
// after the t3-rtx timer has expired.
AdvanceTime(options_.rto_initial);
RunTimers();
// The chunk will be marked as retransmitted, and then as abandoned, which
// will trigger a FORWARD-TSN to be sent.
// FORWARD-TSN (third)
sock_z_.ReceivePacket(cb_a_.ConsumeSentPacket());
// The receiver might have moved into delayed ack mode.
AdvanceTime(options_.rto_initial);
RunTimers();
// Handle SACK
sock_a_.ReceivePacket(cb_z_.ConsumeSentPacket());
absl::optional<DcSctpMessage> msg1 = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg1.has_value());
EXPECT_EQ(msg1->ppid(), PPID(51));
absl::optional<DcSctpMessage> msg2 = cb_z_.ConsumeReceivedMessage();
ASSERT_TRUE(msg2.has_value());
EXPECT_EQ(msg2->ppid(), PPID(53));
absl::optional<DcSctpMessage> msg3 = cb_z_.ConsumeReceivedMessage();
EXPECT_FALSE(msg3.has_value());
}
struct FakeChunkConfig : ChunkConfig {
static constexpr int kType = 0x49;
static constexpr size_t kHeaderSize = 4;
static constexpr int kVariableLengthAlignment = 0;
};
class FakeChunk : public Chunk, public TLVTrait<FakeChunkConfig> {
public:
FakeChunk() {}
FakeChunk(FakeChunk&& other) = default;
FakeChunk& operator=(FakeChunk&& other) = default;
void SerializeTo(std::vector<uint8_t>& out) const override {
AllocateTLV(out);
}
std::string ToString() const override { return "FAKE"; }
};
TEST_F(DcSctpSocketTest, ReceivingUnknownChunkRespondsWithError) {
ConnectSockets();
// Inject a FAKE chunk
SctpPacket::Builder b(sock_a_.verification_tag(), DcSctpOptions());
b.Add(FakeChunk());
sock_a_.ReceivePacket(b.Build());
// ERROR is sent as a reply. Capture it.
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket reply_packet,
SctpPacket::Parse(cb_a_.ConsumeSentPacket()));
ASSERT_THAT(reply_packet.descriptors(), SizeIs(1));
ASSERT_HAS_VALUE_AND_ASSIGN(
ErrorChunk error, ErrorChunk::Parse(reply_packet.descriptors()[0].data));
ASSERT_HAS_VALUE_AND_ASSIGN(
UnrecognizedChunkTypeCause cause,
error.error_causes().get<UnrecognizedChunkTypeCause>());
EXPECT_THAT(cause.unrecognized_chunk(), ElementsAre(0x49, 0x00, 0x00, 0x04));
}
TEST_F(DcSctpSocketTest, ReceivingErrorChunkReportsAsCallback) {
ConnectSockets();
// Inject a ERROR chunk
SctpPacket::Builder b(sock_a_.verification_tag(), DcSctpOptions());
b.Add(
ErrorChunk(Parameters::Builder()
.Add(UnrecognizedChunkTypeCause({0x49, 0x00, 0x00, 0x04}))
.Build()));
EXPECT_CALL(cb_a_, OnError(ErrorKind::kPeerReported,
HasSubstr("Unrecognized Chunk Type")));
sock_a_.ReceivePacket(b.Build());
}
TEST_F(DcSctpSocketTest, PassingHighWatermarkWillOnlyAcceptCumAckTsn) {
// Create a new association, z2 - and don't use z anymore.
testing::NiceMock<MockDcSctpSocketCallbacks> cb_z2("Z2");
DcSctpOptions options = options_;
options.max_receiver_window_buffer_size = 100;
DcSctpSocket sock_z2("Z2", cb_z2, nullptr, options);
EXPECT_CALL(cb_z2, OnClosed).Times(0);
EXPECT_CALL(cb_z2, OnAborted).Times(0);
sock_a_.Connect();
std::vector<uint8_t> init_data = cb_a_.ConsumeSentPacket();
ASSERT_HAS_VALUE_AND_ASSIGN(SctpPacket init_packet,
SctpPacket::Parse(init_data));
ASSERT_HAS_VALUE_AND_ASSIGN(
InitChunk init_chunk,
InitChunk::Parse(init_packet.descriptors()[0].data));
sock_z2.ReceivePacket(init_data);
sock_a_.ReceivePacket(cb_z2.ConsumeSentPacket());
sock_z2.ReceivePacket(cb_a_.ConsumeSentPacket());
sock_a_.ReceivePacket(cb_z2.ConsumeSentPacket());
// Fill up Z2 to the high watermark limit.
TSN tsn = init_chunk.initial_tsn();
AnyDataChunk::Options opts;
opts.is_beginning = Data::IsBeginning(true);
sock_z2.ReceivePacket(
SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(tsn, StreamID(1), SSN(0), PPID(53),
std::vector<uint8_t>(
100 * ReassemblyQueue::kHighWatermarkLimit + 1),
opts))
.Build());
// First DATA will always trigger a SACK. It's not interesting.
EXPECT_THAT(cb_z2.ConsumeSentPacket(),
AllOf(HasSackWithCumAckTsn(tsn), HasSackWithNoGapAckBlocks()));
// This DATA should be accepted - it's advancing cum ack tsn.
sock_z2.ReceivePacket(SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(AddTo(tsn, 1), StreamID(1), SSN(0),
PPID(53), std::vector<uint8_t>(1),
/*options=*/{}))
.Build());
// The receiver might have moved into delayed ack mode.
cb_z2.AdvanceTime(options.rto_initial);
RunTimers(cb_z2, sock_z2);
EXPECT_THAT(
cb_z2.ConsumeSentPacket(),
AllOf(HasSackWithCumAckTsn(AddTo(tsn, 1)), HasSackWithNoGapAckBlocks()));
// This DATA will not be accepted - it's not advancing cum ack tsn.
sock_z2.ReceivePacket(SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(AddTo(tsn, 3), StreamID(1), SSN(0),
PPID(53), std::vector<uint8_t>(1),
/*options=*/{}))
.Build());
// Sack will be sent in IMMEDIATE mode when this is happening.
EXPECT_THAT(
cb_z2.ConsumeSentPacket(),
AllOf(HasSackWithCumAckTsn(AddTo(tsn, 1)), HasSackWithNoGapAckBlocks()));
// This DATA will not be accepted either.
sock_z2.ReceivePacket(SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(AddTo(tsn, 4), StreamID(1), SSN(0),
PPID(53), std::vector<uint8_t>(1),
/*options=*/{}))
.Build());
// Sack will be sent in IMMEDIATE mode when this is happening.
EXPECT_THAT(
cb_z2.ConsumeSentPacket(),
AllOf(HasSackWithCumAckTsn(AddTo(tsn, 1)), HasSackWithNoGapAckBlocks()));
// This DATA should be accepted, and it fills the reassembly queue.
sock_z2.ReceivePacket(
SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(AddTo(tsn, 2), StreamID(1), SSN(0), PPID(53),
std::vector<uint8_t>(kSmallMessageSize),
/*options=*/{}))
.Build());
// The receiver might have moved into delayed ack mode.
cb_z2.AdvanceTime(options.rto_initial);
RunTimers(cb_z2, sock_z2);
EXPECT_THAT(
cb_z2.ConsumeSentPacket(),
AllOf(HasSackWithCumAckTsn(AddTo(tsn, 2)), HasSackWithNoGapAckBlocks()));
EXPECT_CALL(cb_z2, OnAborted(ErrorKind::kResourceExhaustion, _));
EXPECT_CALL(cb_z2, OnClosed).Times(0);
// This DATA will make the connection close. It's too full now.
sock_z2.ReceivePacket(
SctpPacket::Builder(sock_z2.verification_tag(), options)
.Add(DataChunk(AddTo(tsn, 3), StreamID(1), SSN(0), PPID(53),
std::vector<uint8_t>(kSmallMessageSize),
/*options=*/{}))
.Build());
}
TEST_F(DcSctpSocketTest, SetMaxMessageSize) {
sock_a_.SetMaxMessageSize(42u);
EXPECT_EQ(sock_a_.options().max_message_size, 42u);
}
TEST_F(DcSctpSocketTest, SendsMessagesWithLowLifetime) {
ConnectSockets();
// Mock that the time always goes forward.
TimeMs now(0);
EXPECT_CALL(cb_a_, TimeMillis).WillRepeatedly([&]() {
now += DurationMs(3);
return now;
});
EXPECT_CALL(cb_z_, TimeMillis).WillRepeatedly([&]() {
now += DurationMs(3);
return now;
});
// Queue a few small messages with low lifetime, both ordered and unordered,
// and validate that all are delivered.
static constexpr int kIterations = 100;
for (int i = 0; i < kIterations; ++i) {
SendOptions send_options;
send_options.unordered = IsUnordered((i % 2) == 0);
send_options.lifetime = DurationMs(i % 3); // 0, 1, 2 ms
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2}), send_options);
}
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
for (int i = 0; i < kIterations; ++i) {
EXPECT_TRUE(cb_z_.ConsumeReceivedMessage().has_value());
}
EXPECT_FALSE(cb_z_.ConsumeReceivedMessage().has_value());
// Validate that the sockets really make the time move forward.
EXPECT_GE(*now, kIterations * 2);
}
TEST_F(DcSctpSocketTest, DiscardsMessagesWithLowLifetimeIfMustBuffer) {
ConnectSockets();
SendOptions lifetime_0;
lifetime_0.unordered = IsUnordered(true);
lifetime_0.lifetime = DurationMs(0);
SendOptions lifetime_1;
lifetime_1.unordered = IsUnordered(true);
lifetime_1.lifetime = DurationMs(1);
// Mock that the time always goes forward.
TimeMs now(0);
EXPECT_CALL(cb_a_, TimeMillis).WillRepeatedly([&]() {
now += DurationMs(3);
return now;
});
EXPECT_CALL(cb_z_, TimeMillis).WillRepeatedly([&]() {
now += DurationMs(3);
return now;
});
// Fill up the send buffer with a large message.
std::vector<uint8_t> payload(kLargeMessageSize);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), payload), kSendOptions);
// And queue a few small messages with lifetime=0 or 1 ms - can't be sent.
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {1, 2, 3}), lifetime_0);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {4, 5, 6}), lifetime_1);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53), {7, 8, 9}), lifetime_0);
// Handle all that was sent until congestion window got full.
for (;;) {
std::vector<uint8_t> packet_from_a = cb_a_.ConsumeSentPacket();
if (packet_from_a.empty()) {
break;
}
sock_z_.ReceivePacket(std::move(packet_from_a));
}
// Shouldn't be enough to send that large message.
EXPECT_FALSE(cb_z_.ConsumeReceivedMessage().has_value());
// Exchange the rest of the messages, with the time ever increasing.
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
// The large message should be delivered. It was sent reliably.
ASSERT_HAS_VALUE_AND_ASSIGN(DcSctpMessage m1, cb_z_.ConsumeReceivedMessage());
EXPECT_EQ(m1.stream_id(), StreamID(1));
EXPECT_THAT(m1.payload(), SizeIs(kLargeMessageSize));
// But none of the smaller messages.
EXPECT_FALSE(cb_z_.ConsumeReceivedMessage().has_value());
}
TEST_F(DcSctpSocketTest, HasReasonableBufferedAmountValues) {
ConnectSockets();
EXPECT_EQ(sock_a_.buffered_amount(StreamID(1)), 0u);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kSmallMessageSize)),
kSendOptions);
// Sending a small message will directly send it as a single packet, so
// nothing is left in the queue.
EXPECT_EQ(sock_a_.buffered_amount(StreamID(1)), 0u);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kLargeMessageSize)),
kSendOptions);
// Sending a message will directly start sending a few packets, so the
// buffered amount is not the full message size.
EXPECT_GT(sock_a_.buffered_amount(StreamID(1)), 0u);
EXPECT_LT(sock_a_.buffered_amount(StreamID(1)), kLargeMessageSize);
}
TEST_F(DcSctpSocketTest, HasDefaultOnBufferedAmountLowValueZero) {
EXPECT_EQ(sock_a_.buffered_amount_low_threshold(StreamID(1)), 0u);
}
TEST_F(DcSctpSocketTest, TriggersOnBufferedAmountLowWithDefaultValueZero) {
EXPECT_CALL(cb_a_, OnBufferedAmountLow).Times(0);
ConnectSockets();
EXPECT_CALL(cb_a_, OnBufferedAmountLow(StreamID(1)));
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kSmallMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
TEST_F(DcSctpSocketTest, DoesntTriggerOnBufferedAmountLowIfBelowThreshold) {
static constexpr size_t kMessageSize = 1000;
static constexpr size_t kBufferedAmountLowThreshold = kMessageSize * 10;
sock_a_.SetBufferedAmountLowThreshold(StreamID(1),
kBufferedAmountLowThreshold);
EXPECT_CALL(cb_a_, OnBufferedAmountLow).Times(0);
ConnectSockets();
EXPECT_CALL(cb_a_, OnBufferedAmountLow(StreamID(1))).Times(0);
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
TEST_F(DcSctpSocketTest, TriggersOnBufferedAmountMultipleTimes) {
static constexpr size_t kMessageSize = 1000;
static constexpr size_t kBufferedAmountLowThreshold = kMessageSize / 2;
sock_a_.SetBufferedAmountLowThreshold(StreamID(1),
kBufferedAmountLowThreshold);
EXPECT_CALL(cb_a_, OnBufferedAmountLow).Times(0);
ConnectSockets();
EXPECT_CALL(cb_a_, OnBufferedAmountLow(StreamID(1))).Times(3);
EXPECT_CALL(cb_a_, OnBufferedAmountLow(StreamID(2))).Times(2);
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
sock_a_.Send(
DcSctpMessage(StreamID(2), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
sock_a_.Send(
DcSctpMessage(StreamID(2), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
TEST_F(DcSctpSocketTest, TriggersOnBufferedAmountLowOnlyWhenCrossingThreshold) {
static constexpr size_t kMessageSize = 1000;
static constexpr size_t kBufferedAmountLowThreshold = kMessageSize * 1.5;
sock_a_.SetBufferedAmountLowThreshold(StreamID(1),
kBufferedAmountLowThreshold);
EXPECT_CALL(cb_a_, OnBufferedAmountLow).Times(0);
ConnectSockets();
EXPECT_CALL(cb_a_, OnBufferedAmountLow).Times(0);
// Add a few messages to fill up the congestion window. When that is full,
// messages will start to be fully buffered.
while (sock_a_.buffered_amount(StreamID(1)) == 0) {
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kMessageSize)),
kSendOptions);
}
size_t initial_buffered = sock_a_.buffered_amount(StreamID(1));
ASSERT_GE(initial_buffered, 0u);
ASSERT_LT(initial_buffered, kMessageSize);
// Up to kMessageSize (which is below the threshold)
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kMessageSize - initial_buffered)),
kSendOptions);
EXPECT_EQ(sock_a_.buffered_amount(StreamID(1)), kMessageSize);
// Up to 2*kMessageSize (which is above the threshold)
sock_a_.Send(
DcSctpMessage(StreamID(1), PPID(53), std::vector<uint8_t>(kMessageSize)),
kSendOptions);
EXPECT_EQ(sock_a_.buffered_amount(StreamID(1)), 2 * kMessageSize);
// Start ACKing packets, which will empty the send queue, and trigger the
// callback.
EXPECT_CALL(cb_a_, OnBufferedAmountLow(StreamID(1))).Times(1);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
TEST_F(DcSctpSocketTest, DoesntTriggerOnTotalBufferAmountLowWhenBelow) {
ConnectSockets();
EXPECT_CALL(cb_a_, OnTotalBufferedAmountLow).Times(0);
sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kLargeMessageSize)),
kSendOptions);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
TEST_F(DcSctpSocketTest, TriggersOnTotalBufferAmountLowWhenCrossingThreshold) {
ConnectSockets();
EXPECT_CALL(cb_a_, OnTotalBufferedAmountLow).Times(0);
// Fill up the send queue completely.
for (;;) {
if (sock_a_.Send(DcSctpMessage(StreamID(1), PPID(53),
std::vector<uint8_t>(kLargeMessageSize)),
kSendOptions) == SendStatus::kErrorResourceExhaustion) {
break;
}
}
EXPECT_CALL(cb_a_, OnTotalBufferedAmountLow).Times(1);
ExchangeMessages(sock_a_, cb_a_, sock_z_, cb_z_);
}
} // namespace
} // namespace dcsctp