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/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/video_coding/utility/quality_scaler.h"
namespace webrtc {
namespace {
static const int kMinFps = 5;
// Threshold constant used until first downscale (to permit fast rampup).
static const int kMeasureSecondsFastUpscale = 2;
static const int kMeasureSecondsUpscale = 5;
static const int kMeasureSecondsDownscale = 5;
static const int kFramedropPercentThreshold = 60;
// Min width/height to downscale to, set to not go below QVGA, but with some
// margin to permit "almost-QVGA" resolutions, such as QCIF.
static const int kMinDownscaleDimension = 140;
// Initial resolutions corresponding to a bitrate. Aa bit above their actual
// values to permit near-VGA and near-QVGA resolutions to use the same
// mechanism.
static const int kVgaBitrateThresholdKbps = 500;
static const int kVgaNumPixels = 700 * 500; // 640x480
static const int kQvgaBitrateThresholdKbps = 250;
static const int kQvgaNumPixels = 400 * 300; // 320x240
} // namespace
// QP thresholds are chosen to be high enough to be hit in practice when quality
// is good, but also low enough to not cause a flip-flop behavior (e.g. going up
// in resolution shouldn't give so bad quality that we should go back down).
const int QualityScaler::kLowVp8QpThreshold = 29;
const int QualityScaler::kBadVp8QpThreshold = 95;
const int QualityScaler::kLowH264QpThreshold = 22;
const int QualityScaler::kBadH264QpThreshold = 35;
QualityScaler::QualityScaler() : low_qp_threshold_(-1) {}
void QualityScaler::Init(int low_qp_threshold,
int high_qp_threshold,
int initial_bitrate_kbps,
int width,
int height,
int fps) {
ClearSamples();
low_qp_threshold_ = low_qp_threshold;
high_qp_threshold_ = high_qp_threshold;
downscale_shift_ = 0;
// Use a faster window for upscaling initially (but be more graceful later).
// This enables faster initial rampups without risking strong up-down
// behavior later.
measure_seconds_upscale_ = kMeasureSecondsFastUpscale;
const int init_width = width;
const int init_height = height;
if (initial_bitrate_kbps > 0) {
int init_num_pixels = width * height;
if (initial_bitrate_kbps < kVgaBitrateThresholdKbps)
init_num_pixels = kVgaNumPixels;
if (initial_bitrate_kbps < kQvgaBitrateThresholdKbps)
init_num_pixels = kQvgaNumPixels;
while (width * height > init_num_pixels) {
++downscale_shift_;
width /= 2;
height /= 2;
}
}
// Zero out width/height so they can be checked against inside
// UpdateTargetResolution.
res_.width = res_.height = 0;
UpdateTargetResolution(init_width, init_height);
ReportFramerate(fps);
}
// Report framerate(fps) to estimate # of samples.
void QualityScaler::ReportFramerate(int framerate) {
framerate_ = framerate;
UpdateSampleCounts();
}
void QualityScaler::ReportQP(int qp) {
framedrop_percent_.AddSample(0);
average_qp_downscale_.AddSample(qp);
average_qp_upscale_.AddSample(qp);
}
void QualityScaler::ReportDroppedFrame() {
framedrop_percent_.AddSample(100);
}
void QualityScaler::OnEncodeFrame(int width, int height) {
// Should be set through InitEncode -> Should be set by now.
RTC_DCHECK_GE(low_qp_threshold_, 0);
RTC_DCHECK_GT(num_samples_upscale_, 0u);
RTC_DCHECK_GT(num_samples_downscale_, 0u);
// Update scale factor.
int avg_drop = 0;
int avg_qp = 0;
if ((framedrop_percent_.GetAverage(num_samples_downscale_, &avg_drop) &&
avg_drop >= kFramedropPercentThreshold) ||
(average_qp_downscale_.GetAverage(num_samples_downscale_, &avg_qp) &&
avg_qp > high_qp_threshold_)) {
AdjustScale(false);
} else if (average_qp_upscale_.GetAverage(num_samples_upscale_, &avg_qp) &&
avg_qp <= low_qp_threshold_) {
AdjustScale(true);
}
UpdateTargetResolution(width, height);
}
QualityScaler::Resolution QualityScaler::GetScaledResolution() const {
return res_;
}
rtc::scoped_refptr<VideoFrameBuffer> QualityScaler::GetScaledBuffer(
const rtc::scoped_refptr<VideoFrameBuffer>& frame) {
Resolution res = GetScaledResolution();
int src_width = frame->width();
int src_height = frame->height();
if (res.width == src_width && res.height == src_height)
return frame;
rtc::scoped_refptr<I420Buffer> scaled_buffer =
pool_.CreateBuffer(res.width, res.height);
scaled_buffer->ScaleFrom(frame);
return scaled_buffer;
}
void QualityScaler::UpdateTargetResolution(int frame_width, int frame_height) {
RTC_DCHECK_GE(downscale_shift_, 0);
int shifts_performed = 0;
for (int shift = downscale_shift_;
shift > 0 && (frame_width / 2 >= kMinDownscaleDimension) &&
(frame_height / 2 >= kMinDownscaleDimension);
--shift, ++shifts_performed) {
frame_width /= 2;
frame_height /= 2;
}
// Clamp to number of shifts actually performed to not be stuck trying to
// scale way beyond QVGA.
downscale_shift_ = shifts_performed;
if (res_.width == frame_width && res_.height == frame_height) {
// No reset done/needed, using same resolution.
return;
}
res_.width = frame_width;
res_.height = frame_height;
ClearSamples();
}
void QualityScaler::ClearSamples() {
framedrop_percent_.Reset();
average_qp_downscale_.Reset();
average_qp_upscale_.Reset();
}
void QualityScaler::UpdateSampleCounts() {
num_samples_downscale_ = static_cast<size_t>(
kMeasureSecondsDownscale * (framerate_ < kMinFps ? kMinFps : framerate_));
num_samples_upscale_ = static_cast<size_t>(
measure_seconds_upscale_ * (framerate_ < kMinFps ? kMinFps : framerate_));
}
void QualityScaler::AdjustScale(bool up) {
downscale_shift_ += up ? -1 : 1;
if (downscale_shift_ < 0)
downscale_shift_ = 0;
if (!up) {
// First downscale hit, start using a slower threshold for going up.
measure_seconds_upscale_ = kMeasureSecondsUpscale;
UpdateSampleCounts();
}
}
} // namespace webrtc