blob: b5e8d9972853ed9aecab454131376c4629ae8bd8 [file] [log] [blame]
/*
* Copyright 2014 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.appspot.apprtc;
import org.appspot.apprtc.util.AsyncHttpURLConnection;
import org.appspot.apprtc.util.AsyncHttpURLConnection.AsyncHttpEvents;
import android.os.Handler;
import android.util.Log;
import de.tavendo.autobahn.WebSocket.WebSocketConnectionObserver;
import de.tavendo.autobahn.WebSocketConnection;
import de.tavendo.autobahn.WebSocketException;
import org.json.JSONException;
import org.json.JSONObject;
import java.net.URI;
import java.net.URISyntaxException;
import java.util.LinkedList;
/**
* WebSocket client implementation.
*
* <p>All public methods should be called from a looper executor thread
* passed in a constructor, otherwise exception will be thrown.
* All events are dispatched on the same thread.
*/
public class WebSocketChannelClient {
private static final String TAG = "WSChannelRTCClient";
private static final int CLOSE_TIMEOUT = 1000;
private final WebSocketChannelEvents events;
private final Handler handler;
private WebSocketConnection ws;
private WebSocketObserver wsObserver;
private String wsServerUrl;
private String postServerUrl;
private String roomID;
private String clientID;
private WebSocketConnectionState state;
private final Object closeEventLock = new Object();
private boolean closeEvent;
// WebSocket send queue. Messages are added to the queue when WebSocket
// client is not registered and are consumed in register() call.
private final LinkedList<String> wsSendQueue;
/**
* Possible WebSocket connection states.
*/
public enum WebSocketConnectionState { NEW, CONNECTED, REGISTERED, CLOSED, ERROR }
/**
* Callback interface for messages delivered on WebSocket.
* All events are dispatched from a looper executor thread.
*/
public interface WebSocketChannelEvents {
void onWebSocketMessage(final String message);
void onWebSocketClose();
void onWebSocketError(final String description);
}
public WebSocketChannelClient(Handler handler, WebSocketChannelEvents events) {
this.handler = handler;
this.events = events;
roomID = null;
clientID = null;
wsSendQueue = new LinkedList<String>();
state = WebSocketConnectionState.NEW;
}
public WebSocketConnectionState getState() {
return state;
}
public void connect(final String wsUrl, final String postUrl) {
checkIfCalledOnValidThread();
if (state != WebSocketConnectionState.NEW) {
Log.e(TAG, "WebSocket is already connected.");
return;
}
wsServerUrl = wsUrl;
postServerUrl = postUrl;
closeEvent = false;
Log.d(TAG, "Connecting WebSocket to: " + wsUrl + ". Post URL: " + postUrl);
ws = new WebSocketConnection();
wsObserver = new WebSocketObserver();
try {
ws.connect(new URI(wsServerUrl), wsObserver);
} catch (URISyntaxException e) {
reportError("URI error: " + e.getMessage());
} catch (WebSocketException e) {
reportError("WebSocket connection error: " + e.getMessage());
}
}
public void register(final String roomID, final String clientID) {
checkIfCalledOnValidThread();
this.roomID = roomID;
this.clientID = clientID;
if (state != WebSocketConnectionState.CONNECTED) {
Log.w(TAG, "WebSocket register() in state " + state);
return;
}
Log.d(TAG, "Registering WebSocket for room " + roomID + ". ClientID: " + clientID);
JSONObject json = new JSONObject();
try {
json.put("cmd", "register");
json.put("roomid", roomID);
json.put("clientid", clientID);
Log.d(TAG, "C->WSS: " + json.toString());
ws.sendTextMessage(json.toString());
state = WebSocketConnectionState.REGISTERED;
// Send any previously accumulated messages.
for (String sendMessage : wsSendQueue) {
send(sendMessage);
}
wsSendQueue.clear();
} catch (JSONException e) {
reportError("WebSocket register JSON error: " + e.getMessage());
}
}
public void send(String message) {
checkIfCalledOnValidThread();
switch (state) {
case NEW:
case CONNECTED:
// Store outgoing messages and send them after websocket client
// is registered.
Log.d(TAG, "WS ACC: " + message);
wsSendQueue.add(message);
return;
case ERROR:
case CLOSED:
Log.e(TAG, "WebSocket send() in error or closed state : " + message);
return;
case REGISTERED:
JSONObject json = new JSONObject();
try {
json.put("cmd", "send");
json.put("msg", message);
message = json.toString();
Log.d(TAG, "C->WSS: " + message);
ws.sendTextMessage(message);
} catch (JSONException e) {
reportError("WebSocket send JSON error: " + e.getMessage());
}
break;
}
}
// This call can be used to send WebSocket messages before WebSocket
// connection is opened.
public void post(String message) {
checkIfCalledOnValidThread();
sendWSSMessage("POST", message);
}
public void disconnect(boolean waitForComplete) {
checkIfCalledOnValidThread();
Log.d(TAG, "Disconnect WebSocket. State: " + state);
if (state == WebSocketConnectionState.REGISTERED) {
// Send "bye" to WebSocket server.
send("{\"type\": \"bye\"}");
state = WebSocketConnectionState.CONNECTED;
// Send http DELETE to http WebSocket server.
sendWSSMessage("DELETE", "");
}
// Close WebSocket in CONNECTED or ERROR states only.
if (state == WebSocketConnectionState.CONNECTED || state == WebSocketConnectionState.ERROR) {
ws.disconnect();
state = WebSocketConnectionState.CLOSED;
// Wait for websocket close event to prevent websocket library from
// sending any pending messages to deleted looper thread.
if (waitForComplete) {
synchronized (closeEventLock) {
while (!closeEvent) {
try {
closeEventLock.wait(CLOSE_TIMEOUT);
break;
} catch (InterruptedException e) {
Log.e(TAG, "Wait error: " + e.toString());
}
}
}
}
}
Log.d(TAG, "Disconnecting WebSocket done.");
}
private void reportError(final String errorMessage) {
Log.e(TAG, errorMessage);
handler.post(new Runnable() {
@Override
public void run() {
if (state != WebSocketConnectionState.ERROR) {
state = WebSocketConnectionState.ERROR;
events.onWebSocketError(errorMessage);
}
}
});
}
// Asynchronously send POST/DELETE to WebSocket server.
private void sendWSSMessage(final String method, final String message) {
String postUrl = postServerUrl + "/" + roomID + "/" + clientID;
Log.d(TAG, "WS " + method + " : " + postUrl + " : " + message);
AsyncHttpURLConnection httpConnection =
new AsyncHttpURLConnection(method, postUrl, message, new AsyncHttpEvents() {
@Override
public void onHttpError(String errorMessage) {
reportError("WS " + method + " error: " + errorMessage);
}
@Override
public void onHttpComplete(String response) {}
});
httpConnection.send();
}
// Helper method for debugging purposes. Ensures that WebSocket method is
// called on a looper thread.
private void checkIfCalledOnValidThread() {
if (Thread.currentThread() != handler.getLooper().getThread()) {
throw new IllegalStateException("WebSocket method is not called on valid thread");
}
}
private class WebSocketObserver implements WebSocketConnectionObserver {
@Override
public void onOpen() {
Log.d(TAG, "WebSocket connection opened to: " + wsServerUrl);
handler.post(new Runnable() {
@Override
public void run() {
state = WebSocketConnectionState.CONNECTED;
// Check if we have pending register request.
if (roomID != null && clientID != null) {
register(roomID, clientID);
}
}
});
}
@Override
public void onClose(WebSocketCloseNotification code, String reason) {
Log.d(TAG, "WebSocket connection closed. Code: " + code + ". Reason: " + reason + ". State: "
+ state);
synchronized (closeEventLock) {
closeEvent = true;
closeEventLock.notify();
}
handler.post(new Runnable() {
@Override
public void run() {
if (state != WebSocketConnectionState.CLOSED) {
state = WebSocketConnectionState.CLOSED;
events.onWebSocketClose();
}
}
});
}
@Override
public void onTextMessage(String payload) {
Log.d(TAG, "WSS->C: " + payload);
final String message = payload;
handler.post(new Runnable() {
@Override
public void run() {
if (state == WebSocketConnectionState.CONNECTED
|| state == WebSocketConnectionState.REGISTERED) {
events.onWebSocketMessage(message);
}
}
});
}
@Override
public void onRawTextMessage(byte[] payload) {}
@Override
public void onBinaryMessage(byte[] payload) {}
}
}