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/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_
#define NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_
#include <cstdint>
#include <deque>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "net/dcsctp/public/dcsctp_message.h"
#include "net/dcsctp/public/dcsctp_socket.h"
#include "net/dcsctp/public/timeout.h"
#include "net/dcsctp/public/types.h"
#include "net/dcsctp/timer/fake_timeout.h"
#include "rtc_base/logging.h"
#include "rtc_base/random.h"
#include "test/gmock.h"
namespace dcsctp {
namespace internal {
// It can be argued if a mocked random number generator should be deterministic
// or if it should be have as a "real" random number generator. In this
// implementation, each instantiation of `MockDcSctpSocketCallbacks` will have
// their `GetRandomInt` return different sequences, but each instantiation will
// always generate the same sequence of random numbers. This to make it easier
// to compare logs from tests, but still to let e.g. two different sockets (used
// in the same test) get different random numbers, so that they don't start e.g.
// on the same sequence number. While that isn't an issue in the protocol, it
// just makes debugging harder as the two sockets would look exactly the same.
//
// In a real implementation of `DcSctpSocketCallbacks` the random number
// generator backing `GetRandomInt` should be seeded externally and correctly.
inline int GetUniqueSeed() {
static int seed = 0;
return ++seed;
}
} // namespace internal
class MockDcSctpSocketCallbacks : public DcSctpSocketCallbacks {
public:
explicit MockDcSctpSocketCallbacks(absl::string_view name = "")
: log_prefix_(name.empty() ? "" : std::string(name) + ": "),
random_(internal::GetUniqueSeed()),
timeout_manager_([this]() { return now_; }) {
ON_CALL(*this, SendPacket)
.WillByDefault([this](rtc::ArrayView<const uint8_t> data) {
sent_packets_.emplace_back(
std::vector<uint8_t>(data.begin(), data.end()));
});
ON_CALL(*this, OnMessageReceived)
.WillByDefault([this](DcSctpMessage message) {
received_messages_.emplace_back(std::move(message));
});
ON_CALL(*this, OnError)
.WillByDefault([this](ErrorKind error, absl::string_view message) {
RTC_LOG(LS_WARNING)
<< log_prefix_ << "Socket error: " << ToString(error) << "; "
<< message;
});
ON_CALL(*this, OnAborted)
.WillByDefault([this](ErrorKind error, absl::string_view message) {
RTC_LOG(LS_WARNING)
<< log_prefix_ << "Socket abort: " << ToString(error) << "; "
<< message;
});
ON_CALL(*this, TimeMillis).WillByDefault([this]() { return now_; });
}
MOCK_METHOD(void,
SendPacket,
(rtc::ArrayView<const uint8_t> data),
(override));
std::unique_ptr<Timeout> CreateTimeout() override {
return timeout_manager_.CreateTimeout();
}
MOCK_METHOD(TimeMs, TimeMillis, (), (override));
uint32_t GetRandomInt(uint32_t low, uint32_t high) override {
return random_.Rand(low, high);
}
MOCK_METHOD(void, OnMessageReceived, (DcSctpMessage message), (override));
MOCK_METHOD(void,
OnError,
(ErrorKind error, absl::string_view message),
(override));
MOCK_METHOD(void,
OnAborted,
(ErrorKind error, absl::string_view message),
(override));
MOCK_METHOD(void, OnConnected, (), (override));
MOCK_METHOD(void, OnClosed, (), (override));
MOCK_METHOD(void, OnConnectionRestarted, (), (override));
MOCK_METHOD(void,
OnStreamsResetFailed,
(rtc::ArrayView<const StreamID> outgoing_streams,
absl::string_view reason),
(override));
MOCK_METHOD(void,
OnStreamsResetPerformed,
(rtc::ArrayView<const StreamID> outgoing_streams),
(override));
MOCK_METHOD(void,
OnIncomingStreamsReset,
(rtc::ArrayView<const StreamID> incoming_streams),
(override));
MOCK_METHOD(void, OnBufferedAmountLow, (StreamID stream_id), (override));
MOCK_METHOD(void, OnTotalBufferedAmountLow, (), (override));
bool HasPacket() const { return !sent_packets_.empty(); }
std::vector<uint8_t> ConsumeSentPacket() {
if (sent_packets_.empty()) {
return {};
}
std::vector<uint8_t> ret = std::move(sent_packets_.front());
sent_packets_.pop_front();
return ret;
}
absl::optional<DcSctpMessage> ConsumeReceivedMessage() {
if (received_messages_.empty()) {
return absl::nullopt;
}
DcSctpMessage ret = std::move(received_messages_.front());
received_messages_.pop_front();
return ret;
}
void AdvanceTime(DurationMs duration_ms) { now_ = now_ + duration_ms; }
void SetTime(TimeMs now) { now_ = now; }
absl::optional<TimeoutID> GetNextExpiredTimeout() {
return timeout_manager_.GetNextExpiredTimeout();
}
private:
const std::string log_prefix_;
TimeMs now_ = TimeMs(0);
webrtc::Random random_;
FakeTimeoutManager timeout_manager_;
std::deque<std::vector<uint8_t>> sent_packets_;
std::deque<DcSctpMessage> received_messages_;
};
} // namespace dcsctp
#endif // NET_DCSCTP_SOCKET_MOCK_DCSCTP_SOCKET_CALLBACKS_H_