| /* | |
| * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "modules/desktop_capture/win/wgc_capture_session.h" | |
| #include <windows.graphics.capture.interop.h> | |
| #include <windows.graphics.directX.direct3d11.interop.h> | |
| #include <wrl.h> | |
| #include <memory> | |
| #include <utility> | |
| #include <vector> | |
| #include "modules/desktop_capture/win/wgc_desktop_frame.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/logging.h" | |
| #include "rtc_base/time_utils.h" | |
| #include "rtc_base/win/create_direct3d_device.h" | |
| #include "rtc_base/win/get_activation_factory.h" | |
| #include "system_wrappers/include/metrics.h" | |
| using Microsoft::WRL::ComPtr; | |
| namespace WGC = ABI::Windows::Graphics::Capture; | |
| namespace webrtc { | |
| namespace { | |
| // We must use a BGRA pixel format that has 4 bytes per pixel, as required by | |
| // the DesktopFrame interface. | |
| const auto kPixelFormat = ABI::Windows::Graphics::DirectX::DirectXPixelFormat:: | |
| DirectXPixelFormat_B8G8R8A8UIntNormalized; | |
| // We only want 1 buffer in our frame pool to reduce latency. If we had more, | |
| // they would sit in the pool for longer and be stale by the time we are asked | |
| // for a new frame. | |
| const int kNumBuffers = 1; | |
| // These values are persisted to logs. Entries should not be renumbered and | |
| // numeric values should never be reused. | |
| enum class StartCaptureResult { | |
| kSuccess = 0, | |
| kSourceClosed = 1, | |
| kAddClosedFailed = 2, | |
| kDxgiDeviceCastFailed = 3, | |
| kD3dDelayLoadFailed = 4, | |
| kD3dDeviceCreationFailed = 5, | |
| kFramePoolActivationFailed = 6, | |
| kFramePoolCastFailed = 7, | |
| kGetItemSizeFailed = 8, | |
| kCreateFreeThreadedFailed = 9, | |
| kCreateCaptureSessionFailed = 10, | |
| kStartCaptureFailed = 11, | |
| kMaxValue = kStartCaptureFailed | |
| }; | |
| // These values are persisted to logs. Entries should not be renumbered and | |
| // numeric values should never be reused. | |
| enum class GetFrameResult { | |
| kSuccess = 0, | |
| kItemClosed = 1, | |
| kTryGetNextFrameFailed = 2, | |
| kFrameDropped = 3, | |
| kGetSurfaceFailed = 4, | |
| kDxgiInterfaceAccessFailed = 5, | |
| kTexture2dCastFailed = 6, | |
| kCreateMappedTextureFailed = 7, | |
| kMapFrameFailed = 8, | |
| kGetContentSizeFailed = 9, | |
| kResizeMappedTextureFailed = 10, | |
| kRecreateFramePoolFailed = 11, | |
| kMaxValue = kRecreateFramePoolFailed | |
| }; | |
| void RecordStartCaptureResult(StartCaptureResult error) { | |
| RTC_HISTOGRAM_ENUMERATION( | |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionStartResult", | |
| static_cast<int>(error), static_cast<int>(StartCaptureResult::kMaxValue)); | |
| } | |
| void RecordGetFrameResult(GetFrameResult error) { | |
| RTC_HISTOGRAM_ENUMERATION( | |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionGetFrameResult", | |
| static_cast<int>(error), static_cast<int>(GetFrameResult::kMaxValue)); | |
| } | |
| } // namespace | |
| WgcCaptureSession::WgcCaptureSession(ComPtr<ID3D11Device> d3d11_device, | |
| ComPtr<WGC::IGraphicsCaptureItem> item) | |
| : d3d11_device_(std::move(d3d11_device)), item_(std::move(item)) {} | |
| WgcCaptureSession::~WgcCaptureSession() = default; | |
| HRESULT WgcCaptureSession::StartCapture() { | |
| RTC_DCHECK_RUN_ON(&sequence_checker_); | |
| RTC_DCHECK(!is_capture_started_); | |
| if (item_closed_) { | |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; | |
| RecordStartCaptureResult(StartCaptureResult::kSourceClosed); | |
| return E_ABORT; | |
| } | |
| RTC_DCHECK(d3d11_device_); | |
| RTC_DCHECK(item_); | |
| // Listen for the Closed event, to detect if the source we are capturing is | |
| // closed (e.g. application window is closed or monitor is disconnected). If | |
| // it is, we should abort the capture. | |
| auto closed_handler = | |
| Microsoft::WRL::Callback<ABI::Windows::Foundation::ITypedEventHandler< | |
| WGC::GraphicsCaptureItem*, IInspectable*>>( | |
| this, &WgcCaptureSession::OnItemClosed); | |
| EventRegistrationToken item_closed_token; | |
| HRESULT hr = item_->add_Closed(closed_handler.Get(), &item_closed_token); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kAddClosedFailed); | |
| return hr; | |
| } | |
| ComPtr<IDXGIDevice> dxgi_device; | |
| hr = d3d11_device_->QueryInterface(IID_PPV_ARGS(&dxgi_device)); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kDxgiDeviceCastFailed); | |
| return hr; | |
| } | |
| if (!ResolveCoreWinRTDirect3DDelayload()) { | |
| RecordStartCaptureResult(StartCaptureResult::kD3dDelayLoadFailed); | |
| return E_FAIL; | |
| } | |
| hr = CreateDirect3DDeviceFromDXGIDevice(dxgi_device.Get(), &direct3d_device_); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kD3dDeviceCreationFailed); | |
| return hr; | |
| } | |
| ComPtr<WGC::IDirect3D11CaptureFramePoolStatics> frame_pool_statics; | |
| hr = GetActivationFactory< | |
| ABI::Windows::Graphics::Capture::IDirect3D11CaptureFramePoolStatics, | |
| RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool>( | |
| &frame_pool_statics); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kFramePoolActivationFailed); | |
| return hr; | |
| } | |
| // Cast to FramePoolStatics2 so we can use CreateFreeThreaded and avoid the | |
| // need to have a DispatcherQueue. We don't listen for the FrameArrived event, | |
| // so there's no difference. | |
| ComPtr<WGC::IDirect3D11CaptureFramePoolStatics2> frame_pool_statics2; | |
| hr = frame_pool_statics->QueryInterface(IID_PPV_ARGS(&frame_pool_statics2)); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kFramePoolCastFailed); | |
| return hr; | |
| } | |
| ABI::Windows::Graphics::SizeInt32 item_size; | |
| hr = item_.Get()->get_Size(&item_size); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kGetItemSizeFailed); | |
| return hr; | |
| } | |
| previous_size_ = item_size; | |
| hr = frame_pool_statics2->CreateFreeThreaded(direct3d_device_.Get(), | |
| kPixelFormat, kNumBuffers, | |
| item_size, &frame_pool_); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kCreateFreeThreadedFailed); | |
| return hr; | |
| } | |
| hr = frame_pool_->CreateCaptureSession(item_.Get(), &session_); | |
| if (FAILED(hr)) { | |
| RecordStartCaptureResult(StartCaptureResult::kCreateCaptureSessionFailed); | |
| return hr; | |
| } | |
| hr = session_->StartCapture(); | |
| if (FAILED(hr)) { | |
| RTC_LOG(LS_ERROR) << "Failed to start CaptureSession: " << hr; | |
| RecordStartCaptureResult(StartCaptureResult::kStartCaptureFailed); | |
| return hr; | |
| } | |
| RecordStartCaptureResult(StartCaptureResult::kSuccess); | |
| is_capture_started_ = true; | |
| return hr; | |
| } | |
| HRESULT WgcCaptureSession::GetFrame( | |
| std::unique_ptr<DesktopFrame>* output_frame) { | |
| RTC_DCHECK_RUN_ON(&sequence_checker_); | |
| if (item_closed_) { | |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; | |
| RecordGetFrameResult(GetFrameResult::kItemClosed); | |
| return E_ABORT; | |
| } | |
| RTC_DCHECK(is_capture_started_); | |
| ComPtr<WGC::IDirect3D11CaptureFrame> capture_frame; | |
| HRESULT hr = frame_pool_->TryGetNextFrame(&capture_frame); | |
| if (FAILED(hr)) { | |
| RTC_LOG(LS_ERROR) << "TryGetNextFrame failed: " << hr; | |
| RecordGetFrameResult(GetFrameResult::kTryGetNextFrameFailed); | |
| return hr; | |
| } | |
| if (!capture_frame) { | |
| RecordGetFrameResult(GetFrameResult::kFrameDropped); | |
| return hr; | |
| } | |
| // We need to get this CaptureFrame as an ID3D11Texture2D so that we can get | |
| // the raw image data in the format required by the DesktopFrame interface. | |
| ComPtr<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface> | |
| d3d_surface; | |
| hr = capture_frame->get_Surface(&d3d_surface); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kGetSurfaceFailed); | |
| return hr; | |
| } | |
| ComPtr<Windows::Graphics::DirectX::Direct3D11::IDirect3DDxgiInterfaceAccess> | |
| direct3DDxgiInterfaceAccess; | |
| hr = d3d_surface->QueryInterface(IID_PPV_ARGS(&direct3DDxgiInterfaceAccess)); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kDxgiInterfaceAccessFailed); | |
| return hr; | |
| } | |
| ComPtr<ID3D11Texture2D> texture_2D; | |
| hr = direct3DDxgiInterfaceAccess->GetInterface(IID_PPV_ARGS(&texture_2D)); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kTexture2dCastFailed); | |
| return hr; | |
| } | |
| if (!mapped_texture_) { | |
| hr = CreateMappedTexture(texture_2D); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kCreateMappedTextureFailed); | |
| return hr; | |
| } | |
| } | |
| // We need to copy |texture_2D| into |mapped_texture_| as the latter has the | |
| // D3D11_CPU_ACCESS_READ flag set, which lets us access the image data. | |
| // Otherwise it would only be readable by the GPU. | |
| ComPtr<ID3D11DeviceContext> d3d_context; | |
| d3d11_device_->GetImmediateContext(&d3d_context); | |
| d3d_context->CopyResource(mapped_texture_.Get(), texture_2D.Get()); | |
| D3D11_MAPPED_SUBRESOURCE map_info; | |
| hr = d3d_context->Map(mapped_texture_.Get(), /*subresource_index=*/0, | |
| D3D11_MAP_READ, /*D3D11_MAP_FLAG_DO_NOT_WAIT=*/0, | |
| &map_info); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kMapFrameFailed); | |
| return hr; | |
| } | |
| ABI::Windows::Graphics::SizeInt32 new_size; | |
| hr = capture_frame->get_ContentSize(&new_size); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kGetContentSizeFailed); | |
| return hr; | |
| } | |
| // If the size has changed since the last capture, we must be sure to use | |
| // the smaller dimensions. Otherwise we might overrun our buffer, or | |
| // read stale data from the last frame. | |
| int image_height = std::min(previous_size_.Height, new_size.Height); | |
| int image_width = std::min(previous_size_.Width, new_size.Width); | |
| int row_data_length = image_width * DesktopFrame::kBytesPerPixel; | |
| // Make a copy of the data pointed to by |map_info.pData| so we are free to | |
| // unmap our texture. | |
| uint8_t* src_data = static_cast<uint8_t*>(map_info.pData); | |
| std::vector<uint8_t> image_data; | |
| image_data.reserve(image_height * row_data_length); | |
| uint8_t* image_data_ptr = image_data.data(); | |
| for (int i = 0; i < image_height; i++) { | |
| memcpy(image_data_ptr, src_data, row_data_length); | |
| image_data_ptr += row_data_length; | |
| src_data += map_info.RowPitch; | |
| } | |
| // Transfer ownership of |image_data| to the output_frame. | |
| DesktopSize size(image_width, image_height); | |
| *output_frame = std::make_unique<WgcDesktopFrame>(size, row_data_length, | |
| std::move(image_data)); | |
| d3d_context->Unmap(mapped_texture_.Get(), 0); | |
| // If the size changed, we must resize the texture and frame pool to fit the | |
| // new size. | |
| if (previous_size_.Height != new_size.Height || | |
| previous_size_.Width != new_size.Width) { | |
| hr = CreateMappedTexture(texture_2D, new_size.Width, new_size.Height); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kResizeMappedTextureFailed); | |
| return hr; | |
| } | |
| hr = frame_pool_->Recreate(direct3d_device_.Get(), kPixelFormat, | |
| kNumBuffers, new_size); | |
| if (FAILED(hr)) { | |
| RecordGetFrameResult(GetFrameResult::kRecreateFramePoolFailed); | |
| return hr; | |
| } | |
| } | |
| RecordGetFrameResult(GetFrameResult::kSuccess); | |
| previous_size_ = new_size; | |
| return hr; | |
| } | |
| HRESULT WgcCaptureSession::CreateMappedTexture( | |
| ComPtr<ID3D11Texture2D> src_texture, | |
| UINT width, | |
| UINT height) { | |
| RTC_DCHECK_RUN_ON(&sequence_checker_); | |
| D3D11_TEXTURE2D_DESC src_desc; | |
| src_texture->GetDesc(&src_desc); | |
| D3D11_TEXTURE2D_DESC map_desc; | |
| map_desc.Width = width == 0 ? src_desc.Width : width; | |
| map_desc.Height = height == 0 ? src_desc.Height : height; | |
| map_desc.MipLevels = src_desc.MipLevels; | |
| map_desc.ArraySize = src_desc.ArraySize; | |
| map_desc.Format = src_desc.Format; | |
| map_desc.SampleDesc = src_desc.SampleDesc; | |
| map_desc.Usage = D3D11_USAGE_STAGING; | |
| map_desc.BindFlags = 0; | |
| map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| map_desc.MiscFlags = 0; | |
| return d3d11_device_->CreateTexture2D(&map_desc, nullptr, &mapped_texture_); | |
| } | |
| HRESULT WgcCaptureSession::OnItemClosed(WGC::IGraphicsCaptureItem* sender, | |
| IInspectable* event_args) { | |
| RTC_DCHECK_RUN_ON(&sequence_checker_); | |
| RTC_LOG(LS_INFO) << "Capture target has been closed."; | |
| item_closed_ = true; | |
| is_capture_started_ = false; | |
| mapped_texture_ = nullptr; | |
| session_ = nullptr; | |
| frame_pool_ = nullptr; | |
| direct3d_device_ = nullptr; | |
| item_ = nullptr; | |
| d3d11_device_ = nullptr; | |
| return S_OK; | |
| } | |
| } // namespace webrtc |