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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_
#define MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_
#include <memory>
#include <vector>
#include "modules/rtp_rtcp/include/rtp_rtcp_defines.h"
#include "modules/rtp_rtcp/source/rtp_packet_to_send.h"
namespace webrtc {
class RtpPacketSender {
public:
virtual ~RtpPacketSender() = default;
// Insert a set of packets into queue, for eventual transmission. Based on the
// type of packets, they will be prioritized and scheduled relative to other
// packets and the current target send rate.
virtual void EnqueuePackets(
std::vector<std::unique_ptr<RtpPacketToSend>> packets) = 0;
};
} // namespace webrtc
#endif // MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_