blob: 705550b52a846c263a30f93ab55148eb49424c26 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_P2P_BASE_TRANSPORTCHANNELIMPL_H_
#define WEBRTC_P2P_BASE_TRANSPORTCHANNELIMPL_H_
#include <string>
#include "webrtc/p2p/base/transport.h"
#include "webrtc/p2p/base/transportchannel.h"
namespace buzz { class XmlElement; }
namespace cricket {
class Candidate;
// Base class for real implementations of TransportChannel. This includes some
// methods called only by Transport, which do not need to be exposed to the
// client.
class TransportChannelImpl : public TransportChannel {
public:
explicit TransportChannelImpl(const std::string& content_name, int component)
: TransportChannel(content_name, component) {}
// Returns the transport that created this channel.
virtual Transport* GetTransport() = 0;
// For ICE channels.
virtual IceRole GetIceRole() const = 0;
virtual void SetIceRole(IceRole role) = 0;
virtual void SetIceTiebreaker(uint64 tiebreaker) = 0;
// To toggle G-ICE/ICE.
virtual bool GetIceProtocolType(IceProtocolType* type) const = 0;
virtual void SetIceProtocolType(IceProtocolType type) = 0;
// SetIceCredentials only need to be implemented by the ICE
// transport channels. Non-ICE transport channels can just ignore.
// The ufrag and pwd should be set before the Connect() is called.
virtual void SetIceCredentials(const std::string& ice_ufrag,
const std::string& ice_pwd) = 0;
// SetRemoteIceCredentials only need to be implemented by the ICE
// transport channels. Non-ICE transport channels can just ignore.
virtual void SetRemoteIceCredentials(const std::string& ice_ufrag,
const std::string& ice_pwd) = 0;
// SetRemoteIceMode must be implemented only by the ICE transport channels.
virtual void SetRemoteIceMode(IceMode mode) = 0;
virtual void SetReceivingTimeout(int timeout_ms) = 0;
// Begins the process of attempting to make a connection to the other client.
virtual void Connect() = 0;
// Allows an individual channel to request signaling and be notified when it
// is ready. This is useful if the individual named channels have need to
// send their own transport-info stanzas.
sigslot::signal1<TransportChannelImpl*> SignalRequestSignaling;
virtual void OnSignalingReady() = 0;
// Handles sending and receiving of candidates. The Transport
// receives the candidates and may forward them to the relevant
// channel.
//
// Note: Since candidates are delivered asynchronously to the
// channel, they cannot return an error if the message is invalid.
// It is assumed that the Transport will have checked validity
// before forwarding.
sigslot::signal2<TransportChannelImpl*,
const Candidate&> SignalCandidateReady;
virtual void OnCandidate(const Candidate& candidate) = 0;
// DTLS methods
// Set DTLS local identity. The identity object is not copied, but the caller
// retains ownership and must delete it after this TransportChannelImpl is
// destroyed.
// TODO(bemasc): Fix the ownership semantics of this method.
virtual bool SetLocalIdentity(rtc::SSLIdentity* identity) = 0;
// Set DTLS Remote fingerprint. Must be after local identity set.
virtual bool SetRemoteFingerprint(const std::string& digest_alg,
const uint8* digest,
size_t digest_len) = 0;
virtual bool SetSslRole(rtc::SSLRole role) = 0;
// TransportChannel is forwarding this signal from PortAllocatorSession.
sigslot::signal1<TransportChannelImpl*> SignalCandidatesAllocationDone;
// Invoked when there is conflict in the ICE role between local and remote
// agents.
sigslot::signal1<TransportChannelImpl*> SignalRoleConflict;
// Emitted whenever the number of connections available to the transport
// channel decreases.
sigslot::signal1<TransportChannelImpl*> SignalConnectionRemoved;
private:
DISALLOW_COPY_AND_ASSIGN(TransportChannelImpl);
};
} // namespace cricket
#endif // WEBRTC_P2P_BASE_TRANSPORTCHANNELIMPL_H_