blob: 3d9e4da6997964e0764c0d090f89792ead1328cd [file] [log] [blame]
/*
* Copyright 2009 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/gunit.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/maccocoasocketserver.h"
namespace rtc {
class WakeThread : public Thread {
public:
WakeThread(SocketServer* ss) : ss_(ss) {
}
virtual ~WakeThread() {
Stop();
}
void Run() {
ss_->WakeUp();
}
private:
SocketServer* ss_;
};
// Test that MacCocoaSocketServer::Wait works as expected.
TEST(MacCocoaSocketServer, TestWait) {
MacCocoaSocketServer server;
uint32_t start = Time();
server.Wait(1000, true);
EXPECT_GE(TimeSince(start), 1000);
}
// Test that MacCocoaSocketServer::Wakeup works as expected.
TEST(MacCocoaSocketServer, TestWakeup) {
MacCFSocketServer server;
WakeThread thread(&server);
uint32_t start = Time();
thread.Start();
server.Wait(10000, true);
EXPECT_LT(TimeSince(start), 10000);
}
} // namespace rtc