blob: 8e61cc3134427aa928a221487927fdcd4841bded [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <iomanip>
#include "webrtc/base/asyncsocket.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/socketfactory.h"
#include "webrtc/base/socketpool.h"
#include "webrtc/base/socketstream.h"
#include "webrtc/base/thread.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// StreamCache - Caches a set of open streams, defers creation to a separate
// StreamPool.
///////////////////////////////////////////////////////////////////////////////
StreamCache::StreamCache(StreamPool* pool) : pool_(pool) {
}
StreamCache::~StreamCache() {
for (ConnectedList::iterator it = active_.begin(); it != active_.end();
++it) {
delete it->second;
}
for (ConnectedList::iterator it = cached_.begin(); it != cached_.end();
++it) {
delete it->second;
}
}
StreamInterface* StreamCache::RequestConnectedStream(
const SocketAddress& remote, int* err) {
LOG_F(LS_VERBOSE) << "(" << remote << ")";
for (ConnectedList::iterator it = cached_.begin(); it != cached_.end();
++it) {
if (remote == it->first) {
it->second->SignalEvent.disconnect(this);
// Move from cached_ to active_
active_.push_front(*it);
cached_.erase(it);
if (err)
*err = 0;
LOG_F(LS_VERBOSE) << "Providing cached stream";
return active_.front().second;
}
}
if (StreamInterface* stream = pool_->RequestConnectedStream(remote, err)) {
// We track active streams so that we can remember their address
active_.push_front(ConnectedStream(remote, stream));
LOG_F(LS_VERBOSE) << "Providing new stream";
return active_.front().second;
}
return NULL;
}
void StreamCache::ReturnConnectedStream(StreamInterface* stream) {
for (ConnectedList::iterator it = active_.begin(); it != active_.end();
++it) {
if (stream == it->second) {
LOG_F(LS_VERBOSE) << "(" << it->first << ")";
if (stream->GetState() == SS_CLOSED) {
// Return closed streams
LOG_F(LS_VERBOSE) << "Returning closed stream";
pool_->ReturnConnectedStream(it->second);
} else {
// Monitor open streams
stream->SignalEvent.connect(this, &StreamCache::OnStreamEvent);
LOG_F(LS_VERBOSE) << "Caching stream";
cached_.push_front(*it);
}
active_.erase(it);
return;
}
}
ASSERT(false);
}
void StreamCache::OnStreamEvent(StreamInterface* stream, int events, int err) {
if ((events & SE_CLOSE) == 0) {
LOG_F(LS_WARNING) << "(" << events << ", " << err
<< ") received non-close event";
return;
}
for (ConnectedList::iterator it = cached_.begin(); it != cached_.end();
++it) {
if (stream == it->second) {
LOG_F(LS_VERBOSE) << "(" << it->first << ")";
// We don't cache closed streams, so return it.
it->second->SignalEvent.disconnect(this);
LOG_F(LS_VERBOSE) << "Returning closed stream";
pool_->ReturnConnectedStream(it->second);
cached_.erase(it);
return;
}
}
ASSERT(false);
}
//////////////////////////////////////////////////////////////////////
// NewSocketPool
//////////////////////////////////////////////////////////////////////
NewSocketPool::NewSocketPool(SocketFactory* factory) : factory_(factory) {
}
NewSocketPool::~NewSocketPool() {
}
StreamInterface*
NewSocketPool::RequestConnectedStream(const SocketAddress& remote, int* err) {
AsyncSocket* socket =
factory_->CreateAsyncSocket(remote.family(), SOCK_STREAM);
if (!socket) {
if (err)
*err = -1;
return NULL;
}
if ((socket->Connect(remote) != 0) && !socket->IsBlocking()) {
if (err)
*err = socket->GetError();
delete socket;
return NULL;
}
if (err)
*err = 0;
return new SocketStream(socket);
}
void
NewSocketPool::ReturnConnectedStream(StreamInterface* stream) {
Thread::Current()->Dispose(stream);
}
//////////////////////////////////////////////////////////////////////
// ReuseSocketPool
//////////////////////////////////////////////////////////////////////
ReuseSocketPool::ReuseSocketPool(SocketFactory* factory)
: factory_(factory), stream_(NULL), checked_out_(false) {
}
ReuseSocketPool::~ReuseSocketPool() {
ASSERT(!checked_out_);
delete stream_;
}
StreamInterface*
ReuseSocketPool::RequestConnectedStream(const SocketAddress& remote, int* err) {
// Only one socket can be used from this "pool" at a time
ASSERT(!checked_out_);
if (!stream_) {
LOG_F(LS_VERBOSE) << "Creating new socket";
int family = remote.family();
// TODO: Deal with this when we/I clean up DNS resolution.
if (remote.IsUnresolvedIP()) {
family = AF_INET;
}
AsyncSocket* socket =
factory_->CreateAsyncSocket(family, SOCK_STREAM);
if (!socket) {
if (err)
*err = -1;
return NULL;
}
stream_ = new SocketStream(socket);
}
if ((stream_->GetState() == SS_OPEN) && (remote == remote_)) {
LOG_F(LS_VERBOSE) << "Reusing connection to: " << remote_;
} else {
remote_ = remote;
stream_->Close();
if ((stream_->GetSocket()->Connect(remote_) != 0)
&& !stream_->GetSocket()->IsBlocking()) {
if (err)
*err = stream_->GetSocket()->GetError();
return NULL;
} else {
LOG_F(LS_VERBOSE) << "Opening connection to: " << remote_;
}
}
stream_->SignalEvent.disconnect(this);
checked_out_ = true;
if (err)
*err = 0;
return stream_;
}
void
ReuseSocketPool::ReturnConnectedStream(StreamInterface* stream) {
ASSERT(stream == stream_);
ASSERT(checked_out_);
checked_out_ = false;
// Until the socket is reused, monitor it to determine if it closes.
stream_->SignalEvent.connect(this, &ReuseSocketPool::OnStreamEvent);
}
void
ReuseSocketPool::OnStreamEvent(StreamInterface* stream, int events, int err) {
ASSERT(stream == stream_);
ASSERT(!checked_out_);
// If the stream was written to and then immediately returned to us then
// we may get a writable notification for it, which we should ignore.
if (events == SE_WRITE) {
LOG_F(LS_VERBOSE) << "Pooled Socket unexpectedly writable: ignoring";
return;
}
// If the peer sent data, we can't process it, so drop the connection.
// If the socket has closed, clean it up.
// In either case, we'll reconnect it the next time it is used.
ASSERT(0 != (events & (SE_READ|SE_CLOSE)));
if (0 != (events & SE_CLOSE)) {
LOG_F(LS_VERBOSE) << "Connection closed with error: " << err;
} else {
LOG_F(LS_VERBOSE) << "Pooled Socket unexpectedly readable: closing";
}
stream_->Close();
}
///////////////////////////////////////////////////////////////////////////////
// LoggingPoolAdapter - Adapts a StreamPool to supply streams with attached
// LoggingAdapters.
///////////////////////////////////////////////////////////////////////////////
LoggingPoolAdapter::LoggingPoolAdapter(
StreamPool* pool, LoggingSeverity level, const std::string& label,
bool binary_mode)
: pool_(pool), level_(level), label_(label), binary_mode_(binary_mode) {
}
LoggingPoolAdapter::~LoggingPoolAdapter() {
for (StreamList::iterator it = recycle_bin_.begin();
it != recycle_bin_.end(); ++it) {
delete *it;
}
}
StreamInterface* LoggingPoolAdapter::RequestConnectedStream(
const SocketAddress& remote, int* err) {
if (StreamInterface* stream = pool_->RequestConnectedStream(remote, err)) {
ASSERT(SS_CLOSED != stream->GetState());
std::stringstream ss;
ss << label_ << "(0x" << std::setfill('0') << std::hex << std::setw(8)
<< stream << ")";
LOG_V(level_) << ss.str()
<< ((SS_OPEN == stream->GetState()) ? " Connected"
: " Connecting")
<< " to " << remote;
if (recycle_bin_.empty()) {
return new LoggingAdapter(stream, level_, ss.str(), binary_mode_);
}
LoggingAdapter* logging = recycle_bin_.front();
recycle_bin_.pop_front();
logging->set_label(ss.str());
logging->Attach(stream);
return logging;
}
return NULL;
}
void LoggingPoolAdapter::ReturnConnectedStream(StreamInterface* stream) {
LoggingAdapter* logging = static_cast<LoggingAdapter*>(stream);
pool_->ReturnConnectedStream(logging->Detach());
recycle_bin_.push_back(logging);
}
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc