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/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_
#define NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_
#include <cstdint>
#include <string>
#include <vector>
#include "net/dcsctp/public/strong_alias.h"
namespace dcsctp {
// Stores state snapshot of a dcSCTP socket. The snapshot can be used to
// recreate the socket - possibly in another process. This state should be
// treaded as opaque - the calling client should not inspect or alter it except
// for serialization. Serialization is not provided by dcSCTP. If needed it has
// to be implemented in the calling client.
struct DcSctpSocketHandoverState {
struct OrderedStream {
uint32_t id = 0;
uint32_t next_ssn = 0;
};
struct UnorderedStream {
uint32_t id = 0;
};
struct Receive {
std::vector<OrderedStream> ordered_streams;
std::vector<UnorderedStream> unordered_streams;
};
Receive rx;
};
// A list of possible reasons for a socket to be not ready for handover.
enum class HandoverUnreadinessReason : uint32_t {
kWrongConnectionState = 1,
kSendQueueNotEmpty = 2,
kDataTrackerNotIdle = 4,
kDataTrackerTsnBlocksPending = 8,
kReassemblyQueueNotEmpty = 16,
kReassemblyQueueDeliveredTSNsGap = 32,
kStreamResetDeferred = 64,
kOrderedStreamHasUnassembledChunks = 128,
kUnorderedStreamHasUnassembledChunks = 256,
kRetransmissionQueueOutstandingData = 512,
kRetransmissionQueueFastRecovery = 1024,
kRetransmissionQueueNotEmpty = 2048,
kPendingStreamReset = 4096,
kPendingStreamResetRequest = 8192,
kMax = kPendingStreamResetRequest,
};
// Return value of `DcSctpSocketInterface::GetHandoverReadiness`. Set of
// `HandoverUnreadinessReason` bits. When no bit is set, the socket is in the
// state in which a snapshot of the state can be made by
// `GetHandoverStateAndClose()`.
class HandoverReadinessStatus
: public StrongAlias<class HandoverReadinessStatusTag, uint32_t> {
public:
// Constructs an empty `HandoverReadinessStatus` which represents ready state.
constexpr HandoverReadinessStatus()
: StrongAlias<class HandoverReadinessStatusTag, uint32_t>(0) {}
// Constructs status object that contains a single reason for not being
// handover ready.
constexpr explicit HandoverReadinessStatus(HandoverUnreadinessReason reason)
: StrongAlias<class HandoverReadinessStatusTag, uint32_t>(
static_cast<uint32_t>(reason)) {}
// Convenience methods
constexpr bool IsReady() const { return value() == 0; }
constexpr bool Contains(HandoverUnreadinessReason reason) const {
return value() & static_cast<uint32_t>(reason);
}
HandoverReadinessStatus& Add(HandoverUnreadinessReason reason) {
return Add(HandoverReadinessStatus(reason));
}
HandoverReadinessStatus& Add(HandoverReadinessStatus status) {
value() |= status.value();
return *this;
}
};
} // namespace dcsctp
#endif // NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_