blob: b32778d8c39ed65a1feef4ba97065b1c15751149 [file] [log] [blame]
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <memory>
#include <string>
#include <vector>
#include "webrtc/base/bind.h"
#include "webrtc/base/copyonwritebuffer.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/gunit.h"
#include "webrtc/base/helpers.h"
#include "webrtc/base/messagehandler.h"
#include "webrtc/base/messagequeue.h"
#include "webrtc/base/ssladapter.h"
#include "webrtc/base/thread.h"
#include "webrtc/media/base/mediachannel.h"
#include "webrtc/media/base/mediaconstants.h"
#include "webrtc/media/sctp/sctpdataengine.h"
namespace cricket {
enum {
MSG_PACKET = 1,
};
// Fake NetworkInterface that sends/receives sctp packets. The one in
// webrtc/media/base/fakenetworkinterface.h only works with rtp/rtcp.
class SctpFakeNetworkInterface : public MediaChannel::NetworkInterface,
public rtc::MessageHandler {
public:
explicit SctpFakeNetworkInterface(rtc::Thread* thread)
: thread_(thread),
dest_(NULL) {
}
void SetDestination(DataMediaChannel* dest) { dest_ = dest; }
protected:
// Called to send raw packet down the wire (e.g. SCTP an packet).
virtual bool SendPacket(rtc::CopyOnWriteBuffer* packet,
const rtc::PacketOptions& options) {
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket";
rtc::CopyOnWriteBuffer* buffer = new rtc::CopyOnWriteBuffer(*packet);
thread_->Post(RTC_FROM_HERE, this, MSG_PACKET,
rtc::WrapMessageData(buffer));
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket, Posted message.";
return true;
}
// Called when a raw packet has been recieved. This passes the data to the
// code that will interpret the packet. e.g. to get the content payload from
// an SCTP packet.
virtual void OnMessage(rtc::Message* msg) {
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::OnMessage";
std::unique_ptr<rtc::CopyOnWriteBuffer> buffer(
static_cast<rtc::TypedMessageData<rtc::CopyOnWriteBuffer*>*>(
msg->pdata)->data());
if (dest_) {
dest_->OnPacketReceived(buffer.get(), rtc::PacketTime());
}
delete msg->pdata;
}
// Unsupported functions required to exist by NetworkInterface.
// TODO(ldixon): Refactor parent NetworkInterface class so these are not
// required. They are RTC specific and should be in an appropriate subclass.
virtual bool SendRtcp(rtc::CopyOnWriteBuffer* packet,
const rtc::PacketOptions& options) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SendRtcp.";
return false;
}
virtual int SetOption(SocketType type, rtc::Socket::Option opt,
int option) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
return 0;
}
virtual void SetDefaultDSCPCode(rtc::DiffServCodePoint dscp) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
}
private:
// Not owned by this class.
rtc::Thread* thread_;
DataMediaChannel* dest_;
};
// This is essentially a buffer to hold recieved data. It stores only the last
// received data. Calling OnDataReceived twice overwrites old data with the
// newer one.
// TODO(ldixon): Implement constraints, and allow new data to be added to old
// instead of replacing it.
class SctpFakeDataReceiver : public sigslot::has_slots<> {
public:
SctpFakeDataReceiver() : received_(false) {}
void Clear() {
received_ = false;
last_data_ = "";
last_params_ = ReceiveDataParams();
}
virtual void OnDataReceived(const ReceiveDataParams& params,
const char* data,
size_t length) {
received_ = true;
last_data_ = std::string(data, length);
last_params_ = params;
}
bool received() const { return received_; }
std::string last_data() const { return last_data_; }
ReceiveDataParams last_params() const { return last_params_; }
private:
bool received_;
std::string last_data_;
ReceiveDataParams last_params_;
};
class SignalReadyToSendObserver : public sigslot::has_slots<> {
public:
SignalReadyToSendObserver() : signaled_(false), writable_(false) {}
void OnSignaled(bool writable) {
signaled_ = true;
writable_ = writable;
}
bool IsSignaled(bool writable) {
return signaled_ && (writable_ == writable);
}
private:
bool signaled_;
bool writable_;
};
class SignalChannelClosedObserver : public sigslot::has_slots<> {
public:
SignalChannelClosedObserver() {}
void BindSelf(SctpDataMediaChannel* channel) {
channel->SignalStreamClosedRemotely.connect(
this, &SignalChannelClosedObserver::OnStreamClosed);
}
void OnStreamClosed(uint32_t stream) { streams_.push_back(stream); }
int StreamCloseCount(uint32_t stream) {
return std::count(streams_.begin(), streams_.end(), stream);
}
bool WasStreamClosed(uint32_t stream) {
return std::find(streams_.begin(), streams_.end(), stream)
!= streams_.end();
}
private:
std::vector<uint32_t> streams_;
};
class SignalChannelClosedReopener : public sigslot::has_slots<> {
public:
SignalChannelClosedReopener(SctpDataMediaChannel* channel,
SctpDataMediaChannel* peer)
: channel_(channel), peer_(peer) {}
void OnStreamClosed(int stream) {
StreamParams p(StreamParams::CreateLegacy(stream));
channel_->AddSendStream(p);
channel_->AddRecvStream(p);
peer_->AddSendStream(p);
peer_->AddRecvStream(p);
streams_.push_back(stream);
}
int StreamCloseCount(int stream) {
return std::count(streams_.begin(), streams_.end(), stream);
}
private:
SctpDataMediaChannel* channel_;
SctpDataMediaChannel* peer_;
std::vector<int> streams_;
};
// SCTP Data Engine testing framework.
class SctpDataMediaChannelTest : public testing::Test,
public sigslot::has_slots<> {
protected:
// usrsctp uses the NSS random number generator on non-Android platforms,
// so we need to initialize SSL.
static void SetUpTestCase() {
}
virtual void SetUp() { engine_.reset(new SctpDataEngine()); }
void SetupConnectedChannels() {
net1_.reset(new SctpFakeNetworkInterface(rtc::Thread::Current()));
net2_.reset(new SctpFakeNetworkInterface(rtc::Thread::Current()));
recv1_.reset(new SctpFakeDataReceiver());
recv2_.reset(new SctpFakeDataReceiver());
chan1_ready_to_send_count_ = 0;
chan2_ready_to_send_count_ = 0;
chan1_.reset(CreateChannel(net1_.get(), recv1_.get()));
chan1_->set_debug_name_for_testing("chan1/connector");
chan1_->SignalReadyToSend.connect(
this, &SctpDataMediaChannelTest::OnChan1ReadyToSend);
chan2_.reset(CreateChannel(net2_.get(), recv2_.get()));
chan2_->set_debug_name_for_testing("chan2/listener");
chan2_->SignalReadyToSend.connect(
this, &SctpDataMediaChannelTest::OnChan2ReadyToSend);
// Setup two connected channels ready to send and receive.
net1_->SetDestination(chan2_.get());
net2_->SetDestination(chan1_.get());
LOG(LS_VERBOSE) << "Channel setup ----------------------------- ";
AddStream(1);
AddStream(2);
LOG(LS_VERBOSE) << "Connect the channels -----------------------------";
// chan1 wants to setup a data connection.
chan1_->SetReceive(true);
// chan1 will have sent chan2 a request to setup a data connection. After
// chan2 accepts the offer, chan2 connects to chan1 with the following.
chan2_->SetReceive(true);
chan2_->SetSend(true);
// Makes sure that network packets are delivered and simulates a
// deterministic and realistic small timing delay between the SetSend calls.
ProcessMessagesUntilIdle();
// chan1 and chan2 are now connected so chan1 enables sending to complete
// the creation of the connection.
chan1_->SetSend(true);
}
virtual void TearDown() {
channel1()->SetSend(false);
channel2()->SetSend(false);
// Process messages until idle to prevent a sent packet from being dropped
// and causing memory leaks (not being deleted by the receiver).
ProcessMessagesUntilIdle();
}
bool AddStream(int ssrc) {
bool ret = true;
StreamParams p(StreamParams::CreateLegacy(ssrc));
ret = ret && chan1_->AddSendStream(p);
ret = ret && chan1_->AddRecvStream(p);
ret = ret && chan2_->AddSendStream(p);
ret = ret && chan2_->AddRecvStream(p);
return ret;
}
SctpDataMediaChannel* CreateChannel(SctpFakeNetworkInterface* net,
SctpFakeDataReceiver* recv) {
SctpDataMediaChannel* channel =
static_cast<SctpDataMediaChannel*>(engine_->CreateChannel(DCT_SCTP));
channel->SetInterface(net);
// When data is received, pass it to the SctpFakeDataReceiver.
channel->SignalDataReceived.connect(
recv, &SctpFakeDataReceiver::OnDataReceived);
return channel;
}
bool SendData(SctpDataMediaChannel* chan,
uint32_t ssrc,
const std::string& msg,
SendDataResult* result) {
SendDataParams params;
params.ssrc = ssrc;
return chan->SendData(params, rtc::CopyOnWriteBuffer(
&msg[0], msg.length()), result);
}
bool ReceivedData(const SctpFakeDataReceiver* recv,
uint32_t ssrc,
const std::string& msg) {
return (recv->received() &&
recv->last_params().ssrc == ssrc &&
recv->last_data() == msg);
}
bool ProcessMessagesUntilIdle() {
rtc::Thread* thread = rtc::Thread::Current();
while (!thread->empty()) {
rtc::Message msg;
if (thread->Get(&msg, rtc::Thread::kForever)) {
thread->Dispatch(&msg);
}
}
return !thread->IsQuitting();
}
SctpDataMediaChannel* channel1() { return chan1_.get(); }
SctpDataMediaChannel* channel2() { return chan2_.get(); }
SctpFakeDataReceiver* receiver1() { return recv1_.get(); }
SctpFakeDataReceiver* receiver2() { return recv2_.get(); }
int channel1_ready_to_send_count() { return chan1_ready_to_send_count_; }
int channel2_ready_to_send_count() { return chan2_ready_to_send_count_; }
private:
std::unique_ptr<SctpDataEngine> engine_;
std::unique_ptr<SctpFakeNetworkInterface> net1_;
std::unique_ptr<SctpFakeNetworkInterface> net2_;
std::unique_ptr<SctpFakeDataReceiver> recv1_;
std::unique_ptr<SctpFakeDataReceiver> recv2_;
std::unique_ptr<SctpDataMediaChannel> chan1_;
std::unique_ptr<SctpDataMediaChannel> chan2_;
int chan1_ready_to_send_count_;
int chan2_ready_to_send_count_;
void OnChan1ReadyToSend(bool send) {
if (send)
++chan1_ready_to_send_count_;
}
void OnChan2ReadyToSend(bool send) {
if (send)
++chan2_ready_to_send_count_;
}
};
// Verifies that SignalReadyToSend is fired.
TEST_F(SctpDataMediaChannelTest, SignalReadyToSend) {
SetupConnectedChannels();
SignalReadyToSendObserver signal_observer_1;
SignalReadyToSendObserver signal_observer_2;
channel1()->SignalReadyToSend.connect(&signal_observer_1,
&SignalReadyToSendObserver::OnSignaled);
channel2()->SignalReadyToSend.connect(&signal_observer_2,
&SignalReadyToSendObserver::OnSignaled);
SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
EXPECT_TRUE_WAIT(signal_observer_1.IsSignaled(true), 1000);
EXPECT_TRUE_WAIT(signal_observer_2.IsSignaled(true), 1000);
}
TEST_F(SctpDataMediaChannelTest, SendData) {
SetupConnectedChannels();
SendDataResult result;
LOG(LS_VERBOSE) << "chan1 sending: 'hello?' -----------------------------";
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
LOG(LS_VERBOSE) << "recv2.received=" << receiver2()->received()
<< ", recv2.last_params.ssrc="
<< receiver2()->last_params().ssrc
<< ", recv2.last_params.timestamp="
<< receiver2()->last_params().ssrc
<< ", recv2.last_params.seq_num="
<< receiver2()->last_params().seq_num
<< ", recv2.last_data=" << receiver2()->last_data();
LOG(LS_VERBOSE) << "chan2 sending: 'hi chan1' -----------------------------";
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
LOG(LS_VERBOSE) << "recv1.received=" << receiver1()->received()
<< ", recv1.last_params.ssrc="
<< receiver1()->last_params().ssrc
<< ", recv1.last_params.timestamp="
<< receiver1()->last_params().ssrc
<< ", recv1.last_params.seq_num="
<< receiver1()->last_params().seq_num
<< ", recv1.last_data=" << receiver1()->last_data();
}
// Sends a lot of large messages at once and verifies SDR_BLOCK is returned.
TEST_F(SctpDataMediaChannelTest, SendDataBlocked) {
SetupConnectedChannels();
SendDataResult result;
SendDataParams params;
params.ssrc = 1;
std::vector<char> buffer(1024 * 64, 0);
for (size_t i = 0; i < 100; ++i) {
channel1()->SendData(
params, rtc::CopyOnWriteBuffer(&buffer[0], buffer.size()), &result);
if (result == SDR_BLOCK)
break;
}
EXPECT_EQ(SDR_BLOCK, result);
}
TEST_F(SctpDataMediaChannelTest, ClosesRemoteStream) {
SetupConnectedChannels();
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close channel 1. Channel 2 should notify us.
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
}
TEST_F(SctpDataMediaChannelTest, ClosesTwoRemoteStreams) {
SetupConnectedChannels();
AddStream(3);
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close two streams on one side.
channel2()->RemoveSendStream(2);
channel2()->RemoveSendStream(3);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
}
TEST_F(SctpDataMediaChannelTest, ClosesStreamsOnBothSides) {
SetupConnectedChannels();
AddStream(3);
AddStream(4);
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close one stream on channel1(), while closing three streams on
// channel2(). They will conflict (only one side can close anything at a
// time, apparently). Test the resolution of the conflict.
channel1()->RemoveSendStream(1);
channel2()->RemoveSendStream(2);
channel2()->RemoveSendStream(3);
channel2()->RemoveSendStream(4);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(4), 1000);
}
TEST_F(SctpDataMediaChannelTest, EngineSignalsRightChannel) {
SetupConnectedChannels();
EXPECT_TRUE_WAIT(channel1()->socket() != NULL, 1000);
struct socket *sock = const_cast<struct socket*>(channel1()->socket());
int prior_count = channel1_ready_to_send_count();
SctpDataMediaChannel::SendThresholdCallback(sock, 0);
EXPECT_GT(channel1_ready_to_send_count(), prior_count);
}
TEST_F(SctpDataMediaChannelTest, RefusesHighNumberedChannels) {
SetupConnectedChannels();
EXPECT_TRUE(AddStream(kMaxSctpSid));
EXPECT_FALSE(AddStream(kMaxSctpSid + 1));
}
// Flaky, see webrtc:4453.
TEST_F(SctpDataMediaChannelTest, DISABLED_ReusesAStream) {
// Shut down channel 1, then open it up again for reuse.
SetupConnectedChannels();
SendDataResult result;
SignalChannelClosedObserver chan_2_sig_receiver;
chan_2_sig_receiver.BindSelf(channel2());
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
// Channel 1 is gone now.
// Create a new channel 1.
AddStream(1);
ASSERT_TRUE(SendData(channel1(), 1, "hi?", &result));
EXPECT_EQ(SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hi?"), 1000);
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.StreamCloseCount(1) == 2, 1000);
}
} // namespace cricket