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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_ENGINE_CONFIGURATIONS_H_
#define WEBRTC_ENGINE_CONFIGURATIONS_H_
#include "webrtc/typedefs.h"
// ============================================================================
// VoiceEngine
// ============================================================================
// ----------------------------------------------------------------------------
// Settings for VoiceEngine
// ----------------------------------------------------------------------------
#define WEBRTC_VOICE_ENGINE_AGC // Near-end AGC
#define WEBRTC_VOICE_ENGINE_ECHO // Near-end AEC
#define WEBRTC_VOICE_ENGINE_NR // Near-end NS
#if !defined(WEBRTC_ANDROID) && !defined(WEBRTC_IOS)
#define WEBRTC_VOICE_ENGINE_TYPING_DETECTION // Typing detection
#endif
// ----------------------------------------------------------------------------
// VoiceEngine sub-APIs
// ----------------------------------------------------------------------------
#define WEBRTC_VOICE_ENGINE_AUDIO_PROCESSING_API
#define WEBRTC_VOICE_ENGINE_CODEC_API
#define WEBRTC_VOICE_ENGINE_EXTERNAL_MEDIA_API
#define WEBRTC_VOICE_ENGINE_FILE_API
#define WEBRTC_VOICE_ENGINE_HARDWARE_API
#define WEBRTC_VOICE_ENGINE_NETEQ_STATS_API
#define WEBRTC_VOICE_ENGINE_RTP_RTCP_API
#define WEBRTC_VOICE_ENGINE_VIDEO_SYNC_API
#define WEBRTC_VOICE_ENGINE_VOLUME_CONTROL_API
// ============================================================================
// Platform specific configurations
// ============================================================================
// ----------------------------------------------------------------------------
// VideoEngine Windows
// ----------------------------------------------------------------------------
#if defined(_WIN32)
#define DIRECT3D9_RENDERING // Requires DirectX 9.
#endif
// ----------------------------------------------------------------------------
// VideoEngine MAC
// ----------------------------------------------------------------------------
#if defined(WEBRTC_MAC) && !defined(WEBRTC_IOS)
// #define CARBON_RENDERING
#define COCOA_RENDERING
#endif
// ----------------------------------------------------------------------------
// VideoEngine Mobile iPhone
// ----------------------------------------------------------------------------
#if defined(WEBRTC_IOS)
#define EAGL_RENDERING
#endif
#endif // WEBRTC_ENGINE_CONFIGURATIONS_H_