blob: 58346abb93c6740f30d714996cb4e101171a7898 [file] [log] [blame]
/*
* Copyright 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "test/network/network_emulation.h"
#include <atomic>
#include <memory>
#include <set>
#include "api/test/simulated_network.h"
#include "api/units/time_delta.h"
#include "call/simulated_network.h"
#include "rtc_base/event.h"
#include "rtc_base/gunit.h"
#include "system_wrappers/include/sleep.h"
#include "test/gmock.h"
#include "test/gtest.h"
#include "test/network/network_emulation_manager.h"
namespace webrtc {
namespace test {
namespace {
constexpr TimeDelta kNetworkPacketWaitTimeout = TimeDelta::Millis(100);
constexpr TimeDelta kStatsWaitTimeout = TimeDelta::Seconds(1);
constexpr int kOverheadIpv4Udp = 20 + 8;
class SocketReader : public sigslot::has_slots<> {
public:
explicit SocketReader(rtc::AsyncSocket* socket, rtc::Thread* network_thread)
: socket_(socket), network_thread_(network_thread) {
socket_->SignalReadEvent.connect(this, &SocketReader::OnReadEvent);
size_ = 128 * 1024;
buf_ = new char[size_];
}
~SocketReader() override { delete[] buf_; }
void OnReadEvent(rtc::AsyncSocket* socket) {
RTC_DCHECK(socket_ == socket);
RTC_DCHECK(network_thread_->IsCurrent());
int64_t timestamp;
len_ = socket_->Recv(buf_, size_, &timestamp);
rtc::CritScope crit(&lock_);
received_count_++;
}
int ReceivedCount() {
rtc::CritScope crit(&lock_);
return received_count_;
}
private:
rtc::AsyncSocket* const socket_;
rtc::Thread* const network_thread_;
char* buf_;
size_t size_;
int len_;
rtc::CriticalSection lock_;
int received_count_ RTC_GUARDED_BY(lock_) = 0;
};
class MockReceiver : public EmulatedNetworkReceiverInterface {
public:
MOCK_METHOD1(OnPacketReceived, void(EmulatedIpPacket packet));
};
class NetworkEmulationManagerThreeNodesRoutingTest : public ::testing::Test {
public:
NetworkEmulationManagerThreeNodesRoutingTest() {
e1_ = emulation_.CreateEndpoint(EmulatedEndpointConfig());
e2_ = emulation_.CreateEndpoint(EmulatedEndpointConfig());
e3_ = emulation_.CreateEndpoint(EmulatedEndpointConfig());
}
void SetupRouting(
std::function<void(EmulatedEndpoint*,
EmulatedEndpoint*,
EmulatedEndpoint*,
NetworkEmulationManager*)> create_routing_func) {
create_routing_func(e1_, e2_, e3_, &emulation_);
}
void SendPacketsAndValidateDelivery() {
EXPECT_CALL(r_e1_e2_, OnPacketReceived(::testing::_)).Times(1);
EXPECT_CALL(r_e2_e1_, OnPacketReceived(::testing::_)).Times(1);
EXPECT_CALL(r_e1_e3_, OnPacketReceived(::testing::_)).Times(1);
EXPECT_CALL(r_e3_e1_, OnPacketReceived(::testing::_)).Times(1);
uint16_t common_send_port = 80;
uint16_t r_e1_e2_port = e2_->BindReceiver(0, &r_e1_e2_).value();
uint16_t r_e2_e1_port = e1_->BindReceiver(0, &r_e2_e1_).value();
uint16_t r_e1_e3_port = e3_->BindReceiver(0, &r_e1_e3_).value();
uint16_t r_e3_e1_port = e1_->BindReceiver(0, &r_e3_e1_).value();
// Next code is using API of EmulatedEndpoint, that is visible only for
// internals of network emulation layer. Don't use this API in other tests.
// Send packet from e1 to e2.
e1_->SendPacket(
rtc::SocketAddress(e1_->GetPeerLocalAddress(), common_send_port),
rtc::SocketAddress(e2_->GetPeerLocalAddress(), r_e1_e2_port),
rtc::CopyOnWriteBuffer(10));
// Send packet from e2 to e1.
e2_->SendPacket(
rtc::SocketAddress(e2_->GetPeerLocalAddress(), common_send_port),
rtc::SocketAddress(e1_->GetPeerLocalAddress(), r_e2_e1_port),
rtc::CopyOnWriteBuffer(10));
// Send packet from e1 to e3.
e1_->SendPacket(
rtc::SocketAddress(e1_->GetPeerLocalAddress(), common_send_port),
rtc::SocketAddress(e3_->GetPeerLocalAddress(), r_e1_e3_port),
rtc::CopyOnWriteBuffer(10));
// Send packet from e3 to e1.
e3_->SendPacket(
rtc::SocketAddress(e3_->GetPeerLocalAddress(), common_send_port),
rtc::SocketAddress(e1_->GetPeerLocalAddress(), r_e3_e1_port),
rtc::CopyOnWriteBuffer(10));
// Sleep at the end to wait for async packets delivery.
emulation_.time_controller()->AdvanceTime(kNetworkPacketWaitTimeout);
}
private:
// Receivers: r_<source endpoint>_<destination endpoint>
// They must be destroyed after emulation, so they should be declared before.
MockReceiver r_e1_e2_;
MockReceiver r_e2_e1_;
MockReceiver r_e1_e3_;
MockReceiver r_e3_e1_;
NetworkEmulationManagerImpl emulation_{TimeMode::kRealTime};
EmulatedEndpoint* e1_;
EmulatedEndpoint* e2_;
EmulatedEndpoint* e3_;
};
EmulatedNetworkNode* CreateEmulatedNodeWithDefaultBuiltInConfig(
NetworkEmulationManager* emulation) {
return emulation->CreateEmulatedNode(
std::make_unique<SimulatedNetwork>(BuiltInNetworkBehaviorConfig()));
}
} // namespace
using ::testing::_;
TEST(NetworkEmulationManagerTest, GeneratedIpv4AddressDoesNotCollide) {
NetworkEmulationManagerImpl network_manager(TimeMode::kRealTime);
std::set<rtc::IPAddress> ips;
EmulatedEndpointConfig config;
config.generated_ip_family = EmulatedEndpointConfig::IpAddressFamily::kIpv4;
for (int i = 0; i < 1000; i++) {
EmulatedEndpoint* endpoint = network_manager.CreateEndpoint(config);
ASSERT_EQ(endpoint->GetPeerLocalAddress().family(), AF_INET);
bool result = ips.insert(endpoint->GetPeerLocalAddress()).second;
ASSERT_TRUE(result);
}
}
TEST(NetworkEmulationManagerTest, GeneratedIpv6AddressDoesNotCollide) {
NetworkEmulationManagerImpl network_manager(TimeMode::kRealTime);
std::set<rtc::IPAddress> ips;
EmulatedEndpointConfig config;
config.generated_ip_family = EmulatedEndpointConfig::IpAddressFamily::kIpv6;
for (int i = 0; i < 1000; i++) {
EmulatedEndpoint* endpoint = network_manager.CreateEndpoint(config);
ASSERT_EQ(endpoint->GetPeerLocalAddress().family(), AF_INET6);
bool result = ips.insert(endpoint->GetPeerLocalAddress()).second;
ASSERT_TRUE(result);
}
}
TEST(NetworkEmulationManagerTest, Run) {
NetworkEmulationManagerImpl network_manager(TimeMode::kRealTime);
EmulatedNetworkNode* alice_node = network_manager.CreateEmulatedNode(
std::make_unique<SimulatedNetwork>(BuiltInNetworkBehaviorConfig()));
EmulatedNetworkNode* bob_node = network_manager.CreateEmulatedNode(
std::make_unique<SimulatedNetwork>(BuiltInNetworkBehaviorConfig()));
EmulatedEndpoint* alice_endpoint =
network_manager.CreateEndpoint(EmulatedEndpointConfig());
EmulatedEndpoint* bob_endpoint =
network_manager.CreateEndpoint(EmulatedEndpointConfig());
network_manager.CreateRoute(alice_endpoint, {alice_node}, bob_endpoint);
network_manager.CreateRoute(bob_endpoint, {bob_node}, alice_endpoint);
EmulatedNetworkManagerInterface* nt1 =
network_manager.CreateEmulatedNetworkManagerInterface({alice_endpoint});
EmulatedNetworkManagerInterface* nt2 =
network_manager.CreateEmulatedNetworkManagerInterface({bob_endpoint});
rtc::Thread* t1 = nt1->network_thread();
rtc::Thread* t2 = nt2->network_thread();
rtc::CopyOnWriteBuffer data("Hello");
for (uint64_t j = 0; j < 2; j++) {
auto* s1 = t1->socketserver()->CreateAsyncSocket(AF_INET, SOCK_DGRAM);
auto* s2 = t2->socketserver()->CreateAsyncSocket(AF_INET, SOCK_DGRAM);
SocketReader r1(s1, t1);
SocketReader r2(s2, t2);
rtc::SocketAddress a1(alice_endpoint->GetPeerLocalAddress(), 0);
rtc::SocketAddress a2(bob_endpoint->GetPeerLocalAddress(), 0);
t1->Invoke<void>(RTC_FROM_HERE, [&] {
s1->Bind(a1);
a1 = s1->GetLocalAddress();
});
t2->Invoke<void>(RTC_FROM_HERE, [&] {
s2->Bind(a2);
a2 = s2->GetLocalAddress();
});
t1->Invoke<void>(RTC_FROM_HERE, [&] { s1->Connect(a2); });
t2->Invoke<void>(RTC_FROM_HERE, [&] { s2->Connect(a1); });
for (uint64_t i = 0; i < 1000; i++) {
t1->PostTask(RTC_FROM_HERE,
[&]() { s1->Send(data.data(), data.size()); });
t2->PostTask(RTC_FROM_HERE,
[&]() { s2->Send(data.data(), data.size()); });
}
network_manager.time_controller()->AdvanceTime(TimeDelta::Seconds(1));
EXPECT_EQ(r1.ReceivedCount(), 1000);
EXPECT_EQ(r2.ReceivedCount(), 1000);
t1->Invoke<void>(RTC_FROM_HERE, [&] { delete s1; });
t2->Invoke<void>(RTC_FROM_HERE, [&] { delete s2; });
}
const int64_t single_packet_size = data.size() + kOverheadIpv4Udp;
std::atomic<int> received_stats_count{0};
nt1->GetStats([&](EmulatedNetworkStats st) {
EXPECT_EQ(st.packets_sent, 2000l);
EXPECT_EQ(st.bytes_sent.bytes(), single_packet_size * 2000l);
EXPECT_EQ(st.packets_received, 2000l);
EXPECT_EQ(st.bytes_received.bytes(), single_packet_size * 2000l);
EXPECT_EQ(st.packets_dropped, 0l);
EXPECT_EQ(st.bytes_dropped.bytes(), 0l);
received_stats_count++;
});
nt2->GetStats([&](EmulatedNetworkStats st) {
EXPECT_EQ(st.packets_sent, 2000l);
EXPECT_EQ(st.bytes_sent.bytes(), single_packet_size * 2000l);
EXPECT_EQ(st.packets_received, 2000l);
EXPECT_EQ(st.bytes_received.bytes(), single_packet_size * 2000l);
EXPECT_EQ(st.packets_dropped, 0l);
EXPECT_EQ(st.bytes_dropped.bytes(), 0l);
received_stats_count++;
});
ASSERT_EQ_SIMULATED_WAIT(received_stats_count.load(), 2,
kStatsWaitTimeout.ms(),
*network_manager.time_controller());
}
TEST(NetworkEmulationManagerTest, ThroughputStats) {
NetworkEmulationManagerImpl network_manager(TimeMode::kRealTime);
EmulatedNetworkNode* alice_node = network_manager.CreateEmulatedNode(
std::make_unique<SimulatedNetwork>(BuiltInNetworkBehaviorConfig()));
EmulatedNetworkNode* bob_node = network_manager.CreateEmulatedNode(
std::make_unique<SimulatedNetwork>(BuiltInNetworkBehaviorConfig()));
EmulatedEndpoint* alice_endpoint =
network_manager.CreateEndpoint(EmulatedEndpointConfig());
EmulatedEndpoint* bob_endpoint =
network_manager.CreateEndpoint(EmulatedEndpointConfig());
network_manager.CreateRoute(alice_endpoint, {alice_node}, bob_endpoint);
network_manager.CreateRoute(bob_endpoint, {bob_node}, alice_endpoint);
EmulatedNetworkManagerInterface* nt1 =
network_manager.CreateEmulatedNetworkManagerInterface({alice_endpoint});
EmulatedNetworkManagerInterface* nt2 =
network_manager.CreateEmulatedNetworkManagerInterface({bob_endpoint});
rtc::Thread* t1 = nt1->network_thread();
rtc::Thread* t2 = nt2->network_thread();
constexpr int64_t kUdpPayloadSize = 100;
constexpr int64_t kSinglePacketSize = kUdpPayloadSize + kOverheadIpv4Udp;
rtc::CopyOnWriteBuffer data(kUdpPayloadSize);
auto* s1 = t1->socketserver()->CreateAsyncSocket(AF_INET, SOCK_DGRAM);
auto* s2 = t2->socketserver()->CreateAsyncSocket(AF_INET, SOCK_DGRAM);
SocketReader r1(s1, t1);
SocketReader r2(s2, t2);
rtc::SocketAddress a1(alice_endpoint->GetPeerLocalAddress(), 0);
rtc::SocketAddress a2(bob_endpoint->GetPeerLocalAddress(), 0);
t1->Invoke<void>(RTC_FROM_HERE, [&] {
s1->Bind(a1);
a1 = s1->GetLocalAddress();
});
t2->Invoke<void>(RTC_FROM_HERE, [&] {
s2->Bind(a2);
a2 = s2->GetLocalAddress();
});
t1->Invoke<void>(RTC_FROM_HERE, [&] { s1->Connect(a2); });
t2->Invoke<void>(RTC_FROM_HERE, [&] { s2->Connect(a1); });
// Send 11 packets, totalizing 1 second between the first and the last.
const int kNumPacketsSent = 11;
const TimeDelta kDelay = TimeDelta::Millis(100);
for (int i = 0; i < kNumPacketsSent; i++) {
t1->PostTask(RTC_FROM_HERE, [&]() { s1->Send(data.data(), data.size()); });
t2->PostTask(RTC_FROM_HERE, [&]() { s2->Send(data.data(), data.size()); });
network_manager.time_controller()->AdvanceTime(kDelay);
}
std::atomic<int> received_stats_count{0};
nt1->GetStats([&](EmulatedNetworkStats st) {
EXPECT_EQ(st.packets_sent, kNumPacketsSent);
EXPECT_EQ(st.bytes_sent.bytes(), kSinglePacketSize * kNumPacketsSent);
const double tolerance = 0.95; // Accept 5% tolerance for timing.
EXPECT_GE(st.last_packet_sent_time - st.first_packet_sent_time,
(kNumPacketsSent - 1) * kDelay * tolerance);
EXPECT_GT(st.AverageSendRate().bps(), 0);
received_stats_count++;
});
ASSERT_EQ_SIMULATED_WAIT(received_stats_count.load(), 1,
kStatsWaitTimeout.ms(),
*network_manager.time_controller());
EXPECT_EQ(r1.ReceivedCount(), 11);
EXPECT_EQ(r2.ReceivedCount(), 11);
t1->Invoke<void>(RTC_FROM_HERE, [&] { delete s1; });
t2->Invoke<void>(RTC_FROM_HERE, [&] { delete s2; });
}
// Testing that packets are delivered via all routes using a routing scheme as
// follows:
// * e1 -> n1 -> e2
// * e2 -> n2 -> e1
// * e1 -> n3 -> e3
// * e3 -> n4 -> e1
TEST_F(NetworkEmulationManagerThreeNodesRoutingTest,
PacketsAreDeliveredInBothWaysWhenConnectedToTwoPeers) {
SetupRouting([](EmulatedEndpoint* e1, EmulatedEndpoint* e2,
EmulatedEndpoint* e3, NetworkEmulationManager* emulation) {
auto* node1 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
auto* node2 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
auto* node3 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
auto* node4 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
emulation->CreateRoute(e1, {node1}, e2);
emulation->CreateRoute(e2, {node2}, e1);
emulation->CreateRoute(e1, {node3}, e3);
emulation->CreateRoute(e3, {node4}, e1);
});
SendPacketsAndValidateDelivery();
}
// Testing that packets are delivered via all routes using a routing scheme as
// follows:
// * e1 -> n1 -> e2
// * e2 -> n2 -> e1
// * e1 -> n1 -> e3
// * e3 -> n4 -> e1
TEST_F(NetworkEmulationManagerThreeNodesRoutingTest,
PacketsAreDeliveredInBothWaysWhenConnectedToTwoPeersOverSameSendLink) {
SetupRouting([](EmulatedEndpoint* e1, EmulatedEndpoint* e2,
EmulatedEndpoint* e3, NetworkEmulationManager* emulation) {
auto* node1 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
auto* node2 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
auto* node3 = CreateEmulatedNodeWithDefaultBuiltInConfig(emulation);
emulation->CreateRoute(e1, {node1}, e2);
emulation->CreateRoute(e2, {node2}, e1);
emulation->CreateRoute(e1, {node1}, e3);
emulation->CreateRoute(e3, {node3}, e1);
});
SendPacketsAndValidateDelivery();
}
} // namespace test
} // namespace webrtc