blob: 735689c734b4efebb0c2e1b21bf041c0201928c8 [file] [log] [blame]
/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_
#define API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_
#include <map>
#include <memory>
#include <vector>
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "api/numerics/samples_stats_counter.h"
#include "api/units/data_rate.h"
#include "api/units/data_size.h"
#include "api/units/timestamp.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/ip_address.h"
#include "rtc_base/socket_address.h"
namespace webrtc {
struct EmulatedIpPacket {
public:
EmulatedIpPacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
rtc::CopyOnWriteBuffer data,
Timestamp arrival_time,
uint16_t application_overhead = 0);
~EmulatedIpPacket() = default;
// This object is not copyable or assignable.
EmulatedIpPacket(const EmulatedIpPacket&) = delete;
EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete;
// This object is only moveable.
EmulatedIpPacket(EmulatedIpPacket&&) = default;
EmulatedIpPacket& operator=(EmulatedIpPacket&&) = default;
size_t size() const { return data.size(); }
const uint8_t* cdata() const { return data.cdata(); }
size_t ip_packet_size() const { return size() + headers_size; }
rtc::SocketAddress from;
rtc::SocketAddress to;
// Holds the UDP payload.
rtc::CopyOnWriteBuffer data;
uint16_t headers_size;
Timestamp arrival_time;
};
// Interface for handling IP packets from an emulated network. This is used with
// EmulatedEndpoint to receive packets on a specific port.
class EmulatedNetworkReceiverInterface {
public:
virtual ~EmulatedNetworkReceiverInterface() = default;
virtual void OnPacketReceived(EmulatedIpPacket packet) = 0;
};
class EmulatedNetworkOutgoingStats {
public:
virtual ~EmulatedNetworkOutgoingStats() = default;
virtual int64_t PacketsSent() const = 0;
virtual DataSize BytesSent() const = 0;
// Returns the timestamped sizes of all sent packets if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& SentPacketsSizeCounter() const = 0;
virtual DataSize FirstSentPacketSize() const = 0;
// Returns time of the first packet sent or infinite value if no packets were
// sent.
virtual Timestamp FirstPacketSentTime() const = 0;
// Returns time of the last packet sent or infinite value if no packets were
// sent.
virtual Timestamp LastPacketSentTime() const = 0;
// Returns average send rate. Requires that at least 2 packets were sent.
virtual DataRate AverageSendRate() const = 0;
};
class EmulatedNetworkIncomingStats {
public:
virtual ~EmulatedNetworkIncomingStats() = default;
// Total amount of packets received with or without destination.
virtual int64_t PacketsReceived() const = 0;
// Total amount of bytes in received packets.
virtual DataSize BytesReceived() const = 0;
// Returns the timestamped sizes of all received packets if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& ReceivedPacketsSizeCounter() const = 0;
// Total amount of packets that were received, but no destination was found.
virtual int64_t PacketsDropped() const = 0;
// Total amount of bytes in dropped packets.
virtual DataSize BytesDropped() const = 0;
// Returns the timestamped sizes of all packets that were received,
// but no destination was found if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& DroppedPacketsSizeCounter() const = 0;
virtual DataSize FirstReceivedPacketSize() const = 0;
// Returns time of the first packet received or infinite value if no packets
// were received.
virtual Timestamp FirstPacketReceivedTime() const = 0;
// Returns time of the last packet received or infinite value if no packets
// were received.
virtual Timestamp LastPacketReceivedTime() const = 0;
virtual DataRate AverageReceiveRate() const = 0;
};
class EmulatedNetworkStats {
public:
virtual ~EmulatedNetworkStats() = default;
// List of IP addresses that were used to send data considered in this stats
// object.
virtual std::vector<rtc::IPAddress> LocalAddresses() const = 0;
virtual int64_t PacketsSent() const = 0;
virtual DataSize BytesSent() const = 0;
// Returns the timestamped sizes of all sent packets if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& SentPacketsSizeCounter() const = 0;
// Returns the timestamped duration between packet was received on
// network interface and was dispatched to the network in microseconds if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& SentPacketsQueueWaitTimeUs() const = 0;
virtual DataSize FirstSentPacketSize() const = 0;
// Returns time of the first packet sent or infinite value if no packets were
// sent.
virtual Timestamp FirstPacketSentTime() const = 0;
// Returns time of the last packet sent or infinite value if no packets were
// sent.
virtual Timestamp LastPacketSentTime() const = 0;
virtual DataRate AverageSendRate() const = 0;
// Total amount of packets received regardless of the destination address.
virtual int64_t PacketsReceived() const = 0;
// Total amount of bytes in received packets.
virtual DataSize BytesReceived() const = 0;
// Returns the timestamped sizes of all received packets if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& ReceivedPacketsSizeCounter() const = 0;
// Total amount of packets that were received, but no destination was found.
virtual int64_t PacketsDropped() const = 0;
// Total amount of bytes in dropped packets.
virtual DataSize BytesDropped() const = 0;
// Returns counter with timestamped sizes of all packets that were received,
// but no destination was found if
// EmulatedEndpointConfig::stats_gatherming_mode was set to
// StatsGatheringMode::kDebug; otherwise, the returned value will be empty.
// Returned reference is valid until the next call to a non-const method.
virtual const SamplesStatsCounter& DroppedPacketsSizeCounter() const = 0;
virtual DataSize FirstReceivedPacketSize() const = 0;
// Returns time of the first packet received or infinite value if no packets
// were received.
virtual Timestamp FirstPacketReceivedTime() const = 0;
// Returns time of the last packet received or infinite value if no packets
// were received.
virtual Timestamp LastPacketReceivedTime() const = 0;
virtual DataRate AverageReceiveRate() const = 0;
virtual std::map<rtc::IPAddress,
std::unique_ptr<EmulatedNetworkOutgoingStats>>
OutgoingStatsPerDestination() const = 0;
virtual std::map<rtc::IPAddress,
std::unique_ptr<EmulatedNetworkIncomingStats>>
IncomingStatsPerSource() const = 0;
};
// EmulatedEndpoint is an abstraction for network interface on device. Instances
// of this are created by NetworkEmulationManager::CreateEndpoint and
// thread safe.
class EmulatedEndpoint : public EmulatedNetworkReceiverInterface {
public:
// Send packet into network.
// `from` will be used to set source address for the packet in destination
// socket.
// `to` will be used for routing verification and picking right socket by port
// on destination endpoint.
virtual void SendPacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
rtc::CopyOnWriteBuffer packet_data,
uint16_t application_overhead = 0) = 0;
// Binds receiver to this endpoint to send and receive data.
// `desired_port` is a port that should be used. If it is equal to 0,
// endpoint will pick the first available port starting from
// `kFirstEphemeralPort`.
//
// Returns the port, that should be used (it will be equals to desired, if
// `desired_port` != 0 and is free or will be the one, selected by endpoint)
// or absl::nullopt if desired_port in used. Also fails if there are no more
// free ports to bind to.
//
// The Bind- and Unbind-methods must not be called from within a bound
// receiver's OnPacketReceived method.
virtual absl::optional<uint16_t> BindReceiver(
uint16_t desired_port,
EmulatedNetworkReceiverInterface* receiver) = 0;
// Unbinds receiver from the specified port. Do nothing if no receiver was
// bound before. After this method returns, no more packets can be delivered
// to the receiver, and it is safe to destroy it.
virtual void UnbindReceiver(uint16_t port) = 0;
// Binds receiver that will accept all packets which arrived on any port
// for which there are no bound receiver.
virtual void BindDefaultReceiver(
EmulatedNetworkReceiverInterface* receiver) = 0;
// Unbinds default receiver. Do nothing if no default receiver was bound
// before.
virtual void UnbindDefaultReceiver() = 0;
virtual rtc::IPAddress GetPeerLocalAddress() const = 0;
private:
// Ensure that there can be no other subclass than EmulatedEndpointImpl. This
// means that it's always safe to downcast EmulatedEndpoint instances to
// EmulatedEndpointImpl.
friend class EmulatedEndpointImpl;
EmulatedEndpoint() = default;
};
// Simulates a TCP connection, this roughly implements the Reno algorithm. In
// difference from TCP this only support sending messages with a fixed length,
// no streaming. This is useful to simulate signaling and cross traffic using
// message based protocols such as HTTP. It differs from UDP messages in that
// they are guranteed to be delivered eventually, even on lossy networks.
class TcpMessageRoute {
public:
// Sends a TCP message of the given `size` over the route, `on_received` is
// called when the message has been delivered. Note that the connection
// parameters are reset iff there's no currently pending message on the route.
virtual void SendMessage(size_t size, std::function<void()> on_received) = 0;
protected:
~TcpMessageRoute() = default;
};
} // namespace webrtc
#endif // API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_