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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
#define MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
#include <array>
#include <map>
#include <memory>
#include <utility>
#include <vector>
#include "absl/container/inlined_vector.h"
#include "api/sequence_checker.h"
#include "api/video/encoded_frame.h"
#include "modules/video_coding/include/video_coding_defines.h"
#include "modules/video_coding/inter_frame_delay.h"
#include "modules/video_coding/jitter_estimator.h"
#include "modules/video_coding/utility/decoded_frames_history.h"
#include "rtc_base/event.h"
#include "rtc_base/experiments/field_trial_parser.h"
#include "rtc_base/experiments/rtt_mult_experiment.h"
#include "rtc_base/numerics/sequence_number_util.h"
#include "rtc_base/synchronization/mutex.h"
#include "rtc_base/system/no_unique_address.h"
#include "rtc_base/task_queue.h"
#include "rtc_base/task_utils/repeating_task.h"
#include "rtc_base/thread_annotations.h"
namespace webrtc {
class Clock;
class VCMReceiveStatisticsCallback;
class VCMJitterEstimator;
class VCMTiming;
namespace video_coding {
class FrameBuffer {
public:
enum ReturnReason { kFrameFound, kTimeout, kStopped };
FrameBuffer(Clock* clock,
VCMTiming* timing,
VCMReceiveStatisticsCallback* stats_callback);
FrameBuffer() = delete;
FrameBuffer(const FrameBuffer&) = delete;
FrameBuffer& operator=(const FrameBuffer&) = delete;
virtual ~FrameBuffer();
// Insert a frame into the frame buffer. Returns the picture id
// of the last continuous frame or -1 if there is no continuous frame.
int64_t InsertFrame(std::unique_ptr<EncodedFrame> frame);
// Get the next frame for decoding. Will return at latest after
// `max_wait_time_ms`.
void NextFrame(
int64_t max_wait_time_ms,
bool keyframe_required,
rtc::TaskQueue* callback_queue,
std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)> handler);
// Tells the FrameBuffer which protection mode that is in use. Affects
// the frame timing.
// TODO(philipel): Remove this when new timing calculations has been
// implemented.
void SetProtectionMode(VCMVideoProtection mode);
// Stop the frame buffer, causing any sleeping thread in NextFrame to
// return immediately.
void Stop();
// Updates the RTT for jitter buffer estimation.
void UpdateRtt(int64_t rtt_ms);
// Clears the FrameBuffer, removing all the buffered frames.
void Clear();
int Size();
private:
struct FrameInfo {
FrameInfo();
FrameInfo(FrameInfo&&);
~FrameInfo();
// Which other frames that have direct unfulfilled dependencies
// on this frame.
absl::InlinedVector<int64_t, 8> dependent_frames;
// A frame is continiuous if it has all its referenced/indirectly
// referenced frames.
//
// How many unfulfilled frames this frame have until it becomes continuous.
size_t num_missing_continuous = 0;
// A frame is decodable if all its referenced frames have been decoded.
//
// How many unfulfilled frames this frame have until it becomes decodable.
size_t num_missing_decodable = 0;
// If this frame is continuous or not.
bool continuous = false;
// The actual EncodedFrame.
std::unique_ptr<EncodedFrame> frame;
};
using FrameMap = std::map<int64_t, FrameInfo>;
// Check that the references of `frame` are valid.
bool ValidReferences(const EncodedFrame& frame) const;
int64_t FindNextFrame(int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
EncodedFrame* GetNextFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Update all directly dependent and indirectly dependent frames and mark
// them as continuous if all their references has been fulfilled.
void PropagateContinuity(FrameMap::iterator start)
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Marks the frame as decoded and updates all directly dependent frames.
void PropagateDecodability(const FrameInfo& info)
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Update the corresponding FrameInfo of `frame` and all FrameInfos that
// `frame` references.
// Return false if `frame` will never be decodable, true otherwise.
bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame,
FrameMap::iterator info)
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void UpdateJitterDelay() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void UpdateTimingFrameInfo() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
bool HasBadRenderTiming(const EncodedFrame& frame, int64_t now_ms)
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// The cleaner solution would be to have the NextFrame function return a
// vector of frames, but until the decoding pipeline can support decoding
// multiple frames at the same time we combine all frames to one frame and
// return it. See bugs.webrtc.org/10064
EncodedFrame* CombineAndDeleteFrames(
const std::vector<EncodedFrame*>& frames) const;
RTC_NO_UNIQUE_ADDRESS SequenceChecker construction_checker_;
RTC_NO_UNIQUE_ADDRESS SequenceChecker callback_checker_;
// Stores only undecoded frames.
FrameMap frames_ RTC_GUARDED_BY(mutex_);
DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_);
Mutex mutex_;
Clock* const clock_;
rtc::TaskQueue* callback_queue_ RTC_GUARDED_BY(mutex_);
RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_);
std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)>
frame_handler_ RTC_GUARDED_BY(mutex_);
int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_);
bool keyframe_required_ RTC_GUARDED_BY(mutex_);
VCMJitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_);
VCMTiming* const timing_ RTC_GUARDED_BY(mutex_);
VCMInterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_);
absl::optional<int64_t> last_continuous_frame_ RTC_GUARDED_BY(mutex_);
std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(mutex_);
bool stopped_ RTC_GUARDED_BY(mutex_);
VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_);
VCMReceiveStatisticsCallback* const stats_callback_;
int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_);
const bool add_rtt_to_playout_delay_;
// rtt_mult experiment settings.
const absl::optional<RttMultExperiment::Settings> rtt_mult_settings_;
// Maximum number of frames in the decode queue to allow pacing. If the
// queue grows beyond the max limit, pacing will be disabled and frames will
// be pushed to the decoder as soon as possible. This only has an effect
// when the low-latency rendering path is active, which is indicated by
// the frame's render time == 0.
FieldTrialParameter<unsigned> zero_playout_delay_max_decode_queue_size_;
};
} // namespace video_coding
} // namespace webrtc
#endif // MODULES_VIDEO_CODING_FRAME_BUFFER2_H_