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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include <memory>
#include <string>
#include "api/jsep.h"
#include "rtc_tools/data_channel_benchmark/signaling_interface.h"
namespace webrtc {
// This class defines a server enabling clients to perform a PeerConnection
// negotiation directly over gRPC.
// When a client connects, a callback is run to handle the request.
class GrpcSignalingServerInterface {
virtual ~GrpcSignalingServerInterface() = default;
// Start listening for connections.
virtual void Start() = 0;
// Wait for the gRPC server to terminate.
virtual void Wait() = 0;
// Stop the gRPC server instance.
virtual void Stop() = 0;
// The port the server is listening on.
virtual int SelectedPort() = 0;
// Create a gRPC server listening on |port| that will run |callback| on each
// request. If |oneshot| is true, it will terminate after serving one request.
static std::unique_ptr<GrpcSignalingServerInterface> Create(
std::function<void(webrtc::SignalingInterface*)> callback,
int port,
bool oneshot);
// This class defines a client that can connect to a server and perform a
// PeerConnection negotiation directly over gRPC.
class GrpcSignalingClientInterface {
virtual ~GrpcSignalingClientInterface() = default;
// Connect the client to the gRPC server.
virtual bool Start() = 0;
virtual webrtc::SignalingInterface* signaling_client() = 0;
// Create a client to connnect to a server at |server_address|.
static std::unique_ptr<GrpcSignalingClientInterface> Create(
const std::string& server_address);
} // namespace webrtc