blob: ea0ebf98f87c1d7e73db2fa7a40ae38318250a31 [file] [log] [blame]
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include <string>
#include "rtc_base/gunit.h"
#include "rtc_base/random.h"
#include "rtc_tools/network_tester/test_controller.h"
#include "test/gtest.h"
#include "test/testsupport/file_utils.h"
namespace webrtc {
TEST(NetworkTesterTest, ServerClient) {
// Use a unique port rather than a hard-coded one to avoid collision when
// running the test in parallel in stress runs. Skipping all reserved ports.
const int MIN_PORT = 49152;
const int MAX_PORT = 65535;
int port = webrtc::Random(rtc::TimeMicros()).Rand(MIN_PORT, MAX_PORT);
rtc::AutoThread main_thread;
TestController client(
0, 0, webrtc::test::ResourcePath("network_tester/client_config", "dat"),
webrtc::test::OutputPath() + "client_packet_log.dat");
TestController server(
port, port,
webrtc::test::ResourcePath("network_tester/server_config", "dat"),
webrtc::test::OutputPath() + "server_packet_log.dat");
client.SendConnectTo("", port);
EXPECT_TRUE_WAIT(server.IsTestDone() && client.IsTestDone(), 2000);
} // namespace webrtc