| /* |
| * Copyright 2010 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_ |
| #define WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "webrtc/base/nethelpers.h" |
| #include "webrtc/p2p/base/basicpacketsocketfactory.h" |
| #include "webrtc/p2p/base/portallocator.h" |
| #include "webrtc/p2p/base/udpport.h" |
| |
| namespace rtc { |
| class SocketFactory; |
| class Thread; |
| } |
| |
| namespace cricket { |
| |
| class TestUDPPort : public UDPPort { |
| public: |
| static TestUDPPort* Create(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress) { |
| TestUDPPort* port = new TestUDPPort(thread, factory, network, ip, min_port, |
| max_port, username, password, origin, |
| emit_localhost_for_anyaddress); |
| if (!port->Init()) { |
| delete port; |
| port = nullptr; |
| } |
| return port; |
| } |
| void SendBindingResponse(StunMessage* request, |
| const rtc::SocketAddress& addr) override { |
| UDPPort::SendBindingResponse(request, addr); |
| sent_binding_response_ = true; |
| } |
| bool sent_binding_response() { return sent_binding_response_; } |
| void set_sent_binding_response(bool response) { |
| sent_binding_response_ = response; |
| } |
| |
| protected: |
| TestUDPPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress) |
| : UDPPort(thread, |
| factory, |
| network, |
| ip, |
| min_port, |
| max_port, |
| username, |
| password, |
| origin, |
| emit_localhost_for_anyaddress) {} |
| |
| bool sent_binding_response_ = false; |
| }; |
| |
| // A FakePortAllocatorSession can be used with either a real or fake socket |
| // factory. It gathers a single loopback port, using IPv6 if available and |
| // not disabled. |
| class FakePortAllocatorSession : public PortAllocatorSession { |
| public: |
| FakePortAllocatorSession(PortAllocator* allocator, |
| rtc::Thread* network_thread, |
| rtc::PacketSocketFactory* factory, |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd) |
| : PortAllocatorSession(content_name, |
| component, |
| ice_ufrag, |
| ice_pwd, |
| allocator->flags()), |
| network_thread_(network_thread), |
| factory_(factory), |
| ipv4_network_("network", |
| "unittest", |
| rtc::IPAddress(INADDR_LOOPBACK), |
| 32), |
| ipv6_network_("network", |
| "unittest", |
| rtc::IPAddress(in6addr_loopback), |
| 64), |
| port_(), |
| port_config_count_(0), |
| stun_servers_(allocator->stun_servers()), |
| turn_servers_(allocator->turn_servers()) { |
| ipv4_network_.AddIP(rtc::IPAddress(INADDR_LOOPBACK)); |
| ipv6_network_.AddIP(rtc::IPAddress(in6addr_loopback)); |
| } |
| |
| void SetCandidateFilter(uint32_t filter) override { |
| candidate_filter_ = filter; |
| } |
| |
| void StartGettingPorts() override { |
| if (!port_) { |
| rtc::Network& network = |
| (rtc::HasIPv6Enabled() && (flags() & PORTALLOCATOR_ENABLE_IPV6)) |
| ? ipv6_network_ |
| : ipv4_network_; |
| port_.reset(TestUDPPort::Create(network_thread_, factory_, &network, |
| network.GetBestIP(), 0, 0, username(), |
| password(), std::string(), false)); |
| port_->SignalDestroyed.connect( |
| this, &FakePortAllocatorSession::OnPortDestroyed); |
| AddPort(port_.get()); |
| } |
| ++port_config_count_; |
| running_ = true; |
| } |
| |
| void StopGettingPorts() override { running_ = false; } |
| bool IsGettingPorts() override { return running_; } |
| void ClearGettingPorts() override {} |
| |
| std::vector<PortInterface*> ReadyPorts() const override { |
| return ready_ports_; |
| } |
| std::vector<Candidate> ReadyCandidates() const override { |
| return candidates_; |
| } |
| void PruneAllPorts() override { port_->Prune(); } |
| bool CandidatesAllocationDone() const override { return allocation_done_; } |
| |
| int port_config_count() { return port_config_count_; } |
| |
| const ServerAddresses& stun_servers() const { return stun_servers_; } |
| |
| const std::vector<RelayServerConfig>& turn_servers() const { |
| return turn_servers_; |
| } |
| |
| uint32_t candidate_filter() const { return candidate_filter_; } |
| |
| int transport_info_update_count() const { |
| return transport_info_update_count_; |
| } |
| |
| protected: |
| void UpdateIceParametersInternal() override { |
| // Since this class is a fake and this method only is overridden for tests, |
| // we don't need to actually update the transport info. |
| ++transport_info_update_count_; |
| } |
| |
| private: |
| void AddPort(cricket::Port* port) { |
| port->set_component(component()); |
| port->set_generation(generation()); |
| port->SignalPortComplete.connect(this, |
| &FakePortAllocatorSession::OnPortComplete); |
| port->PrepareAddress(); |
| ready_ports_.push_back(port); |
| SignalPortReady(this, port); |
| port->KeepAliveUntilPruned(); |
| } |
| void OnPortComplete(cricket::Port* port) { |
| const std::vector<Candidate>& candidates = port->Candidates(); |
| candidates_.insert(candidates_.end(), candidates.begin(), candidates.end()); |
| SignalCandidatesReady(this, candidates); |
| |
| allocation_done_ = true; |
| SignalCandidatesAllocationDone(this); |
| } |
| void OnPortDestroyed(cricket::PortInterface* port) { |
| // Don't want to double-delete port if it deletes itself. |
| port_.release(); |
| } |
| |
| rtc::Thread* network_thread_; |
| rtc::PacketSocketFactory* factory_; |
| rtc::Network ipv4_network_; |
| rtc::Network ipv6_network_; |
| std::unique_ptr<cricket::Port> port_; |
| int port_config_count_; |
| std::vector<Candidate> candidates_; |
| std::vector<PortInterface*> ready_ports_; |
| bool allocation_done_ = false; |
| ServerAddresses stun_servers_; |
| std::vector<RelayServerConfig> turn_servers_; |
| uint32_t candidate_filter_ = CF_ALL; |
| int transport_info_update_count_ = 0; |
| bool running_ = false; |
| }; |
| |
| class FakePortAllocator : public cricket::PortAllocator { |
| public: |
| FakePortAllocator(rtc::Thread* network_thread, |
| rtc::PacketSocketFactory* factory) |
| : network_thread_(network_thread), factory_(factory) { |
| if (factory_ == NULL) { |
| owned_factory_.reset(new rtc::BasicPacketSocketFactory(network_thread_)); |
| factory_ = owned_factory_.get(); |
| } |
| } |
| |
| void Initialize() override { |
| // Port allocator should be initialized on the network thread. |
| RTC_CHECK(network_thread_->IsCurrent()); |
| initialized_ = true; |
| } |
| |
| void SetNetworkIgnoreMask(int network_ignore_mask) override {} |
| |
| cricket::PortAllocatorSession* CreateSessionInternal( |
| const std::string& content_name, |
| int component, |
| const std::string& ice_ufrag, |
| const std::string& ice_pwd) override { |
| return new FakePortAllocatorSession(this, network_thread_, factory_, |
| content_name, component, ice_ufrag, |
| ice_pwd); |
| } |
| |
| bool initialized() const { return initialized_; } |
| |
| private: |
| rtc::Thread* network_thread_; |
| rtc::PacketSocketFactory* factory_; |
| std::unique_ptr<rtc::BasicPacketSocketFactory> owned_factory_; |
| bool initialized_ = false; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_ |