| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_ |
| #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_ |
| |
| #include "webrtc/base/dscp.h" |
| #include "webrtc/base/sigslot.h" |
| #include "webrtc/base/socket.h" |
| #include "webrtc/base/timeutils.h" |
| |
| namespace rtc { |
| |
| // This structure holds the info needed to update the packet send time header |
| // extension, including the information needed to update the authentication tag |
| // after changing the value. |
| struct PacketTimeUpdateParams { |
| PacketTimeUpdateParams(); |
| ~PacketTimeUpdateParams(); |
| |
| int rtp_sendtime_extension_id; // extension header id present in packet. |
| std::vector<char> srtp_auth_key; // Authentication key. |
| int srtp_auth_tag_len; // Authentication tag length. |
| int64 srtp_packet_index; // Required for Rtp Packet authentication. |
| }; |
| |
| // This structure holds meta information for the packet which is about to send |
| // over network. |
| struct PacketOptions { |
| PacketOptions() : dscp(DSCP_NO_CHANGE) {} |
| explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp) {} |
| |
| DiffServCodePoint dscp; |
| PacketTimeUpdateParams packet_time_params; |
| }; |
| |
| // This structure will have the information about when packet is actually |
| // received by socket. |
| struct PacketTime { |
| PacketTime() : timestamp(-1), not_before(-1) {} |
| PacketTime(int64 timestamp, int64 not_before) |
| : timestamp(timestamp), not_before(not_before) { |
| } |
| |
| int64 timestamp; // Receive time after socket delivers the data. |
| int64 not_before; // Earliest possible time the data could have arrived, |
| // indicating the potential error in the |timestamp| value, |
| // in case the system, is busy. For example, the time of |
| // the last select() call. |
| // If unknown, this value will be set to zero. |
| }; |
| |
| inline PacketTime CreatePacketTime(int64 not_before) { |
| return PacketTime(TimeMicros(), not_before); |
| } |
| |
| // Provides the ability to receive packets asynchronously. Sends are not |
| // buffered since it is acceptable to drop packets under high load. |
| class AsyncPacketSocket : public sigslot::has_slots<> { |
| public: |
| enum State { |
| STATE_CLOSED, |
| STATE_BINDING, |
| STATE_BOUND, |
| STATE_CONNECTING, |
| STATE_CONNECTED |
| }; |
| |
| AsyncPacketSocket(); |
| ~AsyncPacketSocket() override; |
| |
| // Returns current local address. Address may be set to NULL if the |
| // socket is not bound yet (GetState() returns STATE_BINDING). |
| virtual SocketAddress GetLocalAddress() const = 0; |
| |
| // Returns remote address. Returns zeroes if this is not a client TCP socket. |
| virtual SocketAddress GetRemoteAddress() const = 0; |
| |
| // Send a packet. |
| virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0; |
| virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr, |
| const PacketOptions& options) = 0; |
| |
| // Close the socket. |
| virtual int Close() = 0; |
| |
| // Returns current state of the socket. |
| virtual State GetState() const = 0; |
| |
| // Get/set options. |
| virtual int GetOption(Socket::Option opt, int* value) = 0; |
| virtual int SetOption(Socket::Option opt, int value) = 0; |
| |
| // Get/Set current error. |
| // TODO: Remove SetError(). |
| virtual int GetError() const = 0; |
| virtual void SetError(int error) = 0; |
| |
| // Emitted each time a packet is read. Used only for UDP and |
| // connected TCP sockets. |
| sigslot::signal5<AsyncPacketSocket*, const char*, size_t, |
| const SocketAddress&, |
| const PacketTime&> SignalReadPacket; |
| |
| // Emitted when the socket is currently able to send. |
| sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend; |
| |
| // Emitted after address for the socket is allocated, i.e. binding |
| // is finished. State of the socket is changed from BINDING to BOUND |
| // (for UDP and server TCP sockets) or CONNECTING (for client TCP |
| // sockets). |
| sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady; |
| |
| // Emitted for client TCP sockets when state is changed from |
| // CONNECTING to CONNECTED. |
| sigslot::signal1<AsyncPacketSocket*> SignalConnect; |
| |
| // Emitted for client TCP sockets when state is changed from |
| // CONNECTED to CLOSED. |
| sigslot::signal2<AsyncPacketSocket*, int> SignalClose; |
| |
| // Used only for listening TCP sockets. |
| sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection; |
| |
| private: |
| DISALLOW_EVIL_CONSTRUCTORS(AsyncPacketSocket); |
| }; |
| |
| } // namespace rtc |
| |
| #endif // WEBRTC_BASE_ASYNCPACKETSOCKET_H_ |