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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_AUDIO_TRACK_JNI_H_
#define SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_AUDIO_TRACK_JNI_H_
#include <jni.h>
#include <memory>
#include "absl/types/optional.h"
#include "api/sequence_checker.h"
#include "modules/audio_device/audio_device_buffer.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "sdk/android/src/jni/audio_device/audio_common.h"
#include "sdk/android/src/jni/audio_device/audio_device_module.h"
namespace webrtc {
namespace jni {
// Implements 16-bit mono PCM audio output support for Android using the Java
// AudioTrack interface. Most of the work is done by its Java counterpart in
// WebRtcAudioTrack.java. This class is created and lives on a thread in
// C++-land, but decoded audio buffers are requested on a high-priority
// thread managed by the Java class.
//
// An instance can be created on any thread, but must then be used on one and
// the same thread. All public methods must also be called on the same thread. A
// thread checker will RTC_DCHECK if any method is called on an invalid thread
//
// This class uses AttachCurrentThreadIfNeeded to attach to a Java VM if needed.
// Additional thread checking guarantees that no other (possibly non attached)
// thread is used.
class AudioTrackJni : public AudioOutput {
public:
static ScopedJavaLocalRef<jobject> CreateJavaWebRtcAudioTrack(
JNIEnv* env,
const JavaRef<jobject>& j_context,
const JavaRef<jobject>& j_audio_manager);
AudioTrackJni(JNIEnv* env,
const AudioParameters& audio_parameters,
const JavaRef<jobject>& j_webrtc_audio_track);
~AudioTrackJni() override;
int32_t Init() override;
int32_t Terminate() override;
int32_t InitPlayout() override;
bool PlayoutIsInitialized() const override;
int32_t StartPlayout() override;
int32_t StopPlayout() override;
bool Playing() const override;
bool SpeakerVolumeIsAvailable() override;
int SetSpeakerVolume(uint32_t volume) override;
absl::optional<uint32_t> SpeakerVolume() const override;
absl::optional<uint32_t> MaxSpeakerVolume() const override;
absl::optional<uint32_t> MinSpeakerVolume() const override;
int GetPlayoutUnderrunCount() override;
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override;
// Called from Java side so we can cache the address of the Java-manged
// |byte_buffer| in |direct_buffer_address_|. The size of the buffer
// is also stored in |direct_buffer_capacity_in_bytes_|.
// Called on the same thread as the creating thread.
void CacheDirectBufferAddress(JNIEnv* env,
const JavaParamRef<jobject>& byte_buffer);
// Called periodically by the Java based WebRtcAudioTrack object when
// playout has started. Each call indicates that |length| new bytes should
// be written to the memory area |direct_buffer_address_| for playout.
// This method is called on a high-priority thread from Java. The name of
// the thread is 'AudioTrackThread'.
void GetPlayoutData(JNIEnv* env, size_t length);
private:
// Stores thread ID in constructor.
SequenceChecker thread_checker_;
// Stores thread ID in first call to OnGetPlayoutData() from high-priority
// thread in Java. Detached during construction of this object.
SequenceChecker thread_checker_java_;
// Wraps the Java specific parts of the AudioTrackJni class.
JNIEnv* env_ = nullptr;
ScopedJavaGlobalRef<jobject> j_audio_track_;
// Contains audio parameters provided to this class at construction by the
// AudioManager.
const AudioParameters audio_parameters_;
// Cached copy of address to direct audio buffer owned by |j_audio_track_|.
void* direct_buffer_address_;
// Number of bytes in the direct audio buffer owned by |j_audio_track_|.
size_t direct_buffer_capacity_in_bytes_;
// Number of audio frames per audio buffer. Each audio frame corresponds to
// one sample of PCM mono data at 16 bits per sample. Hence, each audio
// frame contains 2 bytes (given that the Java layer only supports mono).
// Example: 480 for 48000 Hz or 441 for 44100 Hz.
size_t frames_per_buffer_;
bool initialized_;
bool playing_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
// The AudioDeviceBuffer is a member of the AudioDeviceModuleImpl instance
// and therefore outlives this object.
AudioDeviceBuffer* audio_device_buffer_;
};
} // namespace jni
} // namespace webrtc
#endif // SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_AUDIO_TRACK_JNI_H_