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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h"
#include <string.h>
#include <unknwn.h>
#include <DXGI.h>
#include <DXGIFormat.h>
#include <Windows.h>
#include <algorithm>
#include "webrtc/modules/desktop_capture/win/dxgi_texture_mapping.h"
#include "webrtc/modules/desktop_capture/win/dxgi_texture_staging.h"
#include "webrtc/rtc_base/checks.h"
#include "webrtc/rtc_base/logging.h"
#include "webrtc/rtc_base/win32.h"
namespace webrtc {
using Microsoft::WRL::ComPtr;
namespace {
// Timeout for AcquireNextFrame() call.
// DxgiDuplicatorController leverages external components to do the capture
// scheduling. So here DxgiOutputDuplicator does not need to actively wait for a
// new frame.
const int kAcquireTimeoutMs = 0;
DesktopRect RECTToDesktopRect(const RECT& rect) {
return DesktopRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
}
Rotation DxgiRotationToRotation(DXGI_MODE_ROTATION rotation) {
switch (rotation) {
case DXGI_MODE_ROTATION_IDENTITY:
case DXGI_MODE_ROTATION_UNSPECIFIED:
return Rotation::CLOCK_WISE_0;
case DXGI_MODE_ROTATION_ROTATE90:
return Rotation::CLOCK_WISE_90;
case DXGI_MODE_ROTATION_ROTATE180:
return Rotation::CLOCK_WISE_180;
case DXGI_MODE_ROTATION_ROTATE270:
return Rotation::CLOCK_WISE_270;
}
RTC_NOTREACHED();
return Rotation::CLOCK_WISE_0;
}
} // namespace
DxgiOutputDuplicator::DxgiOutputDuplicator(const D3dDevice& device,
const ComPtr<IDXGIOutput1>& output,
const DXGI_OUTPUT_DESC& desc)
: device_(device),
output_(output),
device_name_(rtc::ToUtf8(desc.DeviceName)),
desktop_rect_(RECTToDesktopRect(desc.DesktopCoordinates)) {
RTC_DCHECK(output_);
RTC_DCHECK(!desktop_rect_.is_empty());
RTC_DCHECK_GT(desktop_rect_.width(), 0);
RTC_DCHECK_GT(desktop_rect_.height(), 0);
}
DxgiOutputDuplicator::DxgiOutputDuplicator(DxgiOutputDuplicator&& other) =
default;
DxgiOutputDuplicator::~DxgiOutputDuplicator() {
if (duplication_) {
duplication_->ReleaseFrame();
}
texture_.reset();
}
bool DxgiOutputDuplicator::Initialize() {
if (DuplicateOutput()) {
if (desc_.DesktopImageInSystemMemory) {
texture_.reset(new DxgiTextureMapping(duplication_.Get()));
} else {
texture_.reset(new DxgiTextureStaging(device_));
}
return true;
} else {
duplication_.Reset();
return false;
}
}
bool DxgiOutputDuplicator::DuplicateOutput() {
RTC_DCHECK(!duplication_);
_com_error error =
output_->DuplicateOutput(static_cast<IUnknown*>(device_.d3d_device()),
duplication_.GetAddressOf());
if (error.Error() != S_OK || !duplication_) {
LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error "
<< error.ErrorMessage() << ", with code " << error.Error();
return false;
}
memset(&desc_, 0, sizeof(desc_));
duplication_->GetDesc(&desc_);
if (desc_.ModeDesc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) {
LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) "
"format, which is required by downstream components, "
"format is "
<< desc_.ModeDesc.Format;
return false;
}
if (static_cast<int>(desc_.ModeDesc.Width) != desktop_rect_.width() ||
static_cast<int>(desc_.ModeDesc.Height) != desktop_rect_.height()) {
LOG(LS_ERROR) << "IDXGIDuplicateOutput does not return a same size as its "
"IDXGIOutput1, size returned by IDXGIDuplicateOutput is "
<< desc_.ModeDesc.Width << " x " << desc_.ModeDesc.Height
<< ", size returned by IDXGIOutput1 is "
<< desktop_rect_.width() << " x " << desktop_rect_.height();
return false;
}
rotation_ = DxgiRotationToRotation(desc_.Rotation);
unrotated_size_ = RotateSize(desktop_size(), ReverseRotation(rotation_));
return true;
}
bool DxgiOutputDuplicator::ReleaseFrame() {
RTC_DCHECK(duplication_);
_com_error error = duplication_->ReleaseFrame();
if (error.Error() != S_OK) {
LOG(LS_ERROR) << "Failed to release frame from IDXGIOutputDuplication, "
"error"
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
return true;
}
bool DxgiOutputDuplicator::Duplicate(Context* context,
DesktopVector offset,
SharedDesktopFrame* target) {
RTC_DCHECK(duplication_);
RTC_DCHECK(texture_);
RTC_DCHECK(target);
if (!DesktopRect::MakeSize(target->size())
.ContainsRect(GetTranslatedDesktopRect(offset))) {
// target size is not large enough to cover current output region.
return false;
}
DXGI_OUTDUPL_FRAME_INFO frame_info;
memset(&frame_info, 0, sizeof(frame_info));
ComPtr<IDXGIResource> resource;
_com_error error = duplication_->AcquireNextFrame(
kAcquireTimeoutMs, &frame_info, resource.GetAddressOf());
if (error.Error() != S_OK && error.Error() != DXGI_ERROR_WAIT_TIMEOUT) {
LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage()
<< ", code " << error.Error();
return false;
}
// We need to merge updated region with the one from context, but only spread
// updated region from current frame. So keeps a copy of updated region from
// context here. The |updated_region| always starts from (0, 0).
DesktopRegion updated_region;
updated_region.Swap(&context->updated_region);
if (error.Error() == S_OK &&
frame_info.AccumulatedFrames > 0 &&
resource) {
DetectUpdatedRegion(frame_info, &context->updated_region);
SpreadContextChange(context);
if (!texture_->CopyFrom(frame_info, resource.Get())) {
return false;
}
updated_region.AddRegion(context->updated_region);
// TODO(zijiehe): Figure out why clearing context->updated_region() here
// triggers screen flickering?
const DesktopFrame& source = texture_->AsDesktopFrame();
if (rotation_ != Rotation::CLOCK_WISE_0) {
for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
it.Advance()) {
// The |updated_region| returned by Windows is rotated, but the |source|
// frame is not. So we need to rotate it reversely.
const DesktopRect source_rect = RotateRect(
it.rect(), desktop_size(), ReverseRotation(rotation_));
RotateDesktopFrame(source, source_rect, rotation_, offset, target);
}
} else {
for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
it.Advance()) {
// The DesktopRect in |target|, starts from offset.
DesktopRect dest_rect = it.rect();
dest_rect.Translate(offset);
target->CopyPixelsFrom(source, it.rect().top_left(), dest_rect);
}
}
last_frame_ = target->Share();
last_frame_offset_ = offset;
updated_region.Translate(offset.x(), offset.y());
target->mutable_updated_region()->AddRegion(updated_region);
num_frames_captured_++;
return texture_->Release() && ReleaseFrame();
}
if (last_frame_) {
// No change since last frame or AcquireNextFrame() timed out, we will
// export last frame to the target.
for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
it.Advance()) {
// The DesktopRect in |source|, starts from last_frame_offset_.
DesktopRect source_rect = it.rect();
// The DesktopRect in |target|, starts from offset.
DesktopRect target_rect = source_rect;
source_rect.Translate(last_frame_offset_);
target_rect.Translate(offset);
target->CopyPixelsFrom(*last_frame_, source_rect.top_left(), target_rect);
}
updated_region.Translate(offset.x(), offset.y());
target->mutable_updated_region()->AddRegion(updated_region);
} else {
// If we were at the very first frame, and capturing failed, the
// context->updated_region should be kept unchanged for next attempt.
context->updated_region.Swap(&updated_region);
}
// If AcquireNextFrame() failed with timeout error, we do not need to release
// the frame.
return error.Error() == DXGI_ERROR_WAIT_TIMEOUT || ReleaseFrame();
}
DesktopRect DxgiOutputDuplicator::GetTranslatedDesktopRect(
DesktopVector offset) const {
DesktopRect result(DesktopRect::MakeSize(desktop_size()));
result.Translate(offset);
return result;
}
DesktopRect DxgiOutputDuplicator::GetUntranslatedDesktopRect() const {
return DesktopRect::MakeSize(desktop_size());
}
void DxgiOutputDuplicator::DetectUpdatedRegion(
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
DesktopRegion* updated_region) {
if (DoDetectUpdatedRegion(frame_info, updated_region)) {
// Make sure even a region returned by Windows API is out of the scope of
// desktop_rect_, we still won't export it to the target DesktopFrame.
updated_region->IntersectWith(GetUntranslatedDesktopRect());
} else {
updated_region->SetRect(GetUntranslatedDesktopRect());
}
}
bool DxgiOutputDuplicator::DoDetectUpdatedRegion(
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
DesktopRegion* updated_region) {
RTC_DCHECK(updated_region);
updated_region->Clear();
if (frame_info.TotalMetadataBufferSize == 0) {
// This should not happen, since frame_info.AccumulatedFrames > 0.
LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, "
"but TotalMetadataBufferSize == 0";
return false;
}
if (metadata_.capacity() < frame_info.TotalMetadataBufferSize) {
metadata_.clear(); // Avoid data copy
metadata_.reserve(frame_info.TotalMetadataBufferSize);
}
UINT buff_size = 0;
DXGI_OUTDUPL_MOVE_RECT* move_rects =
reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(metadata_.data());
size_t move_rects_count = 0;
_com_error error = duplication_->GetFrameMoveRects(
static_cast<UINT>(metadata_.capacity()), move_rects, &buff_size);
if (error.Error() != S_OK) {
LOG(LS_ERROR) << "Failed to get move rectangles, error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT);
RECT* dirty_rects = reinterpret_cast<RECT*>(metadata_.data() + buff_size);
size_t dirty_rects_count = 0;
error = duplication_->GetFrameDirtyRects(
static_cast<UINT>(metadata_.capacity()) - buff_size, dirty_rects,
&buff_size);
if (error.Error() != S_OK) {
LOG(LS_ERROR) << "Failed to get dirty rectangles, error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
dirty_rects_count = buff_size / sizeof(RECT);
while (move_rects_count > 0) {
// DirectX capturer API may randomly return unmoved move_rects, which should
// be skipped to avoid unnecessary wasting of differing and encoding
// resources.
// By using testing application it2me_standalone_host_main, this check
// reduces average capture time by 0.375% (4.07 -> 4.055), and average
// encode time by 0.313% (8.042 -> 8.016) without other impacts.
if (move_rects->SourcePoint.x != move_rects->DestinationRect.left ||
move_rects->SourcePoint.y != move_rects->DestinationRect.top) {
updated_region->AddRect(
RotateRect(DesktopRect::MakeXYWH(move_rects->SourcePoint.x,
move_rects->SourcePoint.y,
move_rects->DestinationRect.right -
move_rects->DestinationRect.left,
move_rects->DestinationRect.bottom -
move_rects->DestinationRect.top),
unrotated_size_, rotation_));
updated_region->AddRect(
RotateRect(DesktopRect::MakeLTRB(move_rects->DestinationRect.left,
move_rects->DestinationRect.top,
move_rects->DestinationRect.right,
move_rects->DestinationRect.bottom),
unrotated_size_, rotation_));
} else {
LOG(LS_INFO) << "Unmoved move_rect detected, ["
<< move_rects->DestinationRect.left << ", "
<< move_rects->DestinationRect.top << "] - ["
<< move_rects->DestinationRect.right << ", "
<< move_rects->DestinationRect.bottom << "].";
}
move_rects++;
move_rects_count--;
}
while (dirty_rects_count > 0) {
updated_region->AddRect(RotateRect(
DesktopRect::MakeLTRB(dirty_rects->left, dirty_rects->top,
dirty_rects->right, dirty_rects->bottom),
unrotated_size_, rotation_));
dirty_rects++;
dirty_rects_count--;
}
return true;
}
void DxgiOutputDuplicator::Setup(Context* context) {
RTC_DCHECK(context->updated_region.is_empty());
// Always copy entire monitor during the first Duplicate() function call.
context->updated_region.AddRect(GetUntranslatedDesktopRect());
RTC_DCHECK(std::find(contexts_.begin(), contexts_.end(), context) ==
contexts_.end());
contexts_.push_back(context);
}
void DxgiOutputDuplicator::Unregister(const Context* const context) {
auto it = std::find(contexts_.begin(), contexts_.end(), context);
RTC_DCHECK(it != contexts_.end());
contexts_.erase(it);
}
void DxgiOutputDuplicator::SpreadContextChange(const Context* const source) {
for (Context* dest : contexts_) {
RTC_DCHECK(dest);
if (dest != source) {
dest->updated_region.AddRegion(source->updated_region);
}
}
}
DesktopSize DxgiOutputDuplicator::desktop_size() const {
return desktop_rect_.size();
}
int64_t DxgiOutputDuplicator::num_frames_captured() const {
#if !defined(NDEBUG)
RTC_DCHECK_EQ(!!last_frame_, num_frames_captured_ > 0);
#endif
return num_frames_captured_;
}
void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) {
desktop_rect_.Translate(position);
RTC_DCHECK_GE(desktop_rect_.left(), 0);
RTC_DCHECK_GE(desktop_rect_.top(), 0);
}
} // namespace webrtc