//------------------------------------------------------------------------------ | |
// File: WinCtrl.cpp | |
// | |
// Desc: DirectShow base classes - implements video control interface class. | |
// | |
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. | |
//------------------------------------------------------------------------------ | |
#include <streams.h> | |
#include <intsafe.h> | |
#include <checkbmi.h> | |
// The control interface methods require us to be connected | |
#define CheckConnected(pin,code) \ | |
{ \ | |
if (pin == NULL) { \ | |
ASSERT(!TEXT("Pin not set")); \ | |
} else if (pin->IsConnected() == FALSE) { \ | |
return (code); \ | |
} \ | |
} | |
// This checks to see whether the window has a drain. An application can in | |
// most environments set the owner/parent of windows so that they appear in | |
// a compound document context (for example). In this case, the application | |
// would probably like to be told of any keyboard/mouse messages. Therefore | |
// we pass these messages on untranslated, returning TRUE if we're successful | |
BOOL WINAPI PossiblyEatMessage(HWND hwndDrain, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
{ | |
if (hwndDrain != NULL && !InSendMessage()) | |
{ | |
switch (uMsg) | |
{ | |
case WM_CHAR: | |
case WM_DEADCHAR: | |
case WM_KEYDOWN: | |
case WM_KEYUP: | |
case WM_LBUTTONDBLCLK: | |
case WM_LBUTTONDOWN: | |
case WM_LBUTTONUP: | |
case WM_MBUTTONDBLCLK: | |
case WM_MBUTTONDOWN: | |
case WM_MBUTTONUP: | |
case WM_MOUSEACTIVATE: | |
case WM_MOUSEMOVE: | |
// If we pass this on we don't get any mouse clicks | |
//case WM_NCHITTEST: | |
case WM_NCLBUTTONDBLCLK: | |
case WM_NCLBUTTONDOWN: | |
case WM_NCLBUTTONUP: | |
case WM_NCMBUTTONDBLCLK: | |
case WM_NCMBUTTONDOWN: | |
case WM_NCMBUTTONUP: | |
case WM_NCMOUSEMOVE: | |
case WM_NCRBUTTONDBLCLK: | |
case WM_NCRBUTTONDOWN: | |
case WM_NCRBUTTONUP: | |
case WM_RBUTTONDBLCLK: | |
case WM_RBUTTONDOWN: | |
case WM_RBUTTONUP: | |
case WM_SYSCHAR: | |
case WM_SYSDEADCHAR: | |
case WM_SYSKEYDOWN: | |
case WM_SYSKEYUP: | |
DbgLog((LOG_TRACE, 2, TEXT("Forwarding %x to drain"))); | |
PostMessage(hwndDrain, uMsg, wParam, lParam); | |
return TRUE; | |
} | |
} | |
return FALSE; | |
} | |
// This class implements the IVideoWindow control functions (dual interface) | |
// we support a large number of properties and methods designed to allow the | |
// client (whether it be an automation controller or a C/C++ application) to | |
// set and get a number of window related properties such as it's position. | |
// We also support some methods that duplicate the properties but provide a | |
// more direct and efficient mechanism as many values may be changed in one | |
CBaseControlWindow::CBaseControlWindow( | |
__inout CBaseFilter *pFilter, // Owning filter | |
__in CCritSec *pInterfaceLock, // Locking object | |
__in_opt LPCTSTR pName, // Object description | |
__inout_opt LPUNKNOWN pUnk, // Normal COM ownership | |
__inout HRESULT *phr) : // OLE return code | |
CBaseVideoWindow(pName,pUnk), | |
m_pInterfaceLock(pInterfaceLock), | |
m_hwndOwner(NULL), | |
m_hwndDrain(NULL), | |
m_bAutoShow(TRUE), | |
m_pFilter(pFilter), | |
m_bCursorHidden(FALSE), | |
m_pPin(NULL) | |
{ | |
ASSERT(m_pFilter); | |
ASSERT(m_pInterfaceLock); | |
ASSERT(phr); | |
m_BorderColour = VIDEO_COLOUR; | |
} | |
// Set the title caption on the base window, we don't do any field checking | |
// as we really don't care what title they intend to have. We can always get | |
// it back again later with GetWindowText. The only other complication is to | |
// do the necessary string conversions between ANSI and OLE Unicode strings | |
STDMETHODIMP CBaseControlWindow::put_Caption(__in BSTR strCaption) | |
{ | |
CheckPointer((PVOID)strCaption,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
#ifdef UNICODE | |
SetWindowText(m_hwnd, strCaption); | |
#else | |
CHAR Caption[CAPTION]; | |
WideCharToMultiByte(CP_ACP,0,strCaption,-1,Caption,CAPTION,NULL,NULL); | |
SetWindowText(m_hwnd, Caption); | |
#endif | |
return NOERROR; | |
} | |
// Get the current base window title caption, once again we do no real field | |
// checking. We allocate a string for the window title to be filled in with | |
// which ensures the interface doesn't fiddle around with getting memory. A | |
// BSTR is a normal C string with the length at position (-1), we use the | |
// WriteBSTR helper function to create the caption to try and avoid OLE32 | |
STDMETHODIMP CBaseControlWindow::get_Caption(__out BSTR *pstrCaption) | |
{ | |
CheckPointer(pstrCaption,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
WCHAR WideCaption[CAPTION]; | |
#ifdef UNICODE | |
GetWindowText(m_hwnd,WideCaption,CAPTION); | |
#else | |
// Convert the ASCII caption to a UNICODE string | |
TCHAR Caption[CAPTION]; | |
GetWindowText(m_hwnd,Caption,CAPTION); | |
MultiByteToWideChar(CP_ACP,0,Caption,-1,WideCaption,CAPTION); | |
#endif | |
return WriteBSTR(pstrCaption,WideCaption); | |
} | |
// Set the window style using GWL_EXSTYLE | |
STDMETHODIMP CBaseControlWindow::put_WindowStyleEx(long WindowStyleEx) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Should we be taking off WS_EX_TOPMOST | |
if (GetWindowLong(m_hwnd,GWL_EXSTYLE) & WS_EX_TOPMOST) { | |
if ((WindowStyleEx & WS_EX_TOPMOST) == 0) { | |
SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) FALSE,(LPARAM) 0); | |
} | |
} | |
// Likewise should we be adding WS_EX_TOPMOST | |
if (WindowStyleEx & WS_EX_TOPMOST) { | |
SendMessage(m_hwnd,m_ShowStageTop,(WPARAM) TRUE,(LPARAM) 0); | |
WindowStyleEx &= (~WS_EX_TOPMOST); | |
if (WindowStyleEx == 0) return NOERROR; | |
} | |
return DoSetWindowStyle(WindowStyleEx,GWL_EXSTYLE); | |
} | |
// Gets the current GWL_EXSTYLE base window style | |
STDMETHODIMP CBaseControlWindow::get_WindowStyleEx(__out long *pWindowStyleEx) | |
{ | |
CheckPointer(pWindowStyleEx,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
return DoGetWindowStyle(pWindowStyleEx,GWL_EXSTYLE); | |
} | |
// Set the window style using GWL_STYLE | |
STDMETHODIMP CBaseControlWindow::put_WindowStyle(long WindowStyle) | |
{ | |
// These styles cannot be changed dynamically | |
if ((WindowStyle & WS_DISABLED) || | |
(WindowStyle & WS_ICONIC) || | |
(WindowStyle & WS_MAXIMIZE) || | |
(WindowStyle & WS_MINIMIZE) || | |
(WindowStyle & WS_HSCROLL) || | |
(WindowStyle & WS_VSCROLL)) { | |
return E_INVALIDARG; | |
} | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
return DoSetWindowStyle(WindowStyle,GWL_STYLE); | |
} | |
// Get the current GWL_STYLE base window style | |
STDMETHODIMP CBaseControlWindow::get_WindowStyle(__out long *pWindowStyle) | |
{ | |
CheckPointer(pWindowStyle,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
return DoGetWindowStyle(pWindowStyle,GWL_STYLE); | |
} | |
// Change the base window style or the extended styles depending on whether | |
// WindowLong is GWL_STYLE or GWL_EXSTYLE. We must call SetWindowPos to have | |
// the window displayed in it's new style after the change which is a little | |
// tricky if the window is not currently visible as we realise it offscreen. | |
// In most cases the client will call get_WindowStyle before they call this | |
// and then AND and OR in extra bit settings according to the requirements | |
HRESULT CBaseControlWindow::DoSetWindowStyle(long Style,long WindowLong) | |
{ | |
RECT WindowRect; | |
// Get the window's visibility before setting the style | |
BOOL bVisible = IsWindowVisible(m_hwnd); | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
// Set the new style flags for the window | |
SetWindowLong(m_hwnd,WindowLong,Style); | |
UINT WindowFlags = SWP_SHOWWINDOW | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
WindowFlags |= SWP_NOZORDER | SWP_NOSIZE | SWP_NOMOVE; | |
// Show the window again in the current position | |
if (bVisible == TRUE) { | |
SetWindowPos(m_hwnd, // Base window handle | |
HWND_TOP, // Just a place holder | |
0,0,0,0, // Leave size and position | |
WindowFlags); // Just draw it again | |
return NOERROR; | |
} | |
// Move the window offscreen so the user doesn't see the changes | |
MoveWindow((HWND) m_hwnd, // Base window handle | |
GetSystemMetrics(SM_CXSCREEN), // Current desktop width | |
GetSystemMetrics(SM_CYSCREEN), // Likewise it's height | |
WIDTH(&WindowRect), // Use the same width | |
HEIGHT(&WindowRect), // Keep height same to | |
TRUE); // May as well repaint | |
// Now show the previously hidden window | |
SetWindowPos(m_hwnd, // Base window handle | |
HWND_TOP, // Just a place holder | |
0,0,0,0, // Leave size and position | |
WindowFlags); // Just draw it again | |
ShowWindow(m_hwnd,SW_HIDE); | |
if (GetParent(m_hwnd)) { | |
MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); | |
} | |
MoveWindow((HWND) m_hwnd, // Base window handle | |
WindowRect.left, // Existing x coordinate | |
WindowRect.top, // Existing y coordinate | |
WIDTH(&WindowRect), // Use the same width | |
HEIGHT(&WindowRect), // Keep height same to | |
TRUE); // May as well repaint | |
return NOERROR; | |
} | |
// Get the current base window style (either GWL_STYLE or GWL_EXSTYLE) | |
HRESULT CBaseControlWindow::DoGetWindowStyle(__out long *pStyle,long WindowLong) | |
{ | |
*pStyle = GetWindowLong(m_hwnd,WindowLong); | |
return NOERROR; | |
} | |
// Change the visibility of the base window, this takes the same parameters | |
// as the ShowWindow Win32 API does, so the client can have the window hidden | |
// or shown, minimised to an icon, or maximised to play in full screen mode | |
// We pass the request on to the base window to actually make the change | |
STDMETHODIMP CBaseControlWindow::put_WindowState(long WindowState) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
DoShowWindow(WindowState); | |
return NOERROR; | |
} | |
// Get the current window state, this function returns a subset of the SW bit | |
// settings available in ShowWindow, if the window is visible then SW_SHOW is | |
// set, if it is hidden then the SW_HIDDEN is set, if it is either minimised | |
// or maximised then the SW_MINIMIZE or SW_MAXIMIZE is set respectively. The | |
// other SW bit settings are really set commands not readable output values | |
STDMETHODIMP CBaseControlWindow::get_WindowState(__out long *pWindowState) | |
{ | |
CheckPointer(pWindowState,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
ASSERT(pWindowState); | |
*pWindowState = FALSE; | |
// Is the window visible, a window is termed visible if it is somewhere on | |
// the current desktop even if it is completely obscured by other windows | |
// so the flag is a style for each window set with the WS_VISIBLE bit | |
if (IsWindowVisible(m_hwnd) == TRUE) { | |
// Is the base window iconic | |
if (IsIconic(m_hwnd) == TRUE) { | |
*pWindowState |= SW_MINIMIZE; | |
} | |
// Has the window been maximised | |
else if (IsZoomed(m_hwnd) == TRUE) { | |
*pWindowState |= SW_MAXIMIZE; | |
} | |
// Window is normal | |
else { | |
*pWindowState |= SW_SHOW; | |
} | |
} else { | |
*pWindowState |= SW_HIDE; | |
} | |
return NOERROR; | |
} | |
// This makes sure that any palette we realise in the base window (through a | |
// media type or through the overlay interface) is done in the background and | |
// is therefore mapped to existing device entries rather than taking it over | |
// as it will do when we this window gets the keyboard focus. An application | |
// uses this to make sure it doesn't have it's palette removed by the window | |
STDMETHODIMP CBaseControlWindow::put_BackgroundPalette(long BackgroundPalette) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cWindowLock(&m_WindowLock); | |
// Check this is a valid automation boolean type | |
if (BackgroundPalette != OATRUE) { | |
if (BackgroundPalette != OAFALSE) { | |
return E_INVALIDARG; | |
} | |
} | |
// Make sure the window realises any palette it has again | |
m_bBackground = (BackgroundPalette == OATRUE ? TRUE : FALSE); | |
PostMessage(m_hwnd,m_RealizePalette,0,0); | |
PaintWindow(FALSE); | |
return NOERROR; | |
} | |
// This returns the current background realisation setting | |
STDMETHODIMP | |
CBaseControlWindow::get_BackgroundPalette(__out long *pBackgroundPalette) | |
{ | |
CheckPointer(pBackgroundPalette,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cWindowLock(&m_WindowLock); | |
// Get the current background palette setting | |
*pBackgroundPalette = (m_bBackground == TRUE ? OATRUE : OAFALSE); | |
return NOERROR; | |
} | |
// Change the visibility of the base window | |
STDMETHODIMP CBaseControlWindow::put_Visible(long Visible) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Check this is a valid automation boolean type | |
if (Visible != OATRUE) { | |
if (Visible != OAFALSE) { | |
return E_INVALIDARG; | |
} | |
} | |
// Convert the boolean visibility into SW_SHOW and SW_HIDE | |
INT Mode = (Visible == OATRUE ? SW_SHOWNORMAL : SW_HIDE); | |
DoShowWindow(Mode); | |
return NOERROR; | |
} | |
// Return OATRUE if the window is currently visible otherwise OAFALSE | |
STDMETHODIMP CBaseControlWindow::get_Visible(__out long *pVisible) | |
{ | |
CheckPointer(pVisible,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// See if the base window has a WS_VISIBLE style - this will return TRUE | |
// even if the window is completely obscured by other desktop windows, we | |
// return FALSE if the window is not showing because of earlier calls | |
BOOL Mode = IsWindowVisible(m_hwnd); | |
*pVisible = (Mode == TRUE ? OATRUE : OAFALSE); | |
return NOERROR; | |
} | |
// Change the left position of the base window. This keeps the window width | |
// and height properties the same so it effectively shunts the window left or | |
// right accordingly - there is the Width property to change that dimension | |
STDMETHODIMP CBaseControlWindow::put_Left(long Left) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bSuccess; | |
RECT WindowRect; | |
// Get the current window position in a RECT | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
if (GetParent(m_hwnd)) { | |
MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); | |
} | |
// Adjust the coordinates ready for SetWindowPos, the window rectangle we | |
// get back from GetWindowRect is in left,top,right and bottom while the | |
// coordinates SetWindowPos wants are left,top,width and height values | |
WindowRect.bottom = WindowRect.bottom - WindowRect.top; | |
WindowRect.right = WindowRect.right - WindowRect.left; | |
UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
bSuccess = SetWindowPos(m_hwnd, // Window handle | |
HWND_TOP, // Put it at the top | |
Left, // New left position | |
WindowRect.top, // Leave top alone | |
WindowRect.right, // The WIDTH (not right) | |
WindowRect.bottom, // The HEIGHT (not bottom) | |
WindowFlags); // Show window options | |
if (bSuccess == FALSE) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// Return the current base window left position | |
STDMETHODIMP CBaseControlWindow::get_Left(__out long *pLeft) | |
{ | |
CheckPointer(pLeft,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT WindowRect; | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
*pLeft = WindowRect.left; | |
return NOERROR; | |
} | |
// Change the current width of the base window. This property complements the | |
// left position property so we must keep the left edge constant and expand or | |
// contract to the right, the alternative would be to change the left edge so | |
// keeping the right edge constant but this is maybe a little more intuitive | |
STDMETHODIMP CBaseControlWindow::put_Width(long Width) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bSuccess; | |
RECT WindowRect; | |
// Adjust the coordinates ready for SetWindowPos, the window rectangle we | |
// get back from GetWindowRect is in left,top,right and bottom while the | |
// coordinates SetWindowPos wants are left,top,width and height values | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
if (GetParent(m_hwnd)) { | |
MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); | |
} | |
WindowRect.bottom = WindowRect.bottom - WindowRect.top; | |
UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
// This seems to have a bug in that calling SetWindowPos on a window with | |
// just the width changing causes it to ignore the width that you pass in | |
// and sets it to a mimimum value of 110 pixels wide (Windows NT 3.51) | |
bSuccess = SetWindowPos(m_hwnd, // Window handle | |
HWND_TOP, // Put it at the top | |
WindowRect.left, // Leave left alone | |
WindowRect.top, // Leave top alone | |
Width, // New WIDTH dimension | |
WindowRect.bottom, // The HEIGHT (not bottom) | |
WindowFlags); // Show window options | |
if (bSuccess == FALSE) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// Return the current base window width | |
STDMETHODIMP CBaseControlWindow::get_Width(__out long *pWidth) | |
{ | |
CheckPointer(pWidth,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT WindowRect; | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
*pWidth = WindowRect.right - WindowRect.left; | |
return NOERROR; | |
} | |
// This allows the client program to change the top position for the window in | |
// the same way that changing the left position does not affect the width of | |
// the image so changing the top position does not affect the window height | |
STDMETHODIMP CBaseControlWindow::put_Top(long Top) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bSuccess; | |
RECT WindowRect; | |
// Get the current window position in a RECT | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
if (GetParent(m_hwnd)) { | |
MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); | |
} | |
// Adjust the coordinates ready for SetWindowPos, the window rectangle we | |
// get back from GetWindowRect is in left,top,right and bottom while the | |
// coordinates SetWindowPos wants are left,top,width and height values | |
WindowRect.bottom = WindowRect.bottom - WindowRect.top; | |
WindowRect.right = WindowRect.right - WindowRect.left; | |
UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
bSuccess = SetWindowPos(m_hwnd, // Window handle | |
HWND_TOP, // Put it at the top | |
WindowRect.left, // Leave left alone | |
Top, // New top position | |
WindowRect.right, // The WIDTH (not right) | |
WindowRect.bottom, // The HEIGHT (not bottom) | |
WindowFlags); // Show window flags | |
if (bSuccess == FALSE) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// Return the current base window top position | |
STDMETHODIMP CBaseControlWindow::get_Top(long *pTop) | |
{ | |
CheckPointer(pTop,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT WindowRect; | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
*pTop = WindowRect.top; | |
return NOERROR; | |
} | |
// Change the height of the window, this complements the top property so when | |
// we change this we must keep the top position for the base window, as said | |
// before we could keep the bottom and grow upwards although this is perhaps | |
// a little more intuitive since we already have a top position property | |
STDMETHODIMP CBaseControlWindow::put_Height(long Height) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bSuccess; | |
RECT WindowRect; | |
// Adjust the coordinates ready for SetWindowPos, the window rectangle we | |
// get back from GetWindowRect is in left,top,right and bottom while the | |
// coordinates SetWindowPos wants are left,top,width and height values | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
if (GetParent(m_hwnd)) { | |
MapWindowPoints(HWND_DESKTOP, GetParent(m_hwnd), (LPPOINT)&WindowRect, 2); | |
} | |
WindowRect.right = WindowRect.right - WindowRect.left; | |
UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
bSuccess = SetWindowPos(m_hwnd, // Window handle | |
HWND_TOP, // Put it at the top | |
WindowRect.left, // Leave left alone | |
WindowRect.top, // Leave top alone | |
WindowRect.right, // The WIDTH (not right) | |
Height, // New height dimension | |
WindowFlags); // Show window flags | |
if (bSuccess == FALSE) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// Return the current base window height | |
STDMETHODIMP CBaseControlWindow::get_Height(__out long *pHeight) | |
{ | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT WindowRect; | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
*pHeight = WindowRect.bottom - WindowRect.top; | |
return NOERROR; | |
} | |
// This can be called to change the owning window. Setting the owner is done | |
// through this function, however to make the window a true child window the | |
// style must also be set to WS_CHILD. After resetting the owner to NULL an | |
// application should also set the style to WS_OVERLAPPED | WS_CLIPCHILDREN. | |
// We cannot lock the object here because the SetParent causes an interthread | |
// SendMessage to the owner window. If they are in GetState we will sit here | |
// incomplete with the critical section locked therefore blocking out source | |
// filter threads from accessing us. Because the source thread can't enter us | |
// it can't get buffers or call EndOfStream so the GetState will not complete | |
STDMETHODIMP CBaseControlWindow::put_Owner(OAHWND Owner) | |
{ | |
// Check we are connected otherwise reject the call | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
m_hwndOwner = (HWND) Owner; | |
HWND hwndParent = m_hwndOwner; | |
// Add or remove WS_CHILD as appropriate | |
LONG Style = GetWindowLong(m_hwnd,GWL_STYLE); | |
if (Owner == NULL) { | |
Style &= (~WS_CHILD); | |
} else { | |
Style |= (WS_CHILD); | |
} | |
SetWindowLong(m_hwnd,GWL_STYLE,Style); | |
// Don't call this with the filter locked | |
SetParent(m_hwnd,hwndParent); | |
PaintWindow(TRUE); | |
NOTE1("Changed parent %lx",hwndParent); | |
return NOERROR; | |
} | |
// This complements the put_Owner to get the current owning window property | |
// we always return NOERROR although the returned window handle may be NULL | |
// to indicate no owning window (the desktop window doesn't qualify as one) | |
// If an application sets the owner we call SetParent, however that returns | |
// NULL until the WS_CHILD bit is set on, so we store the owner internally | |
STDMETHODIMP CBaseControlWindow::get_Owner(__out OAHWND *Owner) | |
{ | |
CheckPointer(Owner,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
*Owner = (OAHWND) m_hwndOwner; | |
return NOERROR; | |
} | |
// And renderer supporting IVideoWindow may have an HWND set who will get any | |
// keyboard and mouse messages we receive posted on to them. This is separate | |
// from setting an owning window. By separating the two, applications may get | |
// messages sent on even when they have set no owner (perhaps it's maximised) | |
STDMETHODIMP CBaseControlWindow::put_MessageDrain(OAHWND Drain) | |
{ | |
// Check we are connected otherwise reject the call | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
m_hwndDrain = (HWND) Drain; | |
return NOERROR; | |
} | |
// Return the current message drain | |
STDMETHODIMP CBaseControlWindow::get_MessageDrain(__out OAHWND *Drain) | |
{ | |
CheckPointer(Drain,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
*Drain = (OAHWND) m_hwndDrain; | |
return NOERROR; | |
} | |
// This is called by the filter graph to inform us of a message we should know | |
// is being sent to our owning window. We have this because as a child window | |
// we do not get certain messages that are only sent to top level windows. We | |
// must see the palette changed/changing/query messages so that we know if we | |
// have the foreground palette or not. We pass the message on to our window | |
// using SendMessage - this will cause an interthread send message to occur | |
STDMETHODIMP | |
CBaseControlWindow::NotifyOwnerMessage(OAHWND hwnd, // Window handle | |
long uMsg, // Message ID | |
LONG_PTR wParam, // Parameters | |
LONG_PTR lParam) // for message | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Only interested in these Windows messages | |
switch (uMsg) { | |
case WM_SYSCOLORCHANGE: | |
case WM_PALETTECHANGED: | |
case WM_PALETTEISCHANGING: | |
case WM_QUERYNEWPALETTE: | |
case WM_DEVMODECHANGE: | |
case WM_DISPLAYCHANGE: | |
case WM_ACTIVATEAPP: | |
// If we do not have an owner then ignore | |
if (m_hwndOwner == NULL) { | |
return NOERROR; | |
} | |
SendMessage(m_hwnd,uMsg,(WPARAM)wParam,(LPARAM)lParam); | |
break; | |
// do NOT fwd WM_MOVE. the parameters are the location of the parent | |
// window, NOT what the renderer should be looking at. But we need | |
// to make sure the overlay is moved with the parent window, so we | |
// do this. | |
case WM_MOVE: | |
PostMessage(m_hwnd,WM_PAINT,0,0); | |
break; | |
} | |
return NOERROR; | |
} | |
// Allow an application to have us set the base window in the foreground. We | |
// have this because it is difficult for one thread to do do this to a window | |
// owned by another thread. We ask the base window class to do the real work | |
STDMETHODIMP CBaseControlWindow::SetWindowForeground(long Focus) | |
{ | |
// Check this is a valid automation boolean type | |
if (Focus != OATRUE) { | |
if (Focus != OAFALSE) { | |
return E_INVALIDARG; | |
} | |
} | |
// We shouldn't lock as this sends a message | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bFocus = (Focus == OATRUE ? TRUE : FALSE); | |
DoSetWindowForeground(bFocus); | |
return NOERROR; | |
} | |
// This allows a client to set the complete window size and position in one | |
// atomic operation. The same affect can be had by changing each dimension | |
// in turn through their individual properties although some flashing will | |
// occur as each of them gets updated (they are better set at design time) | |
STDMETHODIMP | |
CBaseControlWindow::SetWindowPosition(long Left,long Top,long Width,long Height) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
BOOL bSuccess; | |
// Set the new size and position | |
UINT WindowFlags = SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE; | |
ASSERT(IsWindow(m_hwnd)); | |
bSuccess = SetWindowPos(m_hwnd, // Window handle | |
HWND_TOP, // Put it at the top | |
Left, // Left position | |
Top, // Top position | |
Width, // Window width | |
Height, // Window height | |
WindowFlags); // Show window flags | |
ASSERT(bSuccess); | |
#ifdef DEBUG | |
DbgLog((LOG_TRACE, 1, TEXT("SWP failed error %d"), GetLastError())); | |
#endif | |
if (bSuccess == FALSE) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// This complements the SetWindowPosition to return the current window place | |
// in device coordinates. As before the same information can be retrived by | |
// calling the property get functions individually but this is atomic and is | |
// therefore more suitable to a live environment rather than design time | |
STDMETHODIMP | |
CBaseControlWindow::GetWindowPosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight) | |
{ | |
// Should check the pointers are not NULL | |
CheckPointer(pLeft,E_POINTER); | |
CheckPointer(pTop,E_POINTER); | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT WindowRect; | |
// Get the current window coordinates | |
EXECUTE_ASSERT(GetWindowRect(m_hwnd,&WindowRect)); | |
// Convert the RECT into left,top,width and height values | |
*pLeft = WindowRect.left; | |
*pTop = WindowRect.top; | |
*pWidth = WindowRect.right - WindowRect.left; | |
*pHeight = WindowRect.bottom - WindowRect.top; | |
return NOERROR; | |
} | |
// When a window is maximised or iconic calling GetWindowPosition will return | |
// the current window position (likewise for the properties). However if the | |
// restored size (ie the size we'll return to when normally shown) is needed | |
// then this should be used. When in a normal position (neither iconic nor | |
// maximised) then this returns the same coordinates as GetWindowPosition | |
STDMETHODIMP | |
CBaseControlWindow::GetRestorePosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight) | |
{ | |
// Should check the pointers are not NULL | |
CheckPointer(pLeft,E_POINTER); | |
CheckPointer(pTop,E_POINTER); | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Use GetWindowPlacement to find the restore position | |
WINDOWPLACEMENT Place; | |
Place.length = sizeof(WINDOWPLACEMENT); | |
EXECUTE_ASSERT(GetWindowPlacement(m_hwnd,&Place)); | |
RECT WorkArea; | |
// We must take into account any task bar present | |
if (SystemParametersInfo(SPI_GETWORKAREA,0,&WorkArea,FALSE) == TRUE) { | |
if (GetParent(m_hwnd) == NULL) { | |
Place.rcNormalPosition.top += WorkArea.top; | |
Place.rcNormalPosition.bottom += WorkArea.top; | |
Place.rcNormalPosition.left += WorkArea.left; | |
Place.rcNormalPosition.right += WorkArea.left; | |
} | |
} | |
// Convert the RECT into left,top,width and height values | |
*pLeft = Place.rcNormalPosition.left; | |
*pTop = Place.rcNormalPosition.top; | |
*pWidth = Place.rcNormalPosition.right - Place.rcNormalPosition.left; | |
*pHeight = Place.rcNormalPosition.bottom - Place.rcNormalPosition.top; | |
return NOERROR; | |
} | |
// Return the current border colour, if we are playing something to a subset | |
// of the base window display there is an outside area exposed. The default | |
// action is to paint this colour in the Windows background colour (defined | |
// as value COLOR_WINDOW) We reset to this default when we're disconnected | |
STDMETHODIMP CBaseControlWindow::get_BorderColor(__out long *Color) | |
{ | |
CheckPointer(Color,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
*Color = (long) m_BorderColour; | |
return NOERROR; | |
} | |
// This can be called to set the current border colour | |
STDMETHODIMP CBaseControlWindow::put_BorderColor(long Color) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Have the window repainted with the new border colour | |
m_BorderColour = (COLORREF) Color; | |
PaintWindow(TRUE); | |
return NOERROR; | |
} | |
// Delegate fullscreen handling to plug in distributor | |
STDMETHODIMP CBaseControlWindow::get_FullScreenMode(__out long *FullScreenMode) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CheckPointer(FullScreenMode,E_POINTER); | |
return E_NOTIMPL; | |
} | |
// Delegate fullscreen handling to plug in distributor | |
STDMETHODIMP CBaseControlWindow::put_FullScreenMode(long FullScreenMode) | |
{ | |
return E_NOTIMPL; | |
} | |
// This sets the auto show property, this property causes the base window to | |
// be displayed whenever we change state. This allows an application to have | |
// to do nothing to have the window appear but still allow them to change the | |
// default behaviour if for example they want to keep it hidden for longer | |
STDMETHODIMP CBaseControlWindow::put_AutoShow(long AutoShow) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Check this is a valid automation boolean type | |
if (AutoShow != OATRUE) { | |
if (AutoShow != OAFALSE) { | |
return E_INVALIDARG; | |
} | |
} | |
m_bAutoShow = (AutoShow == OATRUE ? TRUE : FALSE); | |
return NOERROR; | |
} | |
// This can be called to get the current auto show flag. The flag is updated | |
// when we connect and disconnect and through this interface all of which are | |
// controlled and serialised by means of the main renderer critical section | |
STDMETHODIMP CBaseControlWindow::get_AutoShow(__out long *AutoShow) | |
{ | |
CheckPointer(AutoShow,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
*AutoShow = (m_bAutoShow == TRUE ? OATRUE : OAFALSE); | |
return NOERROR; | |
} | |
// Return the minimum ideal image size for the current video. This may differ | |
// to the actual video dimensions because we may be using DirectDraw hardware | |
// that has specific stretching requirements. For example the Cirrus Logic | |
// cards have a minimum stretch factor depending on the overlay surface size | |
STDMETHODIMP | |
CBaseControlWindow::GetMinIdealImageSize(__out long *pWidth,__out long *pHeight) | |
{ | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
FILTER_STATE State; | |
// Must not be stopped for this to work correctly | |
m_pFilter->GetState(0,&State); | |
if (State == State_Stopped) { | |
return VFW_E_WRONG_STATE; | |
} | |
RECT DefaultRect = GetDefaultRect(); | |
*pWidth = WIDTH(&DefaultRect); | |
*pHeight = HEIGHT(&DefaultRect); | |
return NOERROR; | |
} | |
// Return the maximum ideal image size for the current video. This may differ | |
// to the actual video dimensions because we may be using DirectDraw hardware | |
// that has specific stretching requirements. For example the Cirrus Logic | |
// cards have a maximum stretch factor depending on the overlay surface size | |
STDMETHODIMP | |
CBaseControlWindow::GetMaxIdealImageSize(__out long *pWidth,__out long *pHeight) | |
{ | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
FILTER_STATE State; | |
// Must not be stopped for this to work correctly | |
m_pFilter->GetState(0,&State); | |
if (State == State_Stopped) { | |
return VFW_E_WRONG_STATE; | |
} | |
RECT DefaultRect = GetDefaultRect(); | |
*pWidth = WIDTH(&DefaultRect); | |
*pHeight = HEIGHT(&DefaultRect); | |
return NOERROR; | |
} | |
// Allow an application to hide the cursor on our window | |
STDMETHODIMP | |
CBaseControlWindow::HideCursor(long HideCursor) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
// Check this is a valid automation boolean type | |
if (HideCursor != OATRUE) { | |
if (HideCursor != OAFALSE) { | |
return E_INVALIDARG; | |
} | |
} | |
m_bCursorHidden = (HideCursor == OATRUE ? TRUE : FALSE); | |
return NOERROR; | |
} | |
// Returns whether we have the cursor hidden or not | |
STDMETHODIMP CBaseControlWindow::IsCursorHidden(__out long *CursorHidden) | |
{ | |
CheckPointer(CursorHidden,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
*CursorHidden = (m_bCursorHidden == TRUE ? OATRUE : OAFALSE); | |
return NOERROR; | |
} | |
// This class implements the IBasicVideo control functions (dual interface) | |
// we support a large number of properties and methods designed to allow the | |
// client (whether it be an automation controller or a C/C++ application) to | |
// set and get a number of video related properties such as the native video | |
// size. We support some methods that duplicate the properties but provide a | |
// more direct and efficient mechanism as many values may be changed in one | |
CBaseControlVideo::CBaseControlVideo( | |
__inout CBaseFilter *pFilter, // Owning filter | |
__in CCritSec *pInterfaceLock, // Locking object | |
__in_opt LPCTSTR pName, // Object description | |
__inout_opt LPUNKNOWN pUnk, // Normal COM ownership | |
__inout HRESULT *phr) : // OLE return code | |
CBaseBasicVideo(pName,pUnk), | |
m_pFilter(pFilter), | |
m_pInterfaceLock(pInterfaceLock), | |
m_pPin(NULL) | |
{ | |
ASSERT(m_pFilter); | |
ASSERT(m_pInterfaceLock); | |
ASSERT(phr); | |
} | |
// Return an approximate average time per frame | |
STDMETHODIMP CBaseControlVideo::get_AvgTimePerFrame(__out REFTIME *pAvgTimePerFrame) | |
{ | |
CheckPointer(pAvgTimePerFrame,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
COARefTime AvgTime(pVideoInfo->AvgTimePerFrame); | |
*pAvgTimePerFrame = (REFTIME) AvgTime; | |
return NOERROR; | |
} | |
// Return an approximate bit rate for the video | |
STDMETHODIMP CBaseControlVideo::get_BitRate(__out long *pBitRate) | |
{ | |
CheckPointer(pBitRate,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
*pBitRate = pVideoInfo->dwBitRate; | |
return NOERROR; | |
} | |
// Return an approximate bit error rate | |
STDMETHODIMP CBaseControlVideo::get_BitErrorRate(__out long *pBitErrorRate) | |
{ | |
CheckPointer(pBitErrorRate,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
*pBitErrorRate = pVideoInfo->dwBitErrorRate; | |
return NOERROR; | |
} | |
// This returns the current video width | |
STDMETHODIMP CBaseControlVideo::get_VideoWidth(__out long *pVideoWidth) | |
{ | |
CheckPointer(pVideoWidth,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
*pVideoWidth = pVideoInfo->bmiHeader.biWidth; | |
return NOERROR; | |
} | |
// This returns the current video height | |
STDMETHODIMP CBaseControlVideo::get_VideoHeight(__out long *pVideoHeight) | |
{ | |
CheckPointer(pVideoHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
*pVideoHeight = pVideoInfo->bmiHeader.biHeight; | |
return NOERROR; | |
} | |
// This returns the current palette the video is using as an array allocated | |
// by the user. To remain consistent we use PALETTEENTRY fields to return the | |
// colours in rather than RGBQUADs that multimedia decided to use. The memory | |
// is allocated by the user so we simple copy each in turn. We check that the | |
// number of entries requested and the start position offset are both valid | |
// If the number of entries evaluates to zero then we return an S_FALSE code | |
STDMETHODIMP CBaseControlVideo::GetVideoPaletteEntries(long StartIndex, | |
long Entries, | |
__out long *pRetrieved, | |
__out_ecount_part(Entries, *pRetrieved) long *pPalette) | |
{ | |
CheckPointer(pRetrieved,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
CMediaType MediaType; | |
// Get the video format from the derived class | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
BITMAPINFOHEADER *pHeader = HEADER(pVideoInfo); | |
// Is the current format palettised | |
if (PALETTISED(pVideoInfo) == FALSE) { | |
*pRetrieved = 0; | |
return VFW_E_NO_PALETTE_AVAILABLE; | |
} | |
// Do they just want to know how many are available | |
if (pPalette == NULL) { | |
*pRetrieved = pHeader->biClrUsed; | |
return NOERROR; | |
} | |
// Make sure the start position is a valid offset | |
if (StartIndex >= (LONG) pHeader->biClrUsed || StartIndex < 0) { | |
*pRetrieved = 0; | |
return E_INVALIDARG; | |
} | |
// Correct the number we can retrieve | |
LONG Available = (LONG) pHeader->biClrUsed - StartIndex; | |
*pRetrieved = max(0,min(Available,Entries)); | |
if (*pRetrieved == 0) { | |
return S_FALSE; | |
} | |
// Copy the palette entries to the output buffer | |
PALETTEENTRY *pEntries = (PALETTEENTRY *) pPalette; | |
RGBQUAD *pColours = COLORS(pVideoInfo) + StartIndex; | |
for (LONG Count = 0;Count < *pRetrieved;Count++) { | |
pEntries[Count].peRed = pColours[Count].rgbRed; | |
pEntries[Count].peGreen = pColours[Count].rgbGreen; | |
pEntries[Count].peBlue = pColours[Count].rgbBlue; | |
pEntries[Count].peFlags = 0; | |
} | |
return NOERROR; | |
} | |
// This returns the current video dimensions as a method rather than a number | |
// of individual property get calls. For the same reasons as said before we | |
// cannot access the renderer media type directly as the window object thread | |
// may be updating it since dynamic format changes may change these values | |
STDMETHODIMP CBaseControlVideo::GetVideoSize(__out long *pWidth,__out long *pHeight) | |
{ | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
// Get the video format from the derived class | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
*pWidth = pVideoInfo->bmiHeader.biWidth; | |
*pHeight = pVideoInfo->bmiHeader.biHeight; | |
return NOERROR; | |
} | |
// Set the source video rectangle as left,top,right and bottom coordinates | |
// rather than left,top,width and height as per OLE automation interfaces | |
// Then pass the rectangle on to the window object to set the source | |
STDMETHODIMP | |
CBaseControlVideo::SetSourcePosition(long Left,long Top,long Width,long Height) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
SourceRect.left = Left; | |
SourceRect.top = Top; | |
SourceRect.right = Left + Width; | |
SourceRect.bottom = Top + Height; | |
// Check the source rectangle is valid | |
HRESULT hr = CheckSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the source rectangle | |
hr = SetSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the source rectangle in left,top,width and height rather than the | |
// left,top,right and bottom values that RECT uses (and which the window | |
// object returns through GetSourceRect) which requires a little work | |
STDMETHODIMP | |
CBaseControlVideo::GetSourcePosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight) | |
{ | |
// Should check the pointers are non NULL | |
CheckPointer(pLeft,E_POINTER); | |
CheckPointer(pTop,E_POINTER); | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT SourceRect; | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
GetSourceRect(&SourceRect); | |
*pLeft = SourceRect.left; | |
*pTop = SourceRect.top; | |
*pWidth = WIDTH(&SourceRect); | |
*pHeight = HEIGHT(&SourceRect); | |
return NOERROR; | |
} | |
// Set the video destination as left,top,right and bottom coordinates rather | |
// than the left,top,width and height uses as per OLE automation interfaces | |
// Then pass the rectangle on to the window object to set the destination | |
STDMETHODIMP | |
CBaseControlVideo::SetDestinationPosition(long Left,long Top,long Width,long Height) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
DestinationRect.left = Left; | |
DestinationRect.top = Top; | |
DestinationRect.right = Left + Width; | |
DestinationRect.bottom = Top + Height; | |
// Check the target rectangle is valid | |
HRESULT hr = CheckTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the new target rectangle | |
hr = SetTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the destination rectangle in left,top,width and height rather than | |
// the left,top,right and bottom values that RECT uses (and which the window | |
// object returns through GetDestinationRect) which requires a little work | |
STDMETHODIMP | |
CBaseControlVideo::GetDestinationPosition(__out long *pLeft,__out long *pTop,__out long *pWidth,__out long *pHeight) | |
{ | |
// Should check the pointers are not NULL | |
CheckPointer(pLeft,E_POINTER); | |
CheckPointer(pTop,E_POINTER); | |
CheckPointer(pWidth,E_POINTER); | |
CheckPointer(pHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
RECT DestinationRect; | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
GetTargetRect(&DestinationRect); | |
*pLeft = DestinationRect.left; | |
*pTop = DestinationRect.top; | |
*pWidth = WIDTH(&DestinationRect); | |
*pHeight = HEIGHT(&DestinationRect); | |
return NOERROR; | |
} | |
// Set the source left position, the source rectangle we get back from the | |
// window object is a true rectangle in left,top,right and bottom positions | |
// so all we have to do is to update the left position and pass it back. We | |
// must keep the current width constant when we're updating this property | |
STDMETHODIMP CBaseControlVideo::put_SourceLeft(long SourceLeft) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
SourceRect.right = SourceLeft + WIDTH(&SourceRect); | |
SourceRect.left = SourceLeft; | |
// Check the source rectangle is valid | |
HRESULT hr = CheckSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the source rectangle | |
hr = SetSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the current left source video position | |
STDMETHODIMP CBaseControlVideo::get_SourceLeft(__out long *pSourceLeft) | |
{ | |
CheckPointer(pSourceLeft,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
*pSourceLeft = SourceRect.left; | |
return NOERROR; | |
} | |
// Set the source width, we get the current source rectangle and then update | |
// the right position to be the left position (thereby keeping it constant) | |
// plus the new source width we are passed in (it expands to the right) | |
STDMETHODIMP CBaseControlVideo::put_SourceWidth(long SourceWidth) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
SourceRect.right = SourceRect.left + SourceWidth; | |
// Check the source rectangle is valid | |
HRESULT hr = CheckSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the source rectangle | |
hr = SetSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the current source width | |
STDMETHODIMP CBaseControlVideo::get_SourceWidth(__out long *pSourceWidth) | |
{ | |
CheckPointer(pSourceWidth,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
*pSourceWidth = WIDTH(&SourceRect); | |
return NOERROR; | |
} | |
// Set the source top position - changing this property does not affect the | |
// current source height. So changing this shunts the source rectangle up and | |
// down appropriately. Changing the height complements this functionality by | |
// keeping the top position constant and simply changing the source height | |
STDMETHODIMP CBaseControlVideo::put_SourceTop(long SourceTop) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
SourceRect.bottom = SourceTop + HEIGHT(&SourceRect); | |
SourceRect.top = SourceTop; | |
// Check the source rectangle is valid | |
HRESULT hr = CheckSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the source rectangle | |
hr = SetSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the current top position | |
STDMETHODIMP CBaseControlVideo::get_SourceTop(__out long *pSourceTop) | |
{ | |
CheckPointer(pSourceTop,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
*pSourceTop = SourceRect.top; | |
return NOERROR; | |
} | |
// Set the source height | |
STDMETHODIMP CBaseControlVideo::put_SourceHeight(long SourceHeight) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
SourceRect.bottom = SourceRect.top + SourceHeight; | |
// Check the source rectangle is valid | |
HRESULT hr = CheckSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the source rectangle | |
hr = SetSourceRect(&SourceRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the current source height | |
STDMETHODIMP CBaseControlVideo::get_SourceHeight(__out long *pSourceHeight) | |
{ | |
CheckPointer(pSourceHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
*pSourceHeight = HEIGHT(&SourceRect); | |
return NOERROR; | |
} | |
// Set the target left position, the target rectangle we get back from the | |
// window object is a true rectangle in left,top,right and bottom positions | |
// so all we have to do is to update the left position and pass it back. We | |
// must keep the current width constant when we're updating this property | |
STDMETHODIMP CBaseControlVideo::put_DestinationLeft(long DestinationLeft) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
DestinationRect.right = DestinationLeft + WIDTH(&DestinationRect); | |
DestinationRect.left = DestinationLeft; | |
// Check the target rectangle is valid | |
HRESULT hr = CheckTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the new target rectangle | |
hr = SetTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the left position for the destination rectangle | |
STDMETHODIMP CBaseControlVideo::get_DestinationLeft(__out long *pDestinationLeft) | |
{ | |
CheckPointer(pDestinationLeft,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
*pDestinationLeft = DestinationRect.left; | |
return NOERROR; | |
} | |
// Set the destination width | |
STDMETHODIMP CBaseControlVideo::put_DestinationWidth(long DestinationWidth) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
DestinationRect.right = DestinationRect.left + DestinationWidth; | |
// Check the target rectangle is valid | |
HRESULT hr = CheckTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the new target rectangle | |
hr = SetTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the width for the destination rectangle | |
STDMETHODIMP CBaseControlVideo::get_DestinationWidth(__out long *pDestinationWidth) | |
{ | |
CheckPointer(pDestinationWidth,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
*pDestinationWidth = WIDTH(&DestinationRect); | |
return NOERROR; | |
} | |
// Set the target top position - changing this property does not affect the | |
// current target height. So changing this shunts the target rectangle up and | |
// down appropriately. Changing the height complements this functionality by | |
// keeping the top position constant and simply changing the target height | |
STDMETHODIMP CBaseControlVideo::put_DestinationTop(long DestinationTop) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
DestinationRect.bottom = DestinationTop + HEIGHT(&DestinationRect); | |
DestinationRect.top = DestinationTop; | |
// Check the target rectangle is valid | |
HRESULT hr = CheckTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the new target rectangle | |
hr = SetTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the top position for the destination rectangle | |
STDMETHODIMP CBaseControlVideo::get_DestinationTop(__out long *pDestinationTop) | |
{ | |
CheckPointer(pDestinationTop,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
*pDestinationTop = DestinationRect.top; | |
return NOERROR; | |
} | |
// Set the destination height | |
STDMETHODIMP CBaseControlVideo::put_DestinationHeight(long DestinationHeight) | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
DestinationRect.bottom = DestinationRect.top + DestinationHeight; | |
// Check the target rectangle is valid | |
HRESULT hr = CheckTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now set the new target rectangle | |
hr = SetTargetRect(&DestinationRect); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return the height for the destination rectangle | |
STDMETHODIMP CBaseControlVideo::get_DestinationHeight(__out long *pDestinationHeight) | |
{ | |
CheckPointer(pDestinationHeight,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
RECT DestinationRect; | |
GetTargetRect(&DestinationRect); | |
*pDestinationHeight = HEIGHT(&DestinationRect); | |
return NOERROR; | |
} | |
// Reset the source rectangle to the full video dimensions | |
STDMETHODIMP CBaseControlVideo::SetDefaultSourcePosition() | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
HRESULT hr = SetDefaultSourceRect(); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return S_OK if we're using the default source otherwise S_FALSE | |
STDMETHODIMP CBaseControlVideo::IsUsingDefaultSource() | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
return IsDefaultSourceRect(); | |
} | |
// Reset the video renderer to use the entire playback area | |
STDMETHODIMP CBaseControlVideo::SetDefaultDestinationPosition() | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
HRESULT hr = SetDefaultTargetRect(); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
return OnUpdateRectangles(); | |
} | |
// Return S_OK if we're using the default target otherwise S_FALSE | |
STDMETHODIMP CBaseControlVideo::IsUsingDefaultDestination() | |
{ | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
return IsDefaultTargetRect(); | |
} | |
// Return a copy of the current image in the video renderer | |
STDMETHODIMP | |
CBaseControlVideo::GetCurrentImage(__inout long *pBufferSize,__out_bcount_part(*pBufferSize, *pBufferSize) long *pVideoImage) | |
{ | |
CheckPointer(pBufferSize,E_POINTER); | |
CheckConnected(m_pPin,VFW_E_NOT_CONNECTED); | |
CAutoLock cInterfaceLock(m_pInterfaceLock); | |
FILTER_STATE State; | |
// Make sure we are in a paused state | |
if (pVideoImage != NULL) { | |
m_pFilter->GetState(0,&State); | |
if (State != State_Paused) { | |
return VFW_E_NOT_PAUSED; | |
} | |
return GetStaticImage(pBufferSize,pVideoImage); | |
} | |
// Just return the memory required | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
RECT SourceRect; | |
GetSourceRect(&SourceRect); | |
return GetImageSize(pVideoInfo,pBufferSize,&SourceRect); | |
} | |
// An application has two ways of using GetCurrentImage, one is to pass a real | |
// buffer which should be filled with the current image. The other is to pass | |
// a NULL buffer pointer which is interpreted as asking us to return how much | |
// memory is required for the image. The constraints for when the latter can | |
// be called are much looser. To calculate the memory required we synthesize | |
// a VIDEOINFO that takes into account the source rectangle that's being used | |
HRESULT CBaseControlVideo::GetImageSize(__in VIDEOINFOHEADER *pVideoInfo, | |
__out long *pBufferSize, | |
__in RECT *pSourceRect) | |
{ | |
NOTE("Entering GetImageSize"); | |
ASSERT(pSourceRect); | |
// Check we have the correct input parameters | |
if (pSourceRect == NULL || | |
pVideoInfo == NULL || | |
pBufferSize == NULL) { | |
return E_UNEXPECTED; | |
} | |
// Is the data format compatible | |
if (pVideoInfo->bmiHeader.biCompression != BI_RGB) { | |
if (pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) { | |
return E_INVALIDARG; | |
} | |
} | |
ASSERT(IsRectEmpty(pSourceRect) == FALSE); | |
BITMAPINFOHEADER bih; | |
bih.biWidth = WIDTH(pSourceRect); | |
bih.biHeight = HEIGHT(pSourceRect); | |
bih.biBitCount = pVideoInfo->bmiHeader.biBitCount; | |
LONG Size = DIBSIZE(bih); | |
Size += GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER; | |
*pBufferSize = Size; | |
return NOERROR; | |
} | |
// Given an IMediaSample containing a linear buffer with an image and a type | |
// describing the bitmap make a rendering of the image into the output buffer | |
// This may be called by derived classes who render typical video images to | |
// handle the IBasicVideo GetCurrentImage method. The pVideoImage pointer may | |
// be NULL when passed to GetCurrentImage in which case GetImageSize will be | |
// called instead, which will just do the calculation of the memory required | |
HRESULT CBaseControlVideo::CopyImage(IMediaSample *pMediaSample, | |
__in VIDEOINFOHEADER *pVideoInfo, | |
__inout long *pBufferSize, | |
__out_bcount_part(*pBufferSize, *pBufferSize) BYTE *pVideoImage, | |
__in RECT *pSourceRect) | |
{ | |
NOTE("Entering CopyImage"); | |
ASSERT(pSourceRect); | |
BYTE *pCurrentImage; | |
// Check we have an image to copy | |
if (pMediaSample == NULL || pSourceRect == NULL || | |
pVideoInfo == NULL || pVideoImage == NULL || | |
pBufferSize == NULL) { | |
return E_UNEXPECTED; | |
} | |
// Is the data format compatible | |
if (pVideoInfo->bmiHeader.biCompression != BI_RGB) { | |
if (pVideoInfo->bmiHeader.biCompression != BI_BITFIELDS) { | |
return E_INVALIDARG; | |
} | |
} | |
if (*pBufferSize < 0) { | |
return E_INVALIDARG; | |
} | |
// Arbitrarily large size to prevent integer overflow problems | |
if (pVideoInfo->bmiHeader.biSize > 4096) | |
{ | |
return E_INVALIDARG; | |
} | |
ASSERT(IsRectEmpty(pSourceRect) == FALSE); | |
BITMAPINFOHEADER bih; | |
bih.biWidth = WIDTH(pSourceRect); | |
bih.biHeight = HEIGHT(pSourceRect); | |
bih.biBitCount = pVideoInfo->bmiHeader.biBitCount; | |
DWORD Size = GetBitmapFormatSize(HEADER(pVideoInfo)) - SIZE_PREHEADER; | |
DWORD Total; | |
DWORD dwDibSize; | |
if( !ValidateBitmapInfoHeader( HEADER(pVideoInfo), Size)) { | |
return E_INVALIDARG; | |
} | |
// ValidateBitmapInfoHeader checks this but for some reason code scanning | |
// tools aren't picking up the annotation | |
__analysis_assume(Size >= sizeof(BITMAPINFOHEADER)); | |
if (FAILED(SAFE_DIBSIZE(&bih, &dwDibSize))) { | |
return E_INVALIDARG; | |
} | |
if (FAILED(DWordAdd(Size, dwDibSize, &Total))) { | |
return E_INVALIDARG; | |
} | |
// Make sure we have a large enough buffer | |
if ((DWORD)*pBufferSize < Total) { | |
return E_OUTOFMEMORY; | |
} | |
// Copy the BITMAPINFO | |
CopyMemory((PVOID)pVideoImage, (PVOID)&pVideoInfo->bmiHeader, Size); | |
((BITMAPINFOHEADER *)pVideoImage)->biWidth = WIDTH(pSourceRect); | |
((BITMAPINFOHEADER *)pVideoImage)->biHeight = HEIGHT(pSourceRect); | |
((BITMAPINFOHEADER *)pVideoImage)->biSizeImage = DIBSIZE(bih); | |
BYTE *pImageData = pVideoImage + Size; | |
// Get the pointer to it's image data | |
HRESULT hr = pMediaSample->GetPointer(&pCurrentImage); | |
if (FAILED(hr)) { | |
return hr; | |
} | |
// Now we are ready to start copying the source scan lines | |
LONG ScanLine = (pVideoInfo->bmiHeader.biBitCount / 8) * WIDTH(pSourceRect); | |
LONG LinesToSkip = pVideoInfo->bmiHeader.biHeight; | |
LinesToSkip -= pSourceRect->top + HEIGHT(pSourceRect); | |
pCurrentImage += LinesToSkip * DIBWIDTHBYTES(pVideoInfo->bmiHeader); | |
pCurrentImage += pSourceRect->left * (pVideoInfo->bmiHeader.biBitCount / 8); | |
// Even money on this GP faulting sometime... | |
for (LONG Line = 0;Line < HEIGHT(pSourceRect);Line++) { | |
CopyMemory((PVOID)pImageData, (PVOID)pCurrentImage, ScanLine); | |
pImageData += DIBWIDTHBYTES(*(BITMAPINFOHEADER *)pVideoImage); | |
pCurrentImage += DIBWIDTHBYTES(pVideoInfo->bmiHeader); | |
} | |
return NOERROR; | |
} | |
// Called when we change media types either during connection or dynamically | |
// We inform the filter graph and therefore the application that the video | |
// size may have changed, we don't bother looking to see if it really has as | |
// we leave that to the application - the dimensions are the event parameters | |
HRESULT CBaseControlVideo::OnVideoSizeChange() | |
{ | |
// Get the video format from the derived class | |
VIDEOINFOHEADER *pVideoInfo = GetVideoFormat(); | |
if (pVideoInfo == NULL) | |
return E_OUTOFMEMORY; | |
WORD Width = (WORD) pVideoInfo->bmiHeader.biWidth; | |
WORD Height = (WORD) pVideoInfo->bmiHeader.biHeight; | |
return m_pFilter->NotifyEvent(EC_VIDEO_SIZE_CHANGED, | |
MAKELPARAM(Width,Height), | |
MAKEWPARAM(0,0)); | |
} | |
// Set the video source rectangle. We must check the source rectangle against | |
// the actual video dimensions otherwise when we come to draw the pictures we | |
// get access violations as GDI tries to touch data outside of the image data | |
// Although we store the rectangle in left, top, right and bottom coordinates | |
// instead of left, top, width and height as OLE uses we do take into account | |
// that the rectangle is used up to, but not including, the right column and | |
// bottom row of pixels, see the Win32 documentation on RECT for more details | |
HRESULT CBaseControlVideo::CheckSourceRect(__in RECT *pSourceRect) | |
{ | |
CheckPointer(pSourceRect,E_POINTER); | |
LONG Width,Height; | |
GetVideoSize(&Width,&Height); | |
// Check the coordinates are greater than zero | |
// and that the rectangle is valid (left<right, top<bottom) | |
if ((pSourceRect->left >= pSourceRect->right) || | |
(pSourceRect->left < 0) || | |
(pSourceRect->top >= pSourceRect->bottom) || | |
(pSourceRect->top < 0)) { | |
return E_INVALIDARG; | |
} | |
// Check the coordinates are less than the extents | |
if ((pSourceRect->right > Width) || | |
(pSourceRect->bottom > Height)) { | |
return E_INVALIDARG; | |
} | |
return NOERROR; | |
} | |
// Check the target rectangle has some valid coordinates, which amounts to | |
// little more than checking the destination rectangle isn't empty. Derived | |
// classes may call this when they have their SetTargetRect method called to | |
// check the rectangle validity, we do not update the rectangles passed in | |
// Although we store the rectangle in left, top, right and bottom coordinates | |
// instead of left, top, width and height as OLE uses we do take into account | |
// that the rectangle is used up to, but not including, the right column and | |
// bottom row of pixels, see the Win32 documentation on RECT for more details | |
HRESULT CBaseControlVideo::CheckTargetRect(__in RECT *pTargetRect) | |
{ | |
// Check the pointer is valid | |
if (pTargetRect == NULL) { | |
return E_POINTER; | |
} | |
// These overflow the WIDTH and HEIGHT checks | |
if (pTargetRect->left > pTargetRect->right || | |
pTargetRect->top > pTargetRect->bottom) { | |
return E_INVALIDARG; | |
} | |
// Check the rectangle has valid coordinates | |
if (WIDTH(pTargetRect) <= 0 || HEIGHT(pTargetRect) <= 0) { | |
return E_INVALIDARG; | |
} | |
ASSERT(IsRectEmpty(pTargetRect) == FALSE); | |
return NOERROR; | |
} | |