| //------------------------------------------------------------------------------ | |
| // File: AMVideo.cpp | |
| // | |
| // Desc: DirectShow base classes - implements helper functions for | |
| // bitmap formats. | |
| // | |
| // Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. | |
| //------------------------------------------------------------------------------ | |
| #include <streams.h> | |
| #include <limits.h> | |
| // These are bit field masks for true colour devices | |
| const DWORD bits555[] = {0x007C00,0x0003E0,0x00001F}; | |
| const DWORD bits565[] = {0x00F800,0x0007E0,0x00001F}; | |
| const DWORD bits888[] = {0xFF0000,0x00FF00,0x0000FF}; | |
| // This maps bitmap subtypes into a bits per pixel value and also a | |
| // name. unicode and ansi versions are stored because we have to | |
| // return a pointer to a static string. | |
| const struct { | |
| const GUID *pSubtype; | |
| WORD BitCount; | |
| CHAR *pName; | |
| WCHAR *wszName; | |
| } BitCountMap[] = { &MEDIASUBTYPE_RGB1, 1, "RGB Monochrome", L"RGB Monochrome", | |
| &MEDIASUBTYPE_RGB4, 4, "RGB VGA", L"RGB VGA", | |
| &MEDIASUBTYPE_RGB8, 8, "RGB 8", L"RGB 8", | |
| &MEDIASUBTYPE_RGB565, 16, "RGB 565 (16 bit)", L"RGB 565 (16 bit)", | |
| &MEDIASUBTYPE_RGB555, 16, "RGB 555 (16 bit)", L"RGB 555 (16 bit)", | |
| &MEDIASUBTYPE_RGB24, 24, "RGB 24", L"RGB 24", | |
| &MEDIASUBTYPE_RGB32, 32, "RGB 32", L"RGB 32", | |
| &MEDIASUBTYPE_ARGB32, 32, "ARGB 32", L"ARGB 32", | |
| &MEDIASUBTYPE_Overlay, 0, "Overlay", L"Overlay", | |
| &GUID_NULL, 0, "UNKNOWN", L"UNKNOWN" | |
| }; | |
| // Return the size of the bitmap as defined by this header | |
| STDAPI_(DWORD) GetBitmapSize(const BITMAPINFOHEADER *pHeader) | |
| { | |
| return DIBSIZE(*pHeader); | |
| } | |
| // This is called if the header has a 16 bit colour depth and needs to work | |
| // out the detailed type from the bit fields (either RGB 565 or RGB 555) | |
| STDAPI_(const GUID) GetTrueColorType(const BITMAPINFOHEADER *pbmiHeader) | |
| { | |
| BITMAPINFO *pbmInfo = (BITMAPINFO *) pbmiHeader; | |
| ASSERT(pbmiHeader->biBitCount == 16); | |
| // If its BI_RGB then it's RGB 555 by default | |
| if (pbmiHeader->biCompression == BI_RGB) { | |
| return MEDIASUBTYPE_RGB555; | |
| } | |
| // Compare the bit fields with RGB 555 | |
| DWORD *pMask = (DWORD *) pbmInfo->bmiColors; | |
| if (pMask[0] == bits555[0]) { | |
| if (pMask[1] == bits555[1]) { | |
| if (pMask[2] == bits555[2]) { | |
| return MEDIASUBTYPE_RGB555; | |
| } | |
| } | |
| } | |
| // Compare the bit fields with RGB 565 | |
| pMask = (DWORD *) pbmInfo->bmiColors; | |
| if (pMask[0] == bits565[0]) { | |
| if (pMask[1] == bits565[1]) { | |
| if (pMask[2] == bits565[2]) { | |
| return MEDIASUBTYPE_RGB565; | |
| } | |
| } | |
| } | |
| return GUID_NULL; | |
| } | |
| // Given a BITMAPINFOHEADER structure this returns the GUID sub type that is | |
| // used to describe it in format negotiations. For example a video codec fills | |
| // in the format block with a VIDEOINFO structure, it also fills in the major | |
| // type with MEDIATYPE_VIDEO and the subtype with a GUID that matches the bit | |
| // count, for example if it is an eight bit image then MEDIASUBTYPE_RGB8 | |
| STDAPI_(const GUID) GetBitmapSubtype(const BITMAPINFOHEADER *pbmiHeader) | |
| { | |
| ASSERT(pbmiHeader); | |
| // If it's not RGB then create a GUID from the compression type | |
| if (pbmiHeader->biCompression != BI_RGB) { | |
| if (pbmiHeader->biCompression != BI_BITFIELDS) { | |
| FOURCCMap FourCCMap(pbmiHeader->biCompression); | |
| return (const GUID) FourCCMap; | |
| } | |
| } | |
| // Map the RGB DIB bit depth to a image GUID | |
| switch(pbmiHeader->biBitCount) { | |
| case 1 : return MEDIASUBTYPE_RGB1; | |
| case 4 : return MEDIASUBTYPE_RGB4; | |
| case 8 : return MEDIASUBTYPE_RGB8; | |
| case 16 : return GetTrueColorType(pbmiHeader); | |
| case 24 : return MEDIASUBTYPE_RGB24; | |
| case 32 : return MEDIASUBTYPE_RGB32; | |
| } | |
| return GUID_NULL; | |
| } | |
| // Given a video bitmap subtype we return the number of bits per pixel it uses | |
| // We return a WORD bit count as thats what the BITMAPINFOHEADER uses. If the | |
| // GUID subtype is not found in the table we return an invalid USHRT_MAX | |
| STDAPI_(WORD) GetBitCount(const GUID *pSubtype) | |
| { | |
| ASSERT(pSubtype); | |
| const GUID *pMediaSubtype; | |
| INT iPosition = 0; | |
| // Scan the mapping list seeing if the source GUID matches any known | |
| // bitmap subtypes, the list is terminated by a GUID_NULL entry | |
| while (TRUE) { | |
| pMediaSubtype = BitCountMap[iPosition].pSubtype; | |
| if (IsEqualGUID(*pMediaSubtype,GUID_NULL)) { | |
| return USHRT_MAX; | |
| } | |
| if (IsEqualGUID(*pMediaSubtype,*pSubtype)) { | |
| return BitCountMap[iPosition].BitCount; | |
| } | |
| iPosition++; | |
| } | |
| } | |
| // Given a bitmap subtype we return a description name that can be used for | |
| // debug purposes. In a retail build this function still returns the names | |
| // If the subtype isn't found in the lookup table we return string UNKNOWN | |
| int LocateSubtype(const GUID *pSubtype) | |
| { | |
| ASSERT(pSubtype); | |
| const GUID *pMediaSubtype; | |
| INT iPosition = 0; | |
| // Scan the mapping list seeing if the source GUID matches any known | |
| // bitmap subtypes, the list is terminated by a GUID_NULL entry | |
| while (TRUE) { | |
| pMediaSubtype = BitCountMap[iPosition].pSubtype; | |
| if (IsEqualGUID(*pMediaSubtype,*pSubtype) || | |
| IsEqualGUID(*pMediaSubtype,GUID_NULL) | |
| ) | |
| { | |
| break; | |
| } | |
| iPosition++; | |
| } | |
| return iPosition; | |
| } | |
| STDAPI_(WCHAR *) GetSubtypeNameW(const GUID *pSubtype) | |
| { | |
| return BitCountMap[LocateSubtype(pSubtype)].wszName; | |
| } | |
| STDAPI_(CHAR *) GetSubtypeNameA(const GUID *pSubtype) | |
| { | |
| return BitCountMap[LocateSubtype(pSubtype)].pName; | |
| } | |
| #ifndef GetSubtypeName | |
| #error wxutil.h should have defined GetSubtypeName | |
| #endif | |
| #undef GetSubtypeName | |
| // this is here for people that linked to it directly; most people | |
| // would use the header file that picks the A or W version. | |
| STDAPI_(CHAR *) GetSubtypeName(const GUID *pSubtype) | |
| { | |
| return GetSubtypeNameA(pSubtype); | |
| } | |
| // The mechanism for describing a bitmap format is with the BITMAPINFOHEADER | |
| // This is really messy to deal with because it invariably has fields that | |
| // follow it holding bit fields, palettes and the rest. This function gives | |
| // the number of bytes required to hold a VIDEOINFO that represents it. This | |
| // count includes the prefix information (like the rcSource rectangle) the | |
| // BITMAPINFOHEADER field, and any other colour information on the end. | |
| // | |
| // WARNING If you want to copy a BITMAPINFOHEADER into a VIDEOINFO always make | |
| // sure that you use the HEADER macro because the BITMAPINFOHEADER field isn't | |
| // right at the start of the VIDEOINFO (there are a number of other fields), | |
| // | |
| // CopyMemory(HEADER(pVideoInfo),pbmi,sizeof(BITMAPINFOHEADER)); | |
| // | |
| STDAPI_(LONG) GetBitmapFormatSize(const BITMAPINFOHEADER *pHeader) | |
| { | |
| // Everyone has this to start with this | |
| LONG Size = SIZE_PREHEADER + pHeader->biSize; | |
| ASSERT(pHeader->biSize >= sizeof(BITMAPINFOHEADER)); | |
| // Does this format use a palette, if the number of colours actually used | |
| // is zero then it is set to the maximum that are allowed for that colour | |
| // depth (an example is 256 for eight bits). Truecolour formats may also | |
| // pass a palette with them in which case the used count is non zero | |
| // This would scare me. | |
| ASSERT(pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed == 0); | |
| if (pHeader->biBitCount <= iPALETTE || pHeader->biClrUsed) { | |
| LONG Entries = (DWORD) 1 << pHeader->biBitCount; | |
| if (pHeader->biClrUsed) { | |
| Entries = pHeader->biClrUsed; | |
| } | |
| Size += Entries * sizeof(RGBQUAD); | |
| } | |
| // Truecolour formats may have a BI_BITFIELDS specifier for compression | |
| // type which means that room for three DWORDs should be allocated that | |
| // specify where in each pixel the RGB colour components may be found | |
| if (pHeader->biCompression == BI_BITFIELDS) { | |
| Size += SIZE_MASKS; | |
| } | |
| // A BITMAPINFO for a palettised image may also contain a palette map that | |
| // provides the information to map from a source palette to a destination | |
| // palette during a BitBlt for example, because this information is only | |
| // ever processed during drawing you don't normally store the palette map | |
| // nor have any way of knowing if it is present in the data structure | |
| return Size; | |
| } | |
| // Returns TRUE if the VIDEOINFO contains a palette | |
| STDAPI_(BOOL) ContainsPalette(const VIDEOINFOHEADER *pVideoInfo) | |
| { | |
| if (PALETTISED(pVideoInfo) == FALSE) { | |
| if (pVideoInfo->bmiHeader.biClrUsed == 0) { | |
| return FALSE; | |
| } | |
| } | |
| return TRUE; | |
| } | |
| // Return a pointer to the first entry in a palette | |
| STDAPI_(const RGBQUAD *) GetBitmapPalette(const VIDEOINFOHEADER *pVideoInfo) | |
| { | |
| if (pVideoInfo->bmiHeader.biCompression == BI_BITFIELDS) { | |
| return TRUECOLOR(pVideoInfo)->bmiColors; | |
| } | |
| return COLORS(pVideoInfo); | |
| } |