|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef RTC_BASE_PHYSICALSOCKETSERVER_H_ | 
|  | #define RTC_BASE_PHYSICALSOCKETSERVER_H_ | 
|  |  | 
|  | #if defined(WEBRTC_POSIX) && defined(WEBRTC_LINUX) | 
|  | #include <sys/epoll.h> | 
|  | #define WEBRTC_USE_EPOLL 1 | 
|  | #endif | 
|  |  | 
|  | #include <memory> | 
|  | #include <set> | 
|  | #include <vector> | 
|  |  | 
|  | #include "rtc_base/criticalsection.h" | 
|  | #include "rtc_base/nethelpers.h" | 
|  | #include "rtc_base/socketserver.h" | 
|  |  | 
|  | #if defined(WEBRTC_POSIX) | 
|  | typedef int SOCKET; | 
|  | #endif  // WEBRTC_POSIX | 
|  |  | 
|  | namespace rtc { | 
|  |  | 
|  | // Event constants for the Dispatcher class. | 
|  | enum DispatcherEvent { | 
|  | DE_READ = 0x0001, | 
|  | DE_WRITE = 0x0002, | 
|  | DE_CONNECT = 0x0004, | 
|  | DE_CLOSE = 0x0008, | 
|  | DE_ACCEPT = 0x0010, | 
|  | }; | 
|  |  | 
|  | class Signaler; | 
|  | #if defined(WEBRTC_POSIX) | 
|  | class PosixSignalDispatcher; | 
|  | #endif | 
|  |  | 
|  | class Dispatcher { | 
|  | public: | 
|  | virtual ~Dispatcher() {} | 
|  | virtual uint32_t GetRequestedEvents() = 0; | 
|  | virtual void OnPreEvent(uint32_t ff) = 0; | 
|  | virtual void OnEvent(uint32_t ff, int err) = 0; | 
|  | #if defined(WEBRTC_WIN) | 
|  | virtual WSAEVENT GetWSAEvent() = 0; | 
|  | virtual SOCKET GetSocket() = 0; | 
|  | virtual bool CheckSignalClose() = 0; | 
|  | #elif defined(WEBRTC_POSIX) | 
|  | virtual int GetDescriptor() = 0; | 
|  | virtual bool IsDescriptorClosed() = 0; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | // A socket server that provides the real sockets of the underlying OS. | 
|  | class PhysicalSocketServer : public SocketServer { | 
|  | public: | 
|  | PhysicalSocketServer(); | 
|  | ~PhysicalSocketServer() override; | 
|  |  | 
|  | // SocketFactory: | 
|  | Socket* CreateSocket(int family, int type) override; | 
|  | AsyncSocket* CreateAsyncSocket(int family, int type) override; | 
|  |  | 
|  | // Internal Factory for Accept (virtual so it can be overwritten in tests). | 
|  | virtual AsyncSocket* WrapSocket(SOCKET s); | 
|  |  | 
|  | // SocketServer: | 
|  | bool Wait(int cms, bool process_io) override; | 
|  | void WakeUp() override; | 
|  |  | 
|  | void Add(Dispatcher* dispatcher); | 
|  | void Remove(Dispatcher* dispatcher); | 
|  | void Update(Dispatcher* dispatcher); | 
|  |  | 
|  | #if defined(WEBRTC_POSIX) | 
|  | // Sets the function to be executed in response to the specified POSIX signal. | 
|  | // The function is executed from inside Wait() using the "self-pipe trick"-- | 
|  | // regardless of which thread receives the signal--and hence can safely | 
|  | // manipulate user-level data structures. | 
|  | // "handler" may be SIG_IGN, SIG_DFL, or a user-specified function, just like | 
|  | // with signal(2). | 
|  | // Only one PhysicalSocketServer should have user-level signal handlers. | 
|  | // Dispatching signals on multiple PhysicalSocketServers is not reliable. | 
|  | // The signal mask is not modified. It is the caller's responsibily to | 
|  | // maintain it as desired. | 
|  | virtual bool SetPosixSignalHandler(int signum, void (*handler)(int)); | 
|  |  | 
|  | protected: | 
|  | Dispatcher* signal_dispatcher(); | 
|  | #endif | 
|  |  | 
|  | private: | 
|  | typedef std::set<Dispatcher*> DispatcherSet; | 
|  |  | 
|  | void AddRemovePendingDispatchers(); | 
|  |  | 
|  | #if defined(WEBRTC_POSIX) | 
|  | bool WaitSelect(int cms, bool process_io); | 
|  | static bool InstallSignal(int signum, void (*handler)(int)); | 
|  |  | 
|  | std::unique_ptr<PosixSignalDispatcher> signal_dispatcher_; | 
|  | #endif  // WEBRTC_POSIX | 
|  | #if defined(WEBRTC_USE_EPOLL) | 
|  | void AddEpoll(Dispatcher* dispatcher); | 
|  | void RemoveEpoll(Dispatcher* dispatcher); | 
|  | void UpdateEpoll(Dispatcher* dispatcher); | 
|  | bool WaitEpoll(int cms); | 
|  | bool WaitPoll(int cms, Dispatcher* dispatcher); | 
|  |  | 
|  | int epoll_fd_ = INVALID_SOCKET; | 
|  | std::vector<struct epoll_event> epoll_events_; | 
|  | #endif  // WEBRTC_USE_EPOLL | 
|  | DispatcherSet dispatchers_; | 
|  | DispatcherSet pending_add_dispatchers_; | 
|  | DispatcherSet pending_remove_dispatchers_; | 
|  | bool processing_dispatchers_ = false; | 
|  | Signaler* signal_wakeup_; | 
|  | CriticalSection crit_; | 
|  | bool fWait_; | 
|  | #if defined(WEBRTC_WIN) | 
|  | WSAEVENT socket_ev_; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { | 
|  | public: | 
|  | PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET); | 
|  | ~PhysicalSocket() override; | 
|  |  | 
|  | // Creates the underlying OS socket (same as the "socket" function). | 
|  | virtual bool Create(int family, int type); | 
|  |  | 
|  | SocketAddress GetLocalAddress() const override; | 
|  | SocketAddress GetRemoteAddress() const override; | 
|  |  | 
|  | int Bind(const SocketAddress& bind_addr) override; | 
|  | int Connect(const SocketAddress& addr) override; | 
|  |  | 
|  | int GetError() const override; | 
|  | void SetError(int error) override; | 
|  |  | 
|  | ConnState GetState() const override; | 
|  |  | 
|  | int GetOption(Option opt, int* value) override; | 
|  | int SetOption(Option opt, int value) override; | 
|  |  | 
|  | int Send(const void* pv, size_t cb) override; | 
|  | int SendTo(const void* buffer, | 
|  | size_t length, | 
|  | const SocketAddress& addr) override; | 
|  |  | 
|  | int Recv(void* buffer, size_t length, int64_t* timestamp) override; | 
|  | int RecvFrom(void* buffer, | 
|  | size_t length, | 
|  | SocketAddress* out_addr, | 
|  | int64_t* timestamp) override; | 
|  |  | 
|  | int Listen(int backlog) override; | 
|  | AsyncSocket* Accept(SocketAddress* out_addr) override; | 
|  |  | 
|  | int Close() override; | 
|  |  | 
|  | SocketServer* socketserver() { return ss_; } | 
|  |  | 
|  | protected: | 
|  | int DoConnect(const SocketAddress& connect_addr); | 
|  |  | 
|  | // Make virtual so ::accept can be overwritten in tests. | 
|  | virtual SOCKET DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen); | 
|  |  | 
|  | // Make virtual so ::send can be overwritten in tests. | 
|  | virtual int DoSend(SOCKET socket, const char* buf, int len, int flags); | 
|  |  | 
|  | // Make virtual so ::sendto can be overwritten in tests. | 
|  | virtual int DoSendTo(SOCKET socket, | 
|  | const char* buf, | 
|  | int len, | 
|  | int flags, | 
|  | const struct sockaddr* dest_addr, | 
|  | socklen_t addrlen); | 
|  |  | 
|  | void OnResolveResult(AsyncResolverInterface* resolver); | 
|  |  | 
|  | void UpdateLastError(); | 
|  | void MaybeRemapSendError(); | 
|  |  | 
|  | uint8_t enabled_events() const { return enabled_events_; } | 
|  | virtual void SetEnabledEvents(uint8_t events); | 
|  | virtual void EnableEvents(uint8_t events); | 
|  | virtual void DisableEvents(uint8_t events); | 
|  |  | 
|  | static int TranslateOption(Option opt, int* slevel, int* sopt); | 
|  |  | 
|  | PhysicalSocketServer* ss_; | 
|  | SOCKET s_; | 
|  | bool udp_; | 
|  | CriticalSection crit_; | 
|  | int error_ RTC_GUARDED_BY(crit_); | 
|  | ConnState state_; | 
|  | AsyncResolver* resolver_; | 
|  |  | 
|  | #if !defined(NDEBUG) | 
|  | std::string dbg_addr_; | 
|  | #endif | 
|  |  | 
|  | private: | 
|  | uint8_t enabled_events_ = 0; | 
|  | }; | 
|  |  | 
|  | class SocketDispatcher : public Dispatcher, public PhysicalSocket { | 
|  | public: | 
|  | explicit SocketDispatcher(PhysicalSocketServer* ss); | 
|  | SocketDispatcher(SOCKET s, PhysicalSocketServer* ss); | 
|  | ~SocketDispatcher() override; | 
|  |  | 
|  | bool Initialize(); | 
|  |  | 
|  | virtual bool Create(int type); | 
|  | bool Create(int family, int type) override; | 
|  |  | 
|  | #if defined(WEBRTC_WIN) | 
|  | WSAEVENT GetWSAEvent() override; | 
|  | SOCKET GetSocket() override; | 
|  | bool CheckSignalClose() override; | 
|  | #elif defined(WEBRTC_POSIX) | 
|  | int GetDescriptor() override; | 
|  | bool IsDescriptorClosed() override; | 
|  | #endif | 
|  |  | 
|  | uint32_t GetRequestedEvents() override; | 
|  | void OnPreEvent(uint32_t ff) override; | 
|  | void OnEvent(uint32_t ff, int err) override; | 
|  |  | 
|  | int Close() override; | 
|  |  | 
|  | #if defined(WEBRTC_USE_EPOLL) | 
|  | protected: | 
|  | void StartBatchedEventUpdates(); | 
|  | void FinishBatchedEventUpdates(); | 
|  |  | 
|  | void SetEnabledEvents(uint8_t events) override; | 
|  | void EnableEvents(uint8_t events) override; | 
|  | void DisableEvents(uint8_t events) override; | 
|  | #endif | 
|  |  | 
|  | private: | 
|  | #if defined(WEBRTC_WIN) | 
|  | static int next_id_; | 
|  | int id_; | 
|  | bool signal_close_; | 
|  | int signal_err_; | 
|  | #endif  // WEBRTC_WIN | 
|  | #if defined(WEBRTC_USE_EPOLL) | 
|  | void MaybeUpdateDispatcher(uint8_t old_events); | 
|  |  | 
|  | int saved_enabled_events_ = -1; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | }  // namespace rtc | 
|  |  | 
|  | #endif  // RTC_BASE_PHYSICALSOCKETSERVER_H_ |