| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_MESSAGEQUEUE_H_ |
| #define RTC_BASE_MESSAGEQUEUE_H_ |
| |
| #include <string.h> |
| |
| #include <algorithm> |
| #include <list> |
| #include <memory> |
| #include <queue> |
| #include <utility> |
| #include <vector> |
| |
| #include "rtc_base/constructormagic.h" |
| #include "rtc_base/criticalsection.h" |
| #include "rtc_base/location.h" |
| #include "rtc_base/messagehandler.h" |
| #include "rtc_base/scoped_ref_ptr.h" |
| #include "rtc_base/socketserver.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| #include "rtc_base/thread_annotations.h" |
| #include "rtc_base/timeutils.h" |
| |
| namespace rtc { |
| |
| struct Message; |
| class MessageQueue; |
| |
| // MessageQueueManager does cleanup of of message queues |
| |
| class MessageQueueManager { |
| public: |
| static void Add(MessageQueue* message_queue); |
| static void Remove(MessageQueue* message_queue); |
| static void Clear(MessageHandler* handler); |
| |
| // For testing purposes, we expose whether or not the MessageQueueManager |
| // instance has been initialized. It has no other use relative to the rest of |
| // the functions of this class, which auto-initialize the underlying |
| // MessageQueueManager instance when necessary. |
| static bool IsInitialized(); |
| |
| // Mainly for testing purposes, for use with a simulated clock. |
| // Ensures that all message queues have processed delayed messages |
| // up until the current point in time. |
| static void ProcessAllMessageQueues(); |
| |
| private: |
| static MessageQueueManager* Instance(); |
| |
| MessageQueueManager(); |
| ~MessageQueueManager(); |
| |
| void AddInternal(MessageQueue* message_queue); |
| void RemoveInternal(MessageQueue* message_queue); |
| void ClearInternal(MessageHandler* handler); |
| void ProcessAllMessageQueuesInternal(); |
| |
| static MessageQueueManager* instance_; |
| // This list contains all live MessageQueues. |
| std::vector<MessageQueue*> message_queues_ RTC_GUARDED_BY(crit_); |
| |
| // Methods that don't modify the list of message queues may be called in a |
| // re-entrant fashion. "processing_" keeps track of the depth of re-entrant |
| // calls. |
| CriticalSection crit_; |
| size_t processing_ RTC_GUARDED_BY(crit_); |
| }; |
| |
| // Derive from this for specialized data |
| // App manages lifetime, except when messages are purged |
| |
| class MessageData { |
| public: |
| MessageData() {} |
| virtual ~MessageData() {} |
| }; |
| |
| template <class T> |
| class TypedMessageData : public MessageData { |
| public: |
| explicit TypedMessageData(const T& data) : data_(data) {} |
| const T& data() const { return data_; } |
| T& data() { return data_; } |
| |
| private: |
| T data_; |
| }; |
| |
| // Like TypedMessageData, but for pointers that require a delete. |
| template <class T> |
| class ScopedMessageData : public MessageData { |
| public: |
| explicit ScopedMessageData(std::unique_ptr<T> data) |
| : data_(std::move(data)) {} |
| // Deprecated. |
| // TODO(deadbeef): Remove this once downstream applications stop using it. |
| explicit ScopedMessageData(T* data) : data_(data) {} |
| // Deprecated. |
| // TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of |
| // this once downstream applications stop using it, then rename inner_data to |
| // just data. |
| const std::unique_ptr<T>& data() const { return data_; } |
| std::unique_ptr<T>& data() { return data_; } |
| |
| const T& inner_data() const { return *data_; } |
| T& inner_data() { return *data_; } |
| |
| private: |
| std::unique_ptr<T> data_; |
| }; |
| |
| // Like ScopedMessageData, but for reference counted pointers. |
| template <class T> |
| class ScopedRefMessageData : public MessageData { |
| public: |
| explicit ScopedRefMessageData(T* data) : data_(data) {} |
| const scoped_refptr<T>& data() const { return data_; } |
| scoped_refptr<T>& data() { return data_; } |
| |
| private: |
| scoped_refptr<T> data_; |
| }; |
| |
| template <class T> |
| inline MessageData* WrapMessageData(const T& data) { |
| return new TypedMessageData<T>(data); |
| } |
| |
| template <class T> |
| inline const T& UseMessageData(MessageData* data) { |
| return static_cast<TypedMessageData<T>*>(data)->data(); |
| } |
| |
| template <class T> |
| class DisposeData : public MessageData { |
| public: |
| explicit DisposeData(T* data) : data_(data) {} |
| virtual ~DisposeData() { delete data_; } |
| |
| private: |
| T* data_; |
| }; |
| |
| const uint32_t MQID_ANY = static_cast<uint32_t>(-1); |
| const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2); |
| |
| // No destructor |
| |
| struct Message { |
| Message() |
| : phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {} |
| inline bool Match(MessageHandler* handler, uint32_t id) const { |
| return (handler == nullptr || handler == phandler) && |
| (id == MQID_ANY || id == message_id); |
| } |
| Location posted_from; |
| MessageHandler* phandler; |
| uint32_t message_id; |
| MessageData* pdata; |
| int64_t ts_sensitive; |
| }; |
| |
| typedef std::list<Message> MessageList; |
| |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages |
| // with the same trigger time are processed in num_ (FIFO) order. |
| |
| class DelayedMessage { |
| public: |
| DelayedMessage(int64_t delay, |
| int64_t trigger, |
| uint32_t num, |
| const Message& msg) |
| : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {} |
| |
| bool operator<(const DelayedMessage& dmsg) const { |
| return (dmsg.msTrigger_ < msTrigger_) || |
| ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_)); |
| } |
| |
| int64_t cmsDelay_; // for debugging |
| int64_t msTrigger_; |
| uint32_t num_; |
| Message msg_; |
| }; |
| |
| class MessageQueue { |
| public: |
| static const int kForever = -1; |
| |
| // Create a new MessageQueue and optionally assign it to the passed |
| // SocketServer. Subclasses that override Clear should pass false for |
| // init_queue and call DoInit() from their constructor to prevent races |
| // with the MessageQueueManager using the object while the vtable is still |
| // being created. |
| MessageQueue(SocketServer* ss, bool init_queue); |
| MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue); |
| |
| // NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race |
| // between the destructor modifying the vtable, and the MessageQueueManager |
| // calling Clear on the object from a different thread. |
| virtual ~MessageQueue(); |
| |
| SocketServer* socketserver(); |
| |
| // Note: The behavior of MessageQueue has changed. When a MQ is stopped, |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, |
| // we eliminate the race condition when an MessageHandler and MessageQueue |
| // may be destroyed independently of each other. |
| virtual void Quit(); |
| virtual bool IsQuitting(); |
| virtual void Restart(); |
| // Not all message queues actually process messages (such as SignalThread). |
| // In those cases, it's important to know, before posting, that it won't be |
| // Processed. Normally, this would be true until IsQuitting() is true. |
| virtual bool IsProcessingMessages(); |
| |
| // Get() will process I/O until: |
| // 1) A message is available (returns true) |
| // 2) cmsWait seconds have elapsed (returns false) |
| // 3) Stop() is called (returns false) |
| virtual bool Get(Message* pmsg, |
| int cmsWait = kForever, |
| bool process_io = true); |
| virtual bool Peek(Message* pmsg, int cmsWait = 0); |
| virtual void Post(const Location& posted_from, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr, |
| bool time_sensitive = false); |
| virtual void PostDelayed(const Location& posted_from, |
| int cmsDelay, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| virtual void PostAt(const Location& posted_from, |
| int64_t tstamp, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| // TODO(honghaiz): Remove this when all the dependencies are removed. |
| virtual void PostAt(const Location& posted_from, |
| uint32_t tstamp, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| virtual void Clear(MessageHandler* phandler, |
| uint32_t id = MQID_ANY, |
| MessageList* removed = nullptr); |
| virtual void Dispatch(Message* pmsg); |
| virtual void ReceiveSends(); |
| |
| // Amount of time until the next message can be retrieved |
| virtual int GetDelay(); |
| |
| bool empty() const { return size() == 0u; } |
| size_t size() const { |
| CritScope cs(&crit_); // msgq_.size() is not thread safe. |
| return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u); |
| } |
| |
| // Internally posts a message which causes the doomed object to be deleted |
| template <class T> |
| void Dispose(T* doomed) { |
| if (doomed) { |
| Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed)); |
| } |
| } |
| |
| // When this signal is sent out, any references to this queue should |
| // no longer be used. |
| sigslot::signal0<> SignalQueueDestroyed; |
| |
| protected: |
| class PriorityQueue : public std::priority_queue<DelayedMessage> { |
| public: |
| container_type& container() { return c; } |
| void reheap() { make_heap(c.begin(), c.end(), comp); } |
| }; |
| |
| void DoDelayPost(const Location& posted_from, |
| int64_t cmsDelay, |
| int64_t tstamp, |
| MessageHandler* phandler, |
| uint32_t id, |
| MessageData* pdata); |
| |
| // Perform initialization, subclasses must call this from their constructor |
| // if false was passed as init_queue to the MessageQueue constructor. |
| void DoInit(); |
| |
| // Perform cleanup, subclasses that override Clear must call this from the |
| // destructor. |
| void DoDestroy(); |
| |
| void WakeUpSocketServer(); |
| |
| bool fPeekKeep_; |
| Message msgPeek_; |
| MessageList msgq_ RTC_GUARDED_BY(crit_); |
| PriorityQueue dmsgq_ RTC_GUARDED_BY(crit_); |
| uint32_t dmsgq_next_num_ RTC_GUARDED_BY(crit_); |
| CriticalSection crit_; |
| bool fInitialized_; |
| bool fDestroyed_; |
| |
| private: |
| volatile int stop_; |
| |
| // The SocketServer might not be owned by MessageQueue. |
| SocketServer* const ss_; |
| // Used if SocketServer ownership lies with |this|. |
| std::unique_ptr<SocketServer> own_ss_; |
| |
| RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue); |
| }; |
| |
| } // namespace rtc |
| |
| #endif // RTC_BASE_MESSAGEQUEUE_H_ |