|  | /* | 
|  | *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ | 
|  | #define MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <atomic> | 
|  |  | 
|  | #include "api/sequence_checker.h" | 
|  | #include "api/task_queue/task_queue_factory.h" | 
|  | #include "modules/audio_device/include/audio_device_defines.h" | 
|  | #include "rtc_base/buffer.h" | 
|  | #include "rtc_base/synchronization/mutex.h" | 
|  | #include "rtc_base/task_queue.h" | 
|  | #include "rtc_base/thread_annotations.h" | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | // Delta times between two successive playout callbacks are limited to this | 
|  | // value before added to an internal array. | 
|  | const size_t kMaxDeltaTimeInMs = 500; | 
|  | // TODO(henrika): remove when no longer used by external client. | 
|  | const size_t kMaxBufferSizeBytes = 3840;  // 10ms in stereo @ 96kHz | 
|  |  | 
|  | class AudioDeviceBuffer { | 
|  | public: | 
|  | enum LogState { | 
|  | LOG_START = 0, | 
|  | LOG_STOP, | 
|  | LOG_ACTIVE, | 
|  | }; | 
|  |  | 
|  | struct Stats { | 
|  | void ResetRecStats() { | 
|  | rec_callbacks = 0; | 
|  | rec_samples = 0; | 
|  | max_rec_level = 0; | 
|  | } | 
|  |  | 
|  | void ResetPlayStats() { | 
|  | play_callbacks = 0; | 
|  | play_samples = 0; | 
|  | max_play_level = 0; | 
|  | } | 
|  |  | 
|  | // Total number of recording callbacks where the source provides 10ms audio | 
|  | // data each time. | 
|  | uint64_t rec_callbacks = 0; | 
|  |  | 
|  | // Total number of playback callbacks where the sink asks for 10ms audio | 
|  | // data each time. | 
|  | uint64_t play_callbacks = 0; | 
|  |  | 
|  | // Total number of recorded audio samples. | 
|  | uint64_t rec_samples = 0; | 
|  |  | 
|  | // Total number of played audio samples. | 
|  | uint64_t play_samples = 0; | 
|  |  | 
|  | // Contains max level (max(abs(x))) of recorded audio packets over the last | 
|  | // 10 seconds where a new measurement is done twice per second. The level | 
|  | // is reset to zero at each call to LogStats(). | 
|  | int16_t max_rec_level = 0; | 
|  |  | 
|  | // Contains max level of recorded audio packets over the last 10 seconds | 
|  | // where a new measurement is done twice per second. | 
|  | int16_t max_play_level = 0; | 
|  | }; | 
|  |  | 
|  | explicit AudioDeviceBuffer(TaskQueueFactory* task_queue_factory); | 
|  | virtual ~AudioDeviceBuffer(); | 
|  |  | 
|  | int32_t RegisterAudioCallback(AudioTransport* audio_callback); | 
|  |  | 
|  | void StartPlayout(); | 
|  | void StartRecording(); | 
|  | void StopPlayout(); | 
|  | void StopRecording(); | 
|  |  | 
|  | int32_t SetRecordingSampleRate(uint32_t fsHz); | 
|  | int32_t SetPlayoutSampleRate(uint32_t fsHz); | 
|  | uint32_t RecordingSampleRate() const; | 
|  | uint32_t PlayoutSampleRate() const; | 
|  |  | 
|  | int32_t SetRecordingChannels(size_t channels); | 
|  | int32_t SetPlayoutChannels(size_t channels); | 
|  | size_t RecordingChannels() const; | 
|  | size_t PlayoutChannels() const; | 
|  |  | 
|  | virtual int32_t SetRecordedBuffer(const void* audio_buffer, | 
|  | size_t samples_per_channel); | 
|  | virtual void SetVQEData(int play_delay_ms, int rec_delay_ms); | 
|  | virtual int32_t DeliverRecordedData(); | 
|  | uint32_t NewMicLevel() const; | 
|  |  | 
|  | virtual int32_t RequestPlayoutData(size_t samples_per_channel); | 
|  | virtual int32_t GetPlayoutData(void* audio_buffer); | 
|  |  | 
|  | int32_t SetTypingStatus(bool typing_status); | 
|  |  | 
|  | private: | 
|  | // Starts/stops periodic logging of audio stats. | 
|  | void StartPeriodicLogging(); | 
|  | void StopPeriodicLogging(); | 
|  |  | 
|  | // Called periodically on the internal thread created by the TaskQueue. | 
|  | // Updates some stats but dooes it on the task queue to ensure that access of | 
|  | // members is serialized hence avoiding usage of locks. | 
|  | // state = LOG_START => members are initialized and the timer starts. | 
|  | // state = LOG_STOP => no logs are printed and the timer stops. | 
|  | // state = LOG_ACTIVE => logs are printed and the timer is kept alive. | 
|  | void LogStats(LogState state); | 
|  |  | 
|  | // Updates counters in each play/record callback. These counters are later | 
|  | // (periodically) read by LogStats() using a lock. | 
|  | void UpdateRecStats(int16_t max_abs, size_t samples_per_channel); | 
|  | void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel); | 
|  |  | 
|  | // Clears all members tracking stats for recording and playout. | 
|  | // These methods both run on the task queue. | 
|  | void ResetRecStats(); | 
|  | void ResetPlayStats(); | 
|  |  | 
|  | // This object lives on the main (creating) thread and most methods are | 
|  | // called on that same thread. When audio has started some methods will be | 
|  | // called on either a native audio thread for playout or a native thread for | 
|  | // recording. Some members are not annotated since they are "protected by | 
|  | // design" and adding e.g. a race checker can cause failures for very few | 
|  | // edge cases and it is IMHO not worth the risk to use them in this class. | 
|  | // TODO(henrika): see if it is possible to refactor and annotate all members. | 
|  |  | 
|  | // Main thread on which this object is created. | 
|  | SequenceChecker main_thread_checker_; | 
|  |  | 
|  | Mutex lock_; | 
|  |  | 
|  | // Task queue used to invoke LogStats() periodically. Tasks are executed on a | 
|  | // worker thread but it does not necessarily have to be the same thread for | 
|  | // each task. | 
|  | rtc::TaskQueue task_queue_; | 
|  |  | 
|  | // Raw pointer to AudioTransport instance. Supplied to RegisterAudioCallback() | 
|  | // and it must outlive this object. It is not possible to change this member | 
|  | // while any media is active. It is possible to start media without calling | 
|  | // RegisterAudioCallback() but that will lead to ignored audio callbacks in | 
|  | // both directions where native audio will be active but no audio samples will | 
|  | // be transported. | 
|  | AudioTransport* audio_transport_cb_; | 
|  |  | 
|  | // Sample rate in Hertz. Accessed atomically. | 
|  | std::atomic<uint32_t> rec_sample_rate_; | 
|  | std::atomic<uint32_t> play_sample_rate_; | 
|  |  | 
|  | // Number of audio channels. Accessed atomically. | 
|  | std::atomic<size_t> rec_channels_; | 
|  | std::atomic<size_t> play_channels_; | 
|  |  | 
|  | // Keeps track of if playout/recording are active or not. A combination | 
|  | // of these states are used to determine when to start and stop the timer. | 
|  | // Only used on the creating thread and not used to control any media flow. | 
|  | bool playing_ RTC_GUARDED_BY(main_thread_checker_); | 
|  | bool recording_ RTC_GUARDED_BY(main_thread_checker_); | 
|  |  | 
|  | // Buffer used for audio samples to be played out. Size can be changed | 
|  | // dynamically. The 16-bit samples are interleaved, hence the size is | 
|  | // proportional to the number of channels. | 
|  | rtc::BufferT<int16_t> play_buffer_; | 
|  |  | 
|  | // Byte buffer used for recorded audio samples. Size can be changed | 
|  | // dynamically. | 
|  | rtc::BufferT<int16_t> rec_buffer_; | 
|  |  | 
|  | // Contains true of a key-press has been detected. | 
|  | bool typing_status_; | 
|  |  | 
|  | // Delay values used by the AEC. | 
|  | int play_delay_ms_; | 
|  | int rec_delay_ms_; | 
|  |  | 
|  | // Counts number of times LogStats() has been called. | 
|  | size_t num_stat_reports_ RTC_GUARDED_BY(task_queue_); | 
|  |  | 
|  | // Time stamp of last timer task (drives logging). | 
|  | int64_t last_timer_task_time_ RTC_GUARDED_BY(task_queue_); | 
|  |  | 
|  | // Counts number of audio callbacks modulo 50 to create a signal when | 
|  | // a new storage of audio stats shall be done. | 
|  | int16_t rec_stat_count_; | 
|  | int16_t play_stat_count_; | 
|  |  | 
|  | // Time stamps of when playout and recording starts. | 
|  | int64_t play_start_time_ RTC_GUARDED_BY(main_thread_checker_); | 
|  | int64_t rec_start_time_ RTC_GUARDED_BY(main_thread_checker_); | 
|  |  | 
|  | // Contains counters for playout and recording statistics. | 
|  | Stats stats_ RTC_GUARDED_BY(lock_); | 
|  |  | 
|  | // Stores current stats at each timer task. Used to calculate differences | 
|  | // between two successive timer events. | 
|  | Stats last_stats_ RTC_GUARDED_BY(task_queue_); | 
|  |  | 
|  | // Set to true at construction and modified to false as soon as one audio- | 
|  | // level estimate larger than zero is detected. | 
|  | bool only_silence_recorded_; | 
|  |  | 
|  | // Set to true when logging of audio stats is enabled for the first time in | 
|  | // StartPeriodicLogging() and set to false by StopPeriodicLogging(). | 
|  | // Setting this member to false prevents (possiby invalid) log messages from | 
|  | // being printed in the LogStats() task. | 
|  | bool log_stats_ RTC_GUARDED_BY(task_queue_); | 
|  |  | 
|  | // Should *never* be defined in production builds. Only used for testing. | 
|  | // When defined, the output signal will be replaced by a sinus tone at 440Hz. | 
|  | #ifdef AUDIO_DEVICE_PLAYS_SINUS_TONE | 
|  | double phase_; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | }  // namespace webrtc | 
|  |  | 
|  | #endif  // MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ |