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//
// Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
//
#ifndef API_VOIP_VOIP_ENGINE_H_
#define API_VOIP_VOIP_ENGINE_H_
#include <memory>
#include "api/voip/voip_base.h"
#include "api/voip/voip_codec.h"
#include "api/voip/voip_network.h"
namespace webrtc {
// VoipEngine interfaces
//
// These pointer interfaces are valid as long as VoipEngine is available.
// Therefore, application must synchronize the usage within the life span of
// created VoipEngine instance.
//
// auto voip_engine =
// webrtc::VoipEngineBuilder()
// .SetAudioEncoderFactory(CreateBuiltinAudioEncoderFactory())
// .SetAudioDecoderFactory(CreateBuiltinAudioDecoderFactory())
// .Create();
//
// auto* voip_base = voip_engine->Base();
// auto* voip_codec = voip_engine->Codec();
// auto* voip_network = voip_engine->Network();
//
// VoipChannel::Config config = { &app_transport_, 0xdeadc0de };
// int channel = voip_base->CreateChannel(config);
//
// // After SDP offer/answer, payload type and codec usage have been
// // decided through negotiation.
// voip_codec->SetSendCodec(channel, ...);
// voip_codec->SetReceiveCodecs(channel, ...);
//
// // Start Send/Playout on voip channel.
// voip_base->StartSend(channel);
// voip_base->StartPlayout(channel);
//
// // Inject received rtp/rtcp thru voip network interface.
// voip_network->ReceivedRTPPacket(channel, rtp_data, rtp_size);
// voip_network->ReceivedRTCPPacket(channel, rtcp_data, rtcp_size);
//
// // Stop and release voip channel.
// voip_base->StopSend(channel);
// voip_base->StopPlayout(channel);
//
// voip_base->ReleaseChannel(channel);
//
class VoipEngine {
public:
// VoipBase is the audio session management interface that
// create/release/start/stop one-to-one audio media session.
virtual VoipBase* Base() = 0;
// VoipNetwork provides injection APIs that would enable application
// to send and receive RTP/RTCP packets. There is no default network module
// that provides RTP transmission and reception.
virtual VoipNetwork* Network() = 0;
// VoipCodec provides codec configuration APIs for encoder and decoders.
virtual VoipCodec* Codec() = 0;
virtual ~VoipEngine() = default;
};
} // namespace webrtc
#endif // API_VOIP_VOIP_ENGINE_H_