|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef RTC_BASE_HTTPSERVER_H_ | 
|  | #define RTC_BASE_HTTPSERVER_H_ | 
|  |  | 
|  | #include <map> | 
|  | #include <memory> | 
|  |  | 
|  | #include "rtc_base/httpbase.h" | 
|  |  | 
|  | namespace rtc { | 
|  |  | 
|  | class AsyncSocket; | 
|  | class HttpServer; | 
|  | class SocketAddress; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////// | 
|  | // HttpServer | 
|  | ////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | const int HTTP_INVALID_CONNECTION_ID = 0; | 
|  |  | 
|  | struct HttpServerTransaction : public HttpTransaction { | 
|  | public: | 
|  | HttpServerTransaction(int id) : connection_id_(id) { } | 
|  | int connection_id() const { return connection_id_; } | 
|  |  | 
|  | private: | 
|  | int connection_id_; | 
|  | }; | 
|  |  | 
|  | class HttpServer { | 
|  | public: | 
|  | HttpServer(); | 
|  | virtual ~HttpServer(); | 
|  |  | 
|  | int HandleConnection(StreamInterface* stream); | 
|  | // Due to sigslot issues, we can't destroy some streams at an arbitrary time. | 
|  | sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed; | 
|  |  | 
|  | // This signal occurs when the HTTP request headers have been received, but | 
|  | // before the request body is written to the request document.  By default, | 
|  | // the request document is a MemoryStream.  By handling this signal, the | 
|  | // document can be overridden, in which case the third signal argument should | 
|  | // be set to true.  In the case where the request body should be ignored, | 
|  | // the document can be set to null.  Note that the transaction object is still | 
|  | // owened by the HttpServer at this point. | 
|  | sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*> | 
|  | SignalHttpRequestHeader; | 
|  |  | 
|  | // An HTTP request has been made, and is available in the transaction object. | 
|  | // Populate the transaction's response, and then return the object via the | 
|  | // Respond method.  Note that during this time, ownership of the transaction | 
|  | // object is transferred, so it may be passed between threads, although | 
|  | // respond must be called on the server's active thread. | 
|  | sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest; | 
|  | void Respond(HttpServerTransaction* transaction); | 
|  |  | 
|  | // If you want to know when a request completes, listen to this event. | 
|  | sigslot::signal3<HttpServer*, HttpServerTransaction*, int> | 
|  | SignalHttpRequestComplete; | 
|  |  | 
|  | // Stop processing the connection indicated by connection_id. | 
|  | // Unless force is true, the server will complete sending a response that is | 
|  | // in progress. | 
|  | void Close(int connection_id, bool force); | 
|  | void CloseAll(bool force); | 
|  |  | 
|  | // After calling CloseAll, this event is signalled to indicate that all | 
|  | // outstanding connections have closed. | 
|  | sigslot::signal1<HttpServer*> SignalCloseAllComplete; | 
|  |  | 
|  | private: | 
|  | class Connection : private IHttpNotify { | 
|  | public: | 
|  | Connection(int connection_id, HttpServer* server); | 
|  | ~Connection() override; | 
|  |  | 
|  | void BeginProcess(StreamInterface* stream); | 
|  | StreamInterface* EndProcess(); | 
|  |  | 
|  | void Respond(HttpServerTransaction* transaction); | 
|  | void InitiateClose(bool force); | 
|  |  | 
|  | // IHttpNotify Interface | 
|  | HttpError onHttpHeaderComplete(bool chunked, size_t& data_size) override; | 
|  | void onHttpComplete(HttpMode mode, HttpError err) override; | 
|  | void onHttpClosed(HttpError err) override; | 
|  |  | 
|  | int connection_id_; | 
|  | HttpServer* server_; | 
|  | HttpBase base_; | 
|  | HttpServerTransaction* current_; | 
|  | bool signalling_, close_; | 
|  | }; | 
|  |  | 
|  | Connection* Find(int connection_id); | 
|  | void Remove(int connection_id); | 
|  |  | 
|  | friend class Connection; | 
|  | typedef std::map<int,Connection*> ConnectionMap; | 
|  |  | 
|  | ConnectionMap connections_; | 
|  | int next_connection_id_; | 
|  | bool closing_; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class HttpListenServer : public HttpServer, public sigslot::has_slots<> { | 
|  | public: | 
|  | HttpListenServer(); | 
|  | ~HttpListenServer() override; | 
|  |  | 
|  | int Listen(const SocketAddress& address); | 
|  | bool GetAddress(SocketAddress* address) const; | 
|  | void StopListening(); | 
|  |  | 
|  | private: | 
|  | void OnReadEvent(AsyncSocket* socket); | 
|  | void OnConnectionClosed(HttpServer* server, int connection_id, | 
|  | StreamInterface* stream); | 
|  |  | 
|  | std::unique_ptr<AsyncSocket> listener_; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | }  // namespace rtc | 
|  |  | 
|  | #endif // RTC_BASE_HTTPSERVER_H_ |