|  | /* | 
|  | *  Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #include "p2p/base/turn_server.h" | 
|  |  | 
|  | #include "p2p/base/basic_packet_socket_factory.h" | 
|  | #include "rtc_base/virtual_socket_server.h" | 
|  | #include "test/gtest.h" | 
|  |  | 
|  | // NOTE: This is a work in progress. Currently this file only has tests for | 
|  | // TurnServerConnection, a primitive class used by TurnServer. | 
|  |  | 
|  | namespace cricket { | 
|  |  | 
|  | class TurnServerConnectionTest : public ::testing::Test { | 
|  | public: | 
|  | TurnServerConnectionTest() : thread_(&vss_) {} | 
|  |  | 
|  | void ExpectEqual(const TurnServerConnection& a, | 
|  | const TurnServerConnection& b) { | 
|  | EXPECT_TRUE(a == b); | 
|  | EXPECT_FALSE(a < b); | 
|  | EXPECT_FALSE(b < a); | 
|  | } | 
|  |  | 
|  | void ExpectNotEqual(const TurnServerConnection& a, | 
|  | const TurnServerConnection& b) { | 
|  | EXPECT_FALSE(a == b); | 
|  | // We don't care which is less than the other, as long as only one is less | 
|  | // than the other. | 
|  | EXPECT_TRUE((a < b) != (b < a)); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | rtc::VirtualSocketServer vss_; | 
|  | rtc::AutoSocketServerThread thread_; | 
|  | // Since this is constructed after |thread_|, it will pick up |threads_|'s | 
|  | // socket server. | 
|  | rtc::BasicPacketSocketFactory socket_factory_; | 
|  | }; | 
|  |  | 
|  | TEST_F(TurnServerConnectionTest, ComparisonOperators) { | 
|  | std::unique_ptr<rtc::AsyncPacketSocket> socket1( | 
|  | socket_factory_.CreateUdpSocket(rtc::SocketAddress("1.1.1.1", 1), 0, 0)); | 
|  | std::unique_ptr<rtc::AsyncPacketSocket> socket2( | 
|  | socket_factory_.CreateUdpSocket(rtc::SocketAddress("2.2.2.2", 2), 0, 0)); | 
|  | TurnServerConnection connection1(socket2->GetLocalAddress(), PROTO_UDP, | 
|  | socket1.get()); | 
|  | TurnServerConnection connection2(socket2->GetLocalAddress(), PROTO_UDP, | 
|  | socket1.get()); | 
|  | TurnServerConnection connection3(socket1->GetLocalAddress(), PROTO_UDP, | 
|  | socket2.get()); | 
|  | TurnServerConnection connection4(socket2->GetLocalAddress(), PROTO_TCP, | 
|  | socket1.get()); | 
|  | ExpectEqual(connection1, connection2); | 
|  | ExpectNotEqual(connection1, connection3); | 
|  | ExpectNotEqual(connection1, connection4); | 
|  | } | 
|  |  | 
|  | }  // namespace cricket |