| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/audio_device/fine_audio_buffer.h" |
| |
| #include "modules/audio_device/audio_device_buffer.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/numerics/safe_conversions.h" |
| |
| namespace webrtc { |
| |
| FineAudioBuffer::FineAudioBuffer(AudioDeviceBuffer* audio_device_buffer) |
| : audio_device_buffer_(audio_device_buffer), |
| playout_samples_per_channel_10ms_(rtc::dchecked_cast<size_t>( |
| audio_device_buffer->PlayoutSampleRate() * 10 / 1000)), |
| record_samples_per_channel_10ms_(rtc::dchecked_cast<size_t>( |
| audio_device_buffer->RecordingSampleRate() * 10 / 1000)), |
| playout_channels_(audio_device_buffer->PlayoutChannels()), |
| record_channels_(audio_device_buffer->RecordingChannels()) { |
| RTC_DCHECK(audio_device_buffer_); |
| if (IsReadyForPlayout()) { |
| RTC_DLOG(INFO) << "playout_samples_per_channel_10ms: " |
| << playout_samples_per_channel_10ms_; |
| RTC_DLOG(INFO) << "playout_channels: " << playout_channels_; |
| } |
| if (IsReadyForRecord()) { |
| RTC_DLOG(INFO) << "record_samples_per_channel_10ms: " |
| << record_samples_per_channel_10ms_; |
| RTC_DLOG(INFO) << "record_channels: " << record_channels_; |
| } |
| } |
| |
| FineAudioBuffer::~FineAudioBuffer() {} |
| |
| void FineAudioBuffer::ResetPlayout() { |
| playout_buffer_.Clear(); |
| } |
| |
| void FineAudioBuffer::ResetRecord() { |
| record_buffer_.Clear(); |
| } |
| |
| bool FineAudioBuffer::IsReadyForPlayout() const { |
| return playout_samples_per_channel_10ms_ > 0 && playout_channels_ > 0; |
| } |
| |
| bool FineAudioBuffer::IsReadyForRecord() const { |
| return record_samples_per_channel_10ms_ > 0 && record_channels_ > 0; |
| } |
| |
| void FineAudioBuffer::GetPlayoutData(rtc::ArrayView<int16_t> audio_buffer, |
| int playout_delay_ms) { |
| RTC_DCHECK(IsReadyForPlayout()); |
| // Ask WebRTC for new data in chunks of 10ms until we have enough to |
| // fulfill the request. It is possible that the buffer already contains |
| // enough samples from the last round. |
| while (playout_buffer_.size() < audio_buffer.size()) { |
| // Get 10ms decoded audio from WebRTC. The ADB knows about number of |
| // channels; hence we can ask for number of samples per channel here. |
| audio_device_buffer_->RequestPlayoutData(playout_samples_per_channel_10ms_); |
| // Append 10ms to the end of the local buffer taking number of channels |
| // into account. |
| const size_t num_elements_10ms = |
| playout_channels_ * playout_samples_per_channel_10ms_; |
| const size_t written_elements = playout_buffer_.AppendData( |
| num_elements_10ms, [&](rtc::ArrayView<int16_t> buf) { |
| const size_t samples_per_channel_10ms = |
| audio_device_buffer_->GetPlayoutData(buf.data()); |
| return playout_channels_ * samples_per_channel_10ms; |
| }); |
| RTC_DCHECK_EQ(num_elements_10ms, written_elements); |
| } |
| |
| // Provide the requested number of bytes to the consumer. |
| const size_t num_bytes = audio_buffer.size() * sizeof(int16_t); |
| memcpy(audio_buffer.data(), playout_buffer_.data(), num_bytes); |
| // Move remaining samples to start of buffer to prepare for next round. |
| memmove(playout_buffer_.data(), playout_buffer_.data() + audio_buffer.size(), |
| (playout_buffer_.size() - audio_buffer.size()) * sizeof(int16_t)); |
| playout_buffer_.SetSize(playout_buffer_.size() - audio_buffer.size()); |
| // Cache playout latency for usage in DeliverRecordedData(); |
| playout_delay_ms_ = playout_delay_ms; |
| } |
| |
| void FineAudioBuffer::DeliverRecordedData( |
| rtc::ArrayView<const int16_t> audio_buffer, |
| int record_delay_ms) { |
| RTC_DCHECK(IsReadyForRecord()); |
| // Always append new data and grow the buffer when needed. |
| record_buffer_.AppendData(audio_buffer.data(), audio_buffer.size()); |
| // Consume samples from buffer in chunks of 10ms until there is not |
| // enough data left. The number of remaining samples in the cache is given by |
| // the new size of the internal |record_buffer_|. |
| const size_t num_elements_10ms = |
| record_channels_ * record_samples_per_channel_10ms_; |
| while (record_buffer_.size() >= num_elements_10ms) { |
| audio_device_buffer_->SetRecordedBuffer(record_buffer_.data(), |
| record_samples_per_channel_10ms_); |
| audio_device_buffer_->SetVQEData(playout_delay_ms_, record_delay_ms); |
| audio_device_buffer_->DeliverRecordedData(); |
| memmove(record_buffer_.data(), record_buffer_.data() + num_elements_10ms, |
| (record_buffer_.size() - num_elements_10ms) * sizeof(int16_t)); |
| record_buffer_.SetSize(record_buffer_.size() - num_elements_10ms); |
| } |
| } |
| |
| } // namespace webrtc |