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/*
* Copyright (c) 2010 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "media/base/videoadapter.h"
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <limits>
#include <utility>
#include "absl/types/optional.h"
#include "media/base/videocommon.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/timeutils.h"
namespace {
struct Fraction {
int numerator;
int denominator;
// Determines number of output pixels if both width and height of an input of
// |input_pixels| pixels is scaled with the fraction numerator / denominator.
int scale_pixel_count(int input_pixels) {
return (numerator * numerator * input_pixels) / (denominator * denominator);
}
};
// Round |value_to_round| to a multiple of |multiple|. Prefer rounding upwards,
// but never more than |max_value|.
int roundUp(int value_to_round, int multiple, int max_value) {
const int rounded_value =
(value_to_round + multiple - 1) / multiple * multiple;
return rounded_value <= max_value ? rounded_value
: (max_value / multiple * multiple);
}
// Generates a scale factor that makes |input_pixels| close to |target_pixels|,
// but no higher than |max_pixels|.
Fraction FindScale(int input_pixels, int target_pixels, int max_pixels) {
// This function only makes sense for a positive target.
RTC_DCHECK_GT(target_pixels, 0);
RTC_DCHECK_GT(max_pixels, 0);
RTC_DCHECK_GE(max_pixels, target_pixels);
// Don't scale up original.
if (target_pixels >= input_pixels)
return Fraction{1, 1};
Fraction current_scale = Fraction{1, 1};
Fraction best_scale = Fraction{1, 1};
// The minimum (absolute) difference between the number of output pixels and
// the target pixel count.
int min_pixel_diff = std::numeric_limits<int>::max();
if (input_pixels <= max_pixels) {
// Start condition for 1/1 case, if it is less than max.
min_pixel_diff = std::abs(input_pixels - target_pixels);
}
// Alternately scale down by 2/3 and 3/4. This results in fractions which are
// effectively scalable. For instance, starting at 1280x720 will result in
// the series (3/4) => 960x540, (1/2) => 640x360, (3/8) => 480x270,
// (1/4) => 320x180, (3/16) => 240x125, (1/8) => 160x90.
while (current_scale.scale_pixel_count(input_pixels) > target_pixels) {
if (current_scale.numerator % 3 == 0 &&
current_scale.denominator % 2 == 0) {
// Multiply by 2/3.
current_scale.numerator /= 3;
current_scale.denominator /= 2;
} else {
// Multiply by 3/4.
current_scale.numerator *= 3;
current_scale.denominator *= 4;
}
int output_pixels = current_scale.scale_pixel_count(input_pixels);
if (output_pixels <= max_pixels) {
int diff = std::abs(target_pixels - output_pixels);
if (diff < min_pixel_diff) {
min_pixel_diff = diff;
best_scale = current_scale;
}
}
}
return best_scale;
}
} // namespace
namespace cricket {
VideoAdapter::VideoAdapter(int required_resolution_alignment)
: frames_in_(0),
frames_out_(0),
frames_scaled_(0),
adaption_changes_(0),
previous_width_(0),
previous_height_(0),
required_resolution_alignment_(required_resolution_alignment),
resolution_request_target_pixel_count_(std::numeric_limits<int>::max()),
resolution_request_max_pixel_count_(std::numeric_limits<int>::max()),
max_framerate_request_(std::numeric_limits<int>::max()) {}
VideoAdapter::VideoAdapter() : VideoAdapter(1) {}
VideoAdapter::~VideoAdapter() {}
bool VideoAdapter::KeepFrame(int64_t in_timestamp_ns) {
rtc::CritScope cs(&critical_section_);
int max_fps = max_framerate_request_;
if (max_fps_)
max_fps = std::min(max_fps, *max_fps_);
if (max_fps <= 0)
return false;
// If |max_framerate_request_| is not set, it will default to maxint, which
// will lead to a frame_interval_ns rounded to 0.
int64_t frame_interval_ns = rtc::kNumNanosecsPerSec / max_fps;
if (frame_interval_ns <= 0) {
// Frame rate throttling not enabled.
return true;
}
if (next_frame_timestamp_ns_) {
// Time until next frame should be outputted.
const int64_t time_until_next_frame_ns =
(*next_frame_timestamp_ns_ - in_timestamp_ns);
// Continue if timestamp is within expected range.
if (std::abs(time_until_next_frame_ns) < 2 * frame_interval_ns) {
// Drop if a frame shouldn't be outputted yet.
if (time_until_next_frame_ns > 0)
return false;
// Time to output new frame.
*next_frame_timestamp_ns_ += frame_interval_ns;
return true;
}
}
// First timestamp received or timestamp is way outside expected range, so
// reset. Set first timestamp target to just half the interval to prefer
// keeping frames in case of jitter.
next_frame_timestamp_ns_ = in_timestamp_ns + frame_interval_ns / 2;
return true;
}
bool VideoAdapter::AdaptFrameResolution(int in_width,
int in_height,
int64_t in_timestamp_ns,
int* cropped_width,
int* cropped_height,
int* out_width,
int* out_height) {
rtc::CritScope cs(&critical_section_);
++frames_in_;
// The max output pixel count is the minimum of the requests from
// OnOutputFormatRequest and OnResolutionFramerateRequest.
int max_pixel_count = resolution_request_max_pixel_count_;
// Select target aspect ratio and max pixel count depending on input frame
// orientation.
absl::optional<std::pair<int, int>> target_aspect_ratio;
if (in_width > in_height) {
target_aspect_ratio = target_landscape_aspect_ratio_;
if (max_landscape_pixel_count_)
max_pixel_count = std::min(max_pixel_count, *max_landscape_pixel_count_);
} else {
target_aspect_ratio = target_portrait_aspect_ratio_;
if (max_portrait_pixel_count_)
max_pixel_count = std::min(max_pixel_count, *max_portrait_pixel_count_);
}
int target_pixel_count =
std::min(resolution_request_target_pixel_count_, max_pixel_count);
// Drop the input frame if necessary.
if (max_pixel_count <= 0 || !KeepFrame(in_timestamp_ns)) {
// Show VAdapt log every 90 frames dropped. (3 seconds)
if ((frames_in_ - frames_out_) % 90 == 0) {
// TODO(fbarchard): Reduce to LS_VERBOSE when adapter info is not needed
// in default calls.
RTC_LOG(LS_INFO) << "VAdapt Drop Frame: scaled " << frames_scaled_
<< " / out " << frames_out_ << " / in " << frames_in_
<< " Changes: " << adaption_changes_
<< " Input: " << in_width << "x" << in_height
<< " timestamp: " << in_timestamp_ns
<< " Output fps: " << max_framerate_request_ << "/"
<< max_fps_.value_or(-1);
}
// Drop frame.
return false;
}
// Calculate how the input should be cropped.
if (!target_aspect_ratio || target_aspect_ratio->first <= 0 ||
target_aspect_ratio->second <= 0) {
*cropped_width = in_width;
*cropped_height = in_height;
} else {
const float requested_aspect =
target_aspect_ratio->first /
static_cast<float>(target_aspect_ratio->second);
*cropped_width =
std::min(in_width, static_cast<int>(in_height * requested_aspect));
*cropped_height =
std::min(in_height, static_cast<int>(in_width / requested_aspect));
}
const Fraction scale = FindScale((*cropped_width) * (*cropped_height),
target_pixel_count, max_pixel_count);
// Adjust cropping slightly to get even integer output size and a perfect
// scale factor. Make sure the resulting dimensions are aligned correctly
// to be nice to hardware encoders.
*cropped_width =
roundUp(*cropped_width,
scale.denominator * required_resolution_alignment_, in_width);
*cropped_height =
roundUp(*cropped_height,
scale.denominator * required_resolution_alignment_, in_height);
RTC_DCHECK_EQ(0, *cropped_width % scale.denominator);
RTC_DCHECK_EQ(0, *cropped_height % scale.denominator);
// Calculate final output size.
*out_width = *cropped_width / scale.denominator * scale.numerator;
*out_height = *cropped_height / scale.denominator * scale.numerator;
RTC_DCHECK_EQ(0, *out_width % required_resolution_alignment_);
RTC_DCHECK_EQ(0, *out_height % required_resolution_alignment_);
++frames_out_;
if (scale.numerator != scale.denominator)
++frames_scaled_;
if (previous_width_ &&
(previous_width_ != *out_width || previous_height_ != *out_height)) {
++adaption_changes_;
RTC_LOG(LS_INFO) << "Frame size changed: scaled " << frames_scaled_
<< " / out " << frames_out_ << " / in " << frames_in_
<< " Changes: " << adaption_changes_
<< " Input: " << in_width << "x" << in_height
<< " Scale: " << scale.numerator << "/"
<< scale.denominator << " Output: " << *out_width << "x"
<< *out_height << " fps: " << max_framerate_request_ << "/"
<< max_fps_.value_or(-1);
}
previous_width_ = *out_width;
previous_height_ = *out_height;
return true;
}
void VideoAdapter::OnOutputFormatRequest(
const absl::optional<VideoFormat>& format) {
absl::optional<std::pair<int, int>> target_aspect_ratio;
absl::optional<int> max_pixel_count;
absl::optional<int> max_fps;
if (format) {
target_aspect_ratio = std::make_pair(format->width, format->height);
max_pixel_count = format->width * format->height;
if (format->interval > 0)
max_fps = rtc::kNumNanosecsPerSec / format->interval;
}
OnOutputFormatRequest(target_aspect_ratio, max_pixel_count, max_fps);
}
void VideoAdapter::OnOutputFormatRequest(
const absl::optional<std::pair<int, int>>& target_aspect_ratio,
const absl::optional<int>& max_pixel_count,
const absl::optional<int>& max_fps) {
absl::optional<std::pair<int, int>> target_landscape_aspect_ratio;
absl::optional<std::pair<int, int>> target_portrait_aspect_ratio;
if (target_aspect_ratio && target_aspect_ratio->first > 0 &&
target_aspect_ratio->second > 0) {
// Maintain input orientation.
const int max_side =
std::max(target_aspect_ratio->first, target_aspect_ratio->second);
const int min_side =
std::min(target_aspect_ratio->first, target_aspect_ratio->second);
target_landscape_aspect_ratio = std::make_pair(max_side, min_side);
target_portrait_aspect_ratio = std::make_pair(min_side, max_side);
}
OnOutputFormatRequest(target_landscape_aspect_ratio, max_pixel_count,
target_portrait_aspect_ratio, max_pixel_count, max_fps);
}
void VideoAdapter::OnOutputFormatRequest(
const absl::optional<std::pair<int, int>>& target_landscape_aspect_ratio,
const absl::optional<int>& max_landscape_pixel_count,
const absl::optional<std::pair<int, int>>& target_portrait_aspect_ratio,
const absl::optional<int>& max_portrait_pixel_count,
const absl::optional<int>& max_fps) {
rtc::CritScope cs(&critical_section_);
target_landscape_aspect_ratio_ = target_landscape_aspect_ratio;
max_landscape_pixel_count_ = max_landscape_pixel_count;
target_portrait_aspect_ratio_ = target_portrait_aspect_ratio;
max_portrait_pixel_count_ = max_portrait_pixel_count;
max_fps_ = max_fps;
next_frame_timestamp_ns_ = absl::nullopt;
}
void VideoAdapter::OnResolutionFramerateRequest(
const absl::optional<int>& target_pixel_count,
int max_pixel_count,
int max_framerate_fps) {
rtc::CritScope cs(&critical_section_);
resolution_request_max_pixel_count_ = max_pixel_count;
resolution_request_target_pixel_count_ =
target_pixel_count.value_or(resolution_request_max_pixel_count_);
max_framerate_request_ = max_framerate_fps;
}
} // namespace cricket